Apples and oranges. FFVII is a story, Goldeneye is a game. You can rate a game quite quickly by either playing it and seeing if it was fun, or by watching someone playing it and seeing if they are having fun. To tell if a story is great you need to really get into it. And if you don't get it even that doesn't make it "not great" it could just not be for you. I never really got Dickens - that doesn't mean his work isn't great, just that I'm not a fan.
So, FFVII is straight up awesome. I played it when it came out, I've played tons of RPGs since and I played it again recently and it was every bit as good as I remember, and better. The game mechanics are now outdated and yeah there are some things that aren't perfect, but if you are playing an RPG for the game mechanics you are never going to be having fun, stop wasting your time!
FFVII presents an epic story of love and tragedy in a whimsical fantastic world. It doesn't explain everything and not everything makes sense, but that is the point - it is fantasy. And not Lord of The Rings, everything mapped out and detailed to the Nth degree fantasy, but Alice in Wonderland, Narnia or Grimm's Fairytales fantasy where weird stuff happens and you just deal with it and see where the story goes.
So no, FFVII doesn't give you a detailed and consistent world filled with fleshed out mock-realistic / gritty characters like many other RPGs. But what it does do is evoke emotions and entertain and excite (if you are the right kind of person) and it does that better than pretty much any other game I can think of.
The answer is all there in the fact that one of the playable characters is a remote-controlled robot cat / giant moogle combo that uses a megaphone as a weapon and is also a spy. Either you are the kind of person who wants their game designers coming up with stuff like that, or who wants them balancing the multi-player maps to the nth degree or writing back-story for the shopkeeper in uninteresting town No10. I want more cat-robots.
So, FFVII is straight up awesome. I played it when it came out, I've played tons of RPGs since and I played it again recently and it was every bit as good as I remember, and better. The game mechanics are now outdated and yeah there are some things that aren't perfect, but if you are playing an RPG for the game mechanics you are never going to be having fun, stop wasting your time!
FFVII presents an epic story of love and tragedy in a whimsical fantastic world. It doesn't explain everything and not everything makes sense, but that is the point - it is fantasy. And not Lord of The Rings, everything mapped out and detailed to the Nth degree fantasy, but Alice in Wonderland, Narnia or Grimm's Fairytales fantasy where weird stuff happens and you just deal with it and see where the story goes.
So no, FFVII doesn't give you a detailed and consistent world filled with fleshed out mock-realistic / gritty characters like many other RPGs. But what it does do is evoke emotions and entertain and excite (if you are the right kind of person) and it does that better than pretty much any other game I can think of.
The answer is all there in the fact that one of the playable characters is a remote-controlled robot cat / giant moogle combo that uses a megaphone as a weapon and is also a spy. Either you are the kind of person who wants their game designers coming up with stuff like that, or who wants them balancing the multi-player maps to the nth degree or writing back-story for the shopkeeper in uninteresting town No10. I want more cat-robots.