Kyrian007 said:
The varia suit issue didn't bother me either. It could be that Adam rightly judged that regenerating health paired with particularly ineffective enemies in that lava zone equaled there was very little threat there to face until the point at which he did authorize the varia suit's use. Or at least the writers made that correct judgment. That bit in the lava zone before she gets the varia suit was so easy to cruise through that the fact that Adam withheld the suit function from her didn't even occur to me as kind of a dick move until I saw all the blubbering about it online.
But there's absolutely no reason for Samus not to use the Varia function, or for Adam to withold it. Holding back on weapons? Sure. Holding back on a suit air-con? Not so much.
Thing is, it would be so easy to justify the sequence. Off the top of my head, either:
1) Have Samus's suit be damaged in a cutscene at the start of the section, temporarily disrupting the function. Have her push on regardless, and the function kick in at the same point it does in-game.
2) Have some kind of device or creature disrupt the function before Samus destroys it. In the case of the former, we already know that MB is working against the Federation, so it could foreshadow this.
The Varia function to me is like Samus's freakout with Ridley. Both could have worked, but both are botched.
Although it wasn't particularly interesting, the "deleter" sub-plot was crying out for some kind of investigation gameplay... maybe utilizing the scanning functions. And they basically just dropped that subplot.
Yeah. I mean, you can work out who the Deleter is, but it's as if they just lost interest in the plot somewhere along the way.
Dalisclock said:
The whole thing about her having PTSD over Ridley, who she fights like once a week on average, was also a bit strange.
Like the Varia suit, I think Ridley could have worked if done better. I mean, he was the one who killed her parents, but the games have only ever acknowledged this I think twice, and both low-key. If you're delving into Samus's backstory in Other M (backstory that cuts out her time with the chozo entirely, but whatever), Ridley has a key role in it.
But I'd maintain that the Samus/Ridley PTSD could have worked if the game had done the following:
-For all the flashbacks, establish within the game itself that Ridley killed Samus's parents. There's so many flashbacks in the game, surely they could have found time to establish this for newbies.
-Hammer home for Samus that as far as she's concerned, Ridley is completely gone. He's kept coming back, but he was on a planet that blew up FFS. I mean, technically this is correct, as the Ridley we see here is a clone, but this isn't gone into.
-Have the scene play out as it does, but have Samus elaborate why she froze up afterward. Normally I'd call this poor writing (show, don't tell; something that Other M violates on numerous occassions), but if Samus is going to monologue her thoughts about everything, at least use that opportunity to explain why she froze when she did.
-Arguably have Samus defeat Ridley rather than finding his corpse. I get that could have been iffy gameplay-wise, but it's been pointed out that Samus is effectively denied vengeance against Ridley by the plot after that revenge plot being set up by Adam (telling her that she's the only one who can defeat Ridley). You'd have to change a bit, but Metroid II had multiple bosses of the same kind, Zero Mission had us fight Ridley and Mecha Ridley, I think Other M could have managed it.
Like a lot of stuff in Other M, nice ideas, but bad execution.