Haven't watched the video yet.
Just taking a quick moment to say I rather liked Silent Hill. Christoph Gans has an eye for the material and the changes he made, while a bit frustrating from the viewpoint of a Silent Hill lore nerd are completely understandable in terms of getting the story and themes across to the uninitiated.
Turning The Order into a sect of pseudo Christian zealots is an acceptable alteration as it avoids a lot of the excessive lore that comes with supernatural cults (who do they worship, how does their culty magic work, why are they worshiping this particular entity, are there other gods and demons....blah blah blah.) Setting it amongst a backdrop of an industrial mining community allows for a lot of the traditional Dark Silent Hill imagery while still playing into the idea of it being a twisted alteration of the world that Alessa feared.
It's not perfect but in terms of big screen adaptations of video games I'll take an imperfect alteration to an existing story over a poorly executed attempt to carbon copy the game narrative into a cinematic experience.
Ok watching the video now.
Back in a mo'
Edit:
Well okay then...glad we agree.
Watching the review and seeing the quick progression of the story reminds me of one of my favorite little design choices in this movie.
Namely that as Rose De Silva progresses through Silent Hill her outfit continues to accrue stains and damage until the once white and off gray outfit she started out with in "foggy" Silent Hill ends up the same rusty brown and crimson mess as the rest of Dark Silent Hill.
I love that.
Lastly, I hope we can all agree that Silent Hill: Revelation was an unwatchable pile of pig shit.
Just taking a quick moment to say I rather liked Silent Hill. Christoph Gans has an eye for the material and the changes he made, while a bit frustrating from the viewpoint of a Silent Hill lore nerd are completely understandable in terms of getting the story and themes across to the uninitiated.
Turning The Order into a sect of pseudo Christian zealots is an acceptable alteration as it avoids a lot of the excessive lore that comes with supernatural cults (who do they worship, how does their culty magic work, why are they worshiping this particular entity, are there other gods and demons....blah blah blah.) Setting it amongst a backdrop of an industrial mining community allows for a lot of the traditional Dark Silent Hill imagery while still playing into the idea of it being a twisted alteration of the world that Alessa feared.
It's not perfect but in terms of big screen adaptations of video games I'll take an imperfect alteration to an existing story over a poorly executed attempt to carbon copy the game narrative into a cinematic experience.
Ok watching the video now.
Back in a mo'
Edit:
Well okay then...glad we agree.
Watching the review and seeing the quick progression of the story reminds me of one of my favorite little design choices in this movie.
Namely that as Rose De Silva progresses through Silent Hill her outfit continues to accrue stains and damage until the once white and off gray outfit she started out with in "foggy" Silent Hill ends up the same rusty brown and crimson mess as the rest of Dark Silent Hill.
I love that.
Lastly, I hope we can all agree that Silent Hill: Revelation was an unwatchable pile of pig shit.