There is also a difference between opinion and fact. What YOU think is underrated, someone else might find shit or vice versa.conqueror Kenny said:There's a difference between shit and unerated,.
Nothing I believe everything is judged fairly.Sennz0r said:There is also a difference between opinion and fact. What YOU think is underrated, someone else might find shit or vice versa.conqueror Kenny said:There's a difference between shit and unerated,.
Err, have you taken the fact that game reviews as well as people's perception of games are all subjective personal opinions into consideration?conqueror Kenny said:Nothing I believe everything is judged fairly.Sennz0r said:There is also a difference between opinion and fact. What YOU think is underrated, someone else might find shit or vice versa.conqueror Kenny said:There's a difference between shit and unerated,.
the darkness would have been the best game, if after you kill your... um... dont want to ruin it for anyone who cares... if you could go BACK and kill any civilians you wanted. i would kill those in the subway station, i could never hurt them and they all were really creepyTheNecroswanson said:Seconded. Most delicious FPS for the 360.Programmed_For_Damage said:The Darkness: I think a lot of people overlooked this as "just another FPS", but the story, atmosphere and characters made this a bit of a gem. Plus it has Mike Patton on it.
Though I liked Perfect Dark Zero, I wouldn't say it was underrated, more like, overrated. It didn't feel like Perfect Dark to me.
For an unashamed GTA clone I found this very enjoyable.PedroSteckecilo said:Saints Row, it looks like a thugged up version of GTA, but upon closer inspection, I an admitted "Hater of all things Thugin/Pimpin" found a really enjoyable game. The car chases were more fun than GTA, the Gun/Aiming system was fun and I found I was actually interested in elements of the story, as it seemed like the characters were actually taking it seriously, though occasionally their toungues were planeted FIRMLY in their cheeks. Also I enjoyed how, unlike GTA, stupid little things like Drug Dealing, Assassinations etc. were all optional side missions as opposed to unintegral but still required parts of the story (I'm looking at YOU GTA4)
I love that game. It's pretty good. Have you ever read the comic?Programmed_For_Damage said:The Darkness: I think a lot of people overlooked this as "just another FPS", but the story, atmosphere and characters made this a bit of a gem. Plus it has Mike Patton on it.
i agree crackdown rocked, TPS/SPS, with rpg elements = classicburko said:Also:
CRACKDOWN: This game wasn't exactly badly reviewed or badly received, but I doubt it was a big enough deal that they'll make a sequel. And that's a damn shame, because Crackdown is awesome! Yeah, the enemies are all kinda the same and there's zero story -- but so what? Again, a decent story is fine if it really works with the game, but I just want a good game, and I'm partial to sandboxes. As a sandbox, CRACKDOWN is virtually unparalleled. Despite ugly early screenshots, the graphics and visual style of the world actually turned out quite beautiful, and what's more, it has some of the most impressive draw distances I have ever seen in a game like this (much better than GTAIV.) The sheer joy of leaping about the city, picking up trucks and hurling them into enemies or off of bridges, or climbing by hand the game's tallest structures, is not a thing to be dismissed. The hundreds of power-up orbs scattered around for you to collect at random make the game weirdly addictive once you start playing, and after I bought Crackdown it was literally all I could play for weeks. I love that you can defeat the gangs in any order you like. There is definitely a difficulty curve though, and some of the final bosses are hell to get through (the last especially.) This game also gets too little credit for its seamless, milky-smooth gameplay -- targeting is more intuitive than GTA, including the targeting of specific body parts. Combat is more fun than GTA, exploration is more rewarding than GTA, and the basic play control is more intuitive than GTA. Don't get me wrong, I love GTA as well, and Crackdown isn't the same exact thing -- I think of it as part GTA, and part HULK ULTIMATE DESTRUCTION (for those who remember that weirdly fun Xbox 1 game) -- but the bottom line is that Crackdown is a blast to play. Check it out if you haven't -- playing the Demo is a decent way to gauge whether or not it'll hold your interest.
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yes but Portal was amazing due to the story and the humor, it wasn't necessarily about the ability to displace space.shadow skill said:Prey it gets no credit at all and did more than Portal did inside of a full length game long before Portal ever came out.
Sorry, can't agree with you there.burko said:Purely subjective of course; here's some of mine. Feel free to post yours.
NINETY-NINE NIGHTS: There are certain genres that rarely review well, and one of them seems to be the action-RPG button-masher. This game got trashed by the critics, and certainly in fairness it is a repetitive, often mindless game, full of bad voice acting and home to more than one unfortunate programming decision. That said, I LOVED THIS GAME. Dashing down into a distance-blurred-but-rapidly-focusing onslaught of hundreds upon hundreds of enemies, turning yourself into a colorful tornado of blades, fire, and magic blasts, and watching the ragdoll corpses hurtle off confetti-like by the dozens -- is pure, bright, eye-popping, arcade-style fun. I also love games where there are tons of character customization options (as well as numerous selectable characters), and hundreds of random items to collect and tinker with. I know not all of them make that big of a difference really, and that many aren't necessary at all, but it's just one of those things I enjoy. The graphics in this fairly early 360 release are also quite beautiful, and even if the stages overall lack a little imagination, the game has an atmosphere that wins me over. I can laugh off the goofy story and atrocious voice acting -- I play games for the fun of playing games, not for a great plot, so that aspect doesn't bother me. What does bother me is when they encumber a fantasy game with an obnoxious neu-metal rock soundtrack, so N3 also gets points for a tasteful, ambient/pseudo-orchestral score, which even includes some Vivaldi. There's no question this is not a game for everyone, but all I can say is I played it start to finish, maxing out all 7 characters and beating the game, and I had an absolute blast (pretty much) the whole time.
My love of this game despite the poor reviews makes me think I need to give KINGDOM UNDER FIRE: CIRCLE OF DOOM and maybe even DARK MESSIAH OF MIGHT AND MAGIC a chance. I didn't pay much attention to them on release due to poor reviews, but I tried the demo to KUF earlier tonight, and I think it might actually be up my alley.
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I almost forgot about The Darkness. Thanks for reminding me.Programmed_For_Damage said:The Darkness: I think a lot of people overlooked this as "just another FPS", but the story, atmosphere and characters made this a bit of a gem. Plus it has Mike Patton on it.
i think assassins creed would have been a much better game if it used the prince of persia method of fighting, i have the game and it seems that the action of running away always got stopped almost completely by the combat, videogame makers need to realize realism isnt always best.Mstrswrd said:Eternal Sonata: Reason for this is that the so-called "Hardcores" (AKA: In the Words of Yahztee, the "Beer drinking frat-boy's"). Great game, rather unique storyline for a JRPG, and, while it was generally liked by critics, I have yet to meet a person who has both played it and prefers it to Gears of War (I, by the way, do prefer it to Gears of War). Also, Assassin's Creed was rated well, and while I have heard many good things about it, mostly, I see/hear things like "Assassin's Creed sucks!" and such things. Yes, it's repititive, but so are most FPS's nowadays, so deal with it (Can't stand FPS's). It's a new and rather unique game, and very good (The combat is pretty... meh... but the combat is not the focus).
No, prey is not like portal. Good game, but your're giving it a bit more than it is worthy of.PureZephyr said:sry sidenote
yes but Portal was amazing due to the story and the humor, it wasn't necessarily about the ability to displace space.shadow skill said:Prey it gets no credit at all and did more than Portal did inside of a full length game long before Portal ever came out.
watch yahtzee's orange box review for the best review ive personally heard of the game