Don't forget to add Metro 2033 to that mix. Linear or not, it's pretty bleak.Sleekgiant said:If you want serious games, STALKER or Penumbra gets my vote.
Don't forget to add Metro 2033 to that mix. Linear or not, it's pretty bleak.Sleekgiant said:If you want serious games, STALKER or Penumbra gets my vote.
Pretty much this, have only played Penumbra Overture thoughSleekgiant said:If you want serious games, STALKER or Penumbra gets my vote.
Spoiler for Planescape: Torment-Cogwheel said:While that's a pretty good point,thenamelessloser said:Spoilers for Planecape: Torment-Cogwheel said:Wait, hold on. Dawn of War? Depressing? It's so dark/generally over the top that I assumed 40k is an elaborate self-parody. Found most of it hilarious, in any case. The orks helped.Angelo Credo said:The entirety of the Dawn of War series is so GRIMDARK serious that it gets depressing at times.
Lessee... serious games that have yet to be mentioned? Let me throw in a vote for Planescape: Torment, then. Is it silly? Yes. Frequently. It's a very serious game with silly moments, basically. Let me put it this way - the protagonist wants to do two things: Find out who he is, and die. Think about that for a bit.
Most serious/gritty game I know, though? Tough call, but I'd have to say Imperishable Night. May want to look into it on Youtube or something.I do not think The Nameless one wants to die but that he wants hwat is missing. But if he gains back what he is missing he dies. It isn't the actual death he wants but the thing he wants will result in death in other words.
I'm almost certain that he mentions a few times that he's tired of being immortal. He either wants death, or the ability to die.
Incidentally, Iji is another very, very good game for this (and excellent in any case). Deals with war, death, repercussions of being the average army-slaughtering protagonist, etc.
Also you get a rocket shotgun.
Penumbra and amnesia is some scary shit.Sleekgiant said:Penumbra is from the same people that brought Amnesia, shits scary yo. Also very gritty scenery.Blue_vision said:STALKER's pretty gritty. Haven't heard of Penumbra...Sleekgiant said:If you want serious games, STALKER or Penumbra gets my vote.
What do you mean by serious or gritty? A game that takes serious subject matter serious? In that case, I'd call something like Bioshock incredibly serious and gritty. Or does it require that shell-shocked dirt-strewn landscape that so many war games have given us?
Ah. Sorry, I guess I wasn't quite clear on that.thenamelessloser said:Spoiler for Planescape: Torment-It isn't just death otherwise getting killed by the lady of pain or committing suicide with the blade of immortal would get a real ending. I think it is more he is just lacking mortality whatever that is and without it he is empty and causes suffering to others existence. I'm not sure if I ever had to choose a piece of dialogue saying I wanted death for the sake of death in the game besides maybe the ending.
spoiler for planescape: tormentCogwheel said:Ah. Sorry, I guess I wasn't quite clear on that.thenamelessloser said:Spoiler for Planescape: Torment-It isn't just death otherwise getting killed by the lady of pain or committing suicide with the blade of immortal would get a real ending. I think it is more he is just lacking mortality whatever that is and without it he is empty and causes suffering to others existence. I'm not sure if I ever had to choose a piece of dialogue saying I wanted death for the sake of death in the game besides maybe the ending.
He wants both, as I said before (and apparently worded poorly, sorry about that). He wants answers/his identity AND death. Just one (death, that is) would be much easier to get, but by itself, it's not good enough. A better way to put it, I suppose, would be that he's seeking closure: Something which, yes, includes dying in this particular case. But not in an "oops I got killed" sort of way as much as "okay, everything's sorted out, I know what happened, now I can die."
Still, it's really a matter of personal interpretation, I suppose.
DOW isn't too dark. I mean, it did give us this. [http://www.youtube.com/watch?v=MbRGg3e1b68]Angelo Credo said:STALKER, as mentioned before is pretty damn serious.
Devil May Cry 2 also had an air of "srs god damn bsns", there were no breaks for humour at all, just gritty "demons kill everything" sort of gag, largely why it wasn't well received.
The entirety of the Dawn of War series is so GRIMDARK serious that it gets depressing at times.
Then there's stuff like Bioshock, Metal Gear Solid and the like.
I tend not to count things like Gears of War purely because the whole over the top macho element is so laugh-inducing for me that I find it hard to take it seriously.