taylorton147 said:
i dont see myself being in tournaments, just casual playing with friends for now.i would like my deck to have a good defence. so cards with reach and such would be useful.i probably wouldnt like my deck to screw about. more straigh forward with a few aces in the sleeve to keep them in the game
Well, lets start with the "aces." From the sound of it, I'm guessing you mean you want to have a few big late game creatures to drop and punch people with, correct? My advice, then, would be to figure out what you want those to be. Once you have them selected you can start to fill the rest of the deck with defense/support cards.
As for defense, pretty much any of the spiders will have Reach, and they tend to have big back ends so they work pretty well as blockers. They do tend to be a bit on the expensive side (mana wise), and have little attack power, however. I personally really like Traproot Kami for defense, as it can be dropped on turn 1 and gets tougher the longer the game goes (especially if an opponent is also playing green). However, without any power, and has Defender, it's basically just a wall.
There are also cards like Fog and Moments Peace which can be handy to have for defense, or as fall back after an attack (i.e. you attack with everything, but your opponent survives. Drop a Fog on their next attack to avoid taking damage).
If you're playing big creatures, you're also going to want mana ramping cards. Rampant growth is a good standby, but Kodama's Reach and Cultivate are also good, just have to be used a turn later.
I would also suggest having your mid game creatures capable of attack as well. If it happens that you don't draw into any of your aces (or they get killed/removed from the game), you're going to want another way to win. Also, I'm assuming, since you have the Garrus Starter pack, you have Garruk's Packleader, right? If so, use it and find some mid game creatures that have power 3 or greater. This will help you find your game enders and keep your hand full.
If you needs a search engine for cards I really like Magiccards.info (type it in your browser just like that). I not only has a good search set up, it will also show you the Oracle text and appropriate rulings for each card.
Any other questions, just ask.