When I saw it getting set up I was like "No frickin' way are they REALLY gonna---ok, yeah, they did just go there..."Fiz_The_Toaster said:Fun fact: I remember making a terrible joke, of which I won't repeat here in the open, when that happened and a friend of mine that went to the movie theatre with me to see it just about died laughing.RJ 17 said:All I really remember about the movie was the barbed-wire tentacle rape at the very end, but taking it as purely just a "scary movie", I recall finding it pretty enjoyable.
I'm a horrible horrible person.
Erm... except there's a big difference, because the aesthetics, pacing, and camera angles are mostly down to the direction, so if the direction of the film is good there's at least a reasonable chance the film will be good. Whereas with a video game, the direction of the cutscenes would never be able to save horrible, tedious, boring, or broken gameplay.JohnHayne said:To say that Silent Hill the movie is good because it has the aesthetics, the pacing, music and camera angles is like saying that a game is great because the graphic looks nice, even if the gameplay sucks. Just saying...
You've just described... well, everything ever. Because in your own words,So, is SH:tM watchable? Sure. Can you have fun with it? Yes. Is it any good? Well, depends on who you ask.
One thing is sure: It has a lot of flaws...
OT: I've never seen it or really put any time into the games because I'm not the biggest fan of horror unless I'm in the proper mood, but I don't recall generally seeing a lot of hatred being flung at the first Silent Hill film. Here and there, sure, but it seemed about even with the people who liked it. Though, that may be because I only really caught the discussions years after the fact. Who knows.you can have fun with anything, depends entirely on personal taste.
My point is: art direction cannot redeem the bad stuff in a movie, the same way nice graphics (not cutscenes, but graphics in general) cannot redeem bad gameplay.shrekfan246 said:Erm... except there's a big difference, because the aesthetics, pacing, and camera angles are mostly down to the direction, so if the direction of the film is good there's at least a reasonable chance the film will be good. Whereas with a video game, the direction of the cutscenes would never be able to save horrible, tedious, boring, or broken gameplay.JohnHayne said:To say that Silent Hill the movie is good because it has the aesthetics, the pacing, music and camera angles is like saying that a game is great because the graphic looks nice, even if the gameplay sucks. Just saying...
I remember her from the Kingdom Hospital tv series. She did ok then, but in SH she was not good at all.randomthefox said:And also, minor point, but that child actor is awful. Every moment with that little kid on screen is like nails on chalkboard in my brain.
"It was criticized by fans of the video games for not being enough like the video games"
I criticized it for being a completely wretched horror movie, and that doesn't change even if you take out the part where it shits all over a beloved game franchise.
Completely agree on this one. It's like they put the game sound track in a shotgun barrel and shoot at the movie timeline and call it the day."...uses original game tunes"
The music in this movie is the biggest thing I hate about it. It disgusts me to my very core, and whenever I hear people offer the cursory "well at least the music is good" I facepalm. Having a good sound track is not the same thing as having good music in a movie, people. Watchmen: great sound track, does not understand anything about how music is supposed to be used to establish or heighten the tone of a scene. This movie has it even worse because the music is uses already existed as something that was meant for a very specific type of scene to establish a very specific type of mood, and throwing it around at random across the scenes in this movie not only doesn't fit the music, but at times it actively ruins the intention of the tone the movie is trying to set. Every time this fucking film used Angela's theme for Cheryl, I questioned what on earth the sound dudes on this movie must have been smoking, and I totally called that they'd use the opening song of Silent Hill 3 for the credits because that would have been the perfect god damn cherry on the suck cake.
That's probably why I said what I said because I was surprised they went there. One hell of a way to die though.RJ 17 said:When I saw it getting set up I was like "No frickin' way are they REALLY gonna---ok, yeah, they did just go there..."Fiz_The_Toaster said:Fun fact: I remember making a terrible joke, of which I won't repeat here in the open, when that happened and a friend of mine that went to the movie theatre with me to see it just about died laughing.RJ 17 said:All I really remember about the movie was the barbed-wire tentacle rape at the very end, but taking it as purely just a "scary movie", I recall finding it pretty enjoyable.
I'm a horrible horrible person.