No no, I wasn't pointing the finger to you in particular, sorry if seemed like I was calling YOU a fan of carbon-copied content.Tuesday Night Fever said:-snip-
I am quite aware that streamlining due-to publisher pressures is very common in the industry, and there's sometimes not any room for creativity due to the desire to make money instead of taking risks. and yes, it's a huge shame.
But, I also wasn't talking about streamlining as a whole, but just the white-male-protagonist phenomena.
Even in terms of maximizing profits, is having a white-male-protagonist really that meaningful in terms of numbers?
I wonder if less people would've bought Half Life if Gordon Freeman was Mexican or Brazilian. Or if Mass Effect would've gotten less sales if the "canon-shepard" was a black woman instead of white man.
I think we've seen a fair amount of highly successful games which star non-white male characters, enough for it to not be a "risk" anymore. This is why I don't really believe this choice to be a one for the sake of making money, but due to lack of creativity.