As I was falling asleep last night, I thought about the random games I've played lately. Somehow I got into thinking about mounted combat from Mount & Blade to Conquer Online. I remembered the conversations I've had with people throughout the years about this game having great combat and this one sucking. I got to thinking, why were those good games different from the bad ones? How were they special?
So the question I pose to you all, what makes a great mounted combat system? Is it the speed? Is it having physics? How about running over people? Being able to shoot them from horse back or use snazzy spells? Variety in the mount? The mount being able to instantly turn to face another direction like a MMO or that the mount needs room to move around? Is it because of something else? What are your thoughts?
So the question I pose to you all, what makes a great mounted combat system? Is it the speed? Is it having physics? How about running over people? Being able to shoot them from horse back or use snazzy spells? Variety in the mount? The mount being able to instantly turn to face another direction like a MMO or that the mount needs room to move around? Is it because of something else? What are your thoughts?