Well, as much as I loved that game (unless I ran into a bug that caused it to be unfinishable and that even the wiki for the game doesn't fucking know) the "plot" of Fallout: New Vegas is somewhat ... stupid, for reasons of absence. Maybe it was my playstyle of taking over 35 hours to travel to the fabled town of New Vegas, but once I got there and met up with the guy who did ... something or other to me, I didn't even care anymore.
And besides, why should I be angry at him anways? Shooting me down was the best thing that coulda happened to me, seeing as now I am a bigshot in the NCR, have my own ***** sniper and pet robot, more money than I would care to spend and am a hero of tales and legends ...
And then, when Benny leaves the Casino to get himself captured by the Legion, I run into a bug that causes my game to crash when I want to travel to Cottonwood Cove, so I don't know if there is any payoff to it all.
Now, the sad thing here is that while the game is filled to the brim with small, interesting little stories (plus the big one with NCR vs The Legion and everything ...) my own personal story was so absent that I forgot it existed until running into Benny (unintentionally, as I must point out).
Another one that always gets me off is Mirror's Edge, which, beside other things was also full of holes, one of which is actually pretty creepy.
1) If Jack (that his name? The dickweed always talking into Faith's ear) has access to every camera in the city and has apparently implanted a microphone into Faith's body that allows him to listen to everything she says and everything that is said to her, how does that make him better than 'the man', against whom he is fighting?
2) If the cops don't bother the Runners, then why are they manufacturing an anti-runner group of people?
3) If Jack (he is not called Jack, is he?) is watching Faith ALL THE FUCKING TIME, how can
God, I hate that game.
On a more general note, I hate every game where support characters show up and then decide to simply kick back, relax and let me do all the dirty work for them, because while they are supposed to be my "friends" I can't help but hate them for that, because it basically makes me, the bigshot protagonist guy just a tool that the others use to fend off whatever evil is waiting at their doorstep today;
this happens mostly in shooters and most of the RPGs I have played (only there the support characters tend to stay in the base/village/castle/camp and wait for me to return).
Gameplay only goes so far when it comes to saving a game, and I can forgive a lot of flaws if the story is well-thought and engaging (hello, Alan Wake!).
And besides, why should I be angry at him anways? Shooting me down was the best thing that coulda happened to me, seeing as now I am a bigshot in the NCR, have my own ***** sniper and pet robot, more money than I would care to spend and am a hero of tales and legends ...
And then, when Benny leaves the Casino to get himself captured by the Legion, I run into a bug that causes my game to crash when I want to travel to Cottonwood Cove, so I don't know if there is any payoff to it all.
Now, the sad thing here is that while the game is filled to the brim with small, interesting little stories (plus the big one with NCR vs The Legion and everything ...) my own personal story was so absent that I forgot it existed until running into Benny (unintentionally, as I must point out).
Another one that always gets me off is Mirror's Edge, which, beside other things was also full of holes, one of which is actually pretty creepy.
1) If Jack (that his name? The dickweed always talking into Faith's ear) has access to every camera in the city and has apparently implanted a microphone into Faith's body that allows him to listen to everything she says and everything that is said to her, how does that make him better than 'the man', against whom he is fighting?
2) If the cops don't bother the Runners, then why are they manufacturing an anti-runner group of people?
3) If Jack (he is not called Jack, is he?) is watching Faith ALL THE FUCKING TIME, how can
Celeste betray him?! He sees where she is, hears what she says, everything ... how can she betray him to HIS ENEMIES without him noticing?! Unless, of course, he points all his equip only at Faith, and that is where it gets really, really weird ...
God, I hate that game.
On a more general note, I hate every game where support characters show up and then decide to simply kick back, relax and let me do all the dirty work for them, because while they are supposed to be my "friends" I can't help but hate them for that, because it basically makes me, the bigshot protagonist guy just a tool that the others use to fend off whatever evil is waiting at their doorstep today;
this happens mostly in shooters and most of the RPGs I have played (only there the support characters tend to stay in the base/village/castle/camp and wait for me to return).
Gameplay only goes so far when it comes to saving a game, and I can forgive a lot of flaws if the story is well-thought and engaging (hello, Alan Wake!).