Multiplayer : do you hold back ?

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Nethlem

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Dec 29, 2009
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Depends on the game and how good i consider my knowlege/skill compared to the other players in that specific round.

But i tend to have a little switch in my head that changes my motivation for playing. I either play to win or i play for fun. Most of the time i play for fun because "playing to win" means applying tactics that many people consider "lame" or "unfair" it usually gets people angry at you when you do it very well and they can't understand how you do it.

So i settle with "play for fun" and handicap myself by doing stupid shit that i feel like doing but isn't the best way of doing things. Yes even playing with prey, but i'm always trying to make it an learning experience for both parties.
 

hawkeye52

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Jul 17, 2009
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Depends. If I'm for example playing CoD4 vanilla. Then I'll play as normal and generally destroy people. If I'm playing Promod where the standard of skill is much higher then I'll generally be more tense when playing
 

Owyn_Merrilin

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May 22, 2010
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DSK- said:
Depends. If it's 1v1, then yeah, probably. In team games it's a lot harder to do so.

Unreal Tournament is full of negative feedback loops and it's really easy for someone less skilled (and probably new to the game) to just quit and never play it again because of the disparity between new players, veterans and dare I say it, pros.


If kiLLzA was your typical FPS player chances are he would have left the game at about 19:20 game time.
That's how I am, too. In arena shooters like that, if I happen to be far and away better than everyone else on the server, and it's a free for all or a one on one match, I'll hold back. If the skill levels are close to equal, or if I'm one of the weaker players, I go full tilt. In team based games, I always try my hardest, unless the server is almost empty and we're trying to keep the current players from leaving while waiting for some more randoms. In that case, I'm just as likely as not to suggest we go melee only and ignore objectives aside from what is needed to keep the clock going.
 

Ignatz_Zwakh

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Sep 3, 2010
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Online? Nah, I'm merciless. Locally, with friends? Sometimes, though oft-times I'm not exactly top gamer of the group.
 

Twilight_guy

Sight, Sound, and Mind
Nov 24, 2008
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No. I generally suck so much a at multiplayer that I assume (usually rightly) that the person is better and if I let up for a second I'm going to be murdered. If the person isn't playing as well as me then I assume its a trick because nobody plays worse then me, unless there totally drunk or stoned.
 

Surpheal

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Jan 23, 2012
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Do I hold back, no. Do I try to teach the newer players what I know (with out use of a microphone), yes.

This is not something I have been doing for a while subconsciously, I actually decided to do this a while back. The first time I remember doing this to a great degree was while playing online in Red Faction Guerrilla. If I was playing with a new player and believed that I could easily handle the other team, I would show them just how the dynamics of that map worked. Then I began taking that mentoring practice into other games that I was playing, just going around helping those that I felt needed it. However they also must prove that they deserve my help . To this day I still continue to help those that could use, even if they don't recognize it.
 

Omg ItzaMonkey

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Apr 13, 2012
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I choose all or nothing when I play with/against people that I do not know, but most times I just try to do well overall (even If I would fail most the time).

With friends is where I find the most fun is to be had.