Hopefully this is exciting on the "huge numbers of forces choking the field of battle" level and not "so much realism that it takes several hours to get into a stilted, by the books engagement only to then be treatyblocked before you can regain losses or get revenge"
also I need better ally AI and autoresolution that doesn't suck, because without getting personally involved in every battle, I seem to take massive losses, which does not measure up to the enormous personal risk involved when it is very easy to take down any one person in battle before it even starts
it would also be nice to have a force size limit based on the leader's level, instead of how much cheating the npcs can use in order to amass enormous numbers without any significant downsides to their combat abilities or attrition from lack of supplies required to maintain such an army
also I need better ally AI and autoresolution that doesn't suck, because without getting personally involved in every battle, I seem to take massive losses, which does not measure up to the enormous personal risk involved when it is very easy to take down any one person in battle before it even starts
it would also be nice to have a force size limit based on the leader's level, instead of how much cheating the npcs can use in order to amass enormous numbers without any significant downsides to their combat abilities or attrition from lack of supplies required to maintain such an army