Ultimately are games art is a flawed question because the definition of art is in a constant state of flux and has evolved over the centuries into something else entirely. Going back to the middle ages art was about learning a set of rules and an artists mastery over those rules. However art in this age (what Ive heard many experts call post modernism) has intentionally put itself outside the bounds of definition making the eyes and mind of the beholder determine if something is or isnt art.
To quote the director of the museum of modern art, William Rubin "There is no single definition of art. The idea of defining art is so remote that I dont think anyone would dare to do it."
There is one definition of art that no one can argue with. That is: a visual object or experience consciously created through an expression of skill or imagination. Obviously this definition easily fits for video games but it also fits for hundreds of other things. The problem with this definition is two fold. The first is it only applies to visual kinds of art and the second is it is a broad definition that covers centuries while art has evolved along the way.
What we should be asking is are video games ready to be considered art and are we ready to accept them as art. As our world changes so does the context within it and as context changes so does meaning. Art in our society today is such an abstract concept that we can no longer say if something is definitively art or not.
The issue we often have today is that many AAA games are made for the masses and are sound games and may have been innovative at one time however as finance becomes the goal creativity is stifled and nothing noteworthy is made. When artistic expression and creativity is jepordized by financial goals it creates a product that is ultimately bad for the industry and for the consumer. The crux of the matter in the AAA side of the industry is games are rarely made to be art but that doesnt stop them from being interpreted as art (exactly like Shakespears work).
Traditionally art has been used to inspire emotion. Games do this. Art has been used to make a unique experience for the beholder. Games do this. Finally, art has been used to comment on society and humanity. Games do this too.
Now to answer the questions that we should be asking...
Are video games ready to be considered art? My answer: Yes. In recent years we have seen a growing number of people using video games as a form of artistic medium to express emotions, social commentary, observations on humanity, political ideals, religious beliefs and more.
Are we ready to accept games as art? My answer: Yes. Not long ago we saw the museum of natural art accept several games in its displays. I dont know why each game was chosen but the fact that they were shows the artistic community beginning to view games in a very different light. The people who are often proponents of games as art cite games in which creativity and artistic expression were not a thought in its design. This shows a general point of ignorance for games that do have deep artistic expressions in them like Dark souls, Bioshock, and journey as well as ignorance for our society's definition of art. However the issue often is they lack the many hours taken to view these games in any detail let alone in their entirety. A paintings emotion or beauty can be expressed and experienced in a moment and movie can be experienced in a few hours. Yet games take days, weeks, months, perhaps even a year to fully explore. So I believe whole heartedly that critics speak out of ignorance
To quote the director of the museum of modern art, William Rubin "There is no single definition of art. The idea of defining art is so remote that I dont think anyone would dare to do it."
There is one definition of art that no one can argue with. That is: a visual object or experience consciously created through an expression of skill or imagination. Obviously this definition easily fits for video games but it also fits for hundreds of other things. The problem with this definition is two fold. The first is it only applies to visual kinds of art and the second is it is a broad definition that covers centuries while art has evolved along the way.
What we should be asking is are video games ready to be considered art and are we ready to accept them as art. As our world changes so does the context within it and as context changes so does meaning. Art in our society today is such an abstract concept that we can no longer say if something is definitively art or not.
The issue we often have today is that many AAA games are made for the masses and are sound games and may have been innovative at one time however as finance becomes the goal creativity is stifled and nothing noteworthy is made. When artistic expression and creativity is jepordized by financial goals it creates a product that is ultimately bad for the industry and for the consumer. The crux of the matter in the AAA side of the industry is games are rarely made to be art but that doesnt stop them from being interpreted as art (exactly like Shakespears work).
Traditionally art has been used to inspire emotion. Games do this. Art has been used to make a unique experience for the beholder. Games do this. Finally, art has been used to comment on society and humanity. Games do this too.
Now to answer the questions that we should be asking...
Are video games ready to be considered art? My answer: Yes. In recent years we have seen a growing number of people using video games as a form of artistic medium to express emotions, social commentary, observations on humanity, political ideals, religious beliefs and more.
Are we ready to accept games as art? My answer: Yes. Not long ago we saw the museum of natural art accept several games in its displays. I dont know why each game was chosen but the fact that they were shows the artistic community beginning to view games in a very different light. The people who are often proponents of games as art cite games in which creativity and artistic expression were not a thought in its design. This shows a general point of ignorance for games that do have deep artistic expressions in them like Dark souls, Bioshock, and journey as well as ignorance for our society's definition of art. However the issue often is they lack the many hours taken to view these games in any detail let alone in their entirety. A paintings emotion or beauty can be expressed and experienced in a moment and movie can be experienced in a few hours. Yet games take days, weeks, months, perhaps even a year to fully explore. So I believe whole heartedly that critics speak out of ignorance