-How does the British s.a.s not know that captain price was in the gulag? Did they lose track of him or something?
A:He was presumed dead at the ewnd of COD4.,
-Why does the rest of the world just stand by and let an intercontinental war go on
Because it's a war between the US and Russia, a war, as far as the rest of the world is told, almost completely justified. This is explained in-game.
-Why does the British s.a.s just ignore the fact that Sheppard killed two of their units? Do they not keep track of them?
The SAS (Not S.A.S.) had nothing to do with anything in MW2. What you are thinking of is Task Force...whatever number. And they do care. What I want to know is why they go after Sheppard for killing two of their guys, instead of stopping Makarov who continues to bomb and kill people.
-Where is the president in all of the game? Why does he just authorize a war with his country
Remember that scene in MW2 where the White House is under Urssian Control?
-Why do the Russians seem to suddenly all die when d.c. is Emp'd, do they all have pacemakers
?
That is a good question. From the start of the EMp to when you arrive at the White House, there are a few shoot outs with the Russians, but not as much as there should have been. But then again, I thought walking through the burnt and broken and empty streets was cooler than shooting Russians.
-How does the Russian airfare fly over all of America with what seems like no resistance.
The Russian air force (Airfare?) doesn't fly over the entire country. Only arrives at the shor areas. And this is also explained in-game, that module you get when you first play with MacTavish was already cracked by the Russians, and they used that to fool the US Satellites.
-What is the importance of the VIP you find dead in the urban American neighborhood?
-What are the tattoos of the "special Russian soldiers" you find in that same house.
These two are related, and are also good questions. Possibly a sub-plot that the developers left out and forgot to scrub it all from the game.
-How does Makarov literally just walk into a Russian airport? He is a wanted criminal/terrorist and I am pretty sure they have security and cameras in the airport.
Simple answer? Guns in the bag, keep your face hidden under a cap. For all we know, he only walked across maybe...fifty meters of open ground to that lift before going in. Or it could have been a lift from a service area out back where there were no cameras.
-How does price manage to get into the Russian submarine and pretty much instantly launch an emp? Are there no launch codes?
He fired a nuke, which detonated in space, not an EMP bomb. And he does take about five minutes to fire them.
-How does said emp destroy a space station thousands of miles above the earth?
-How the f*** is there fire in space?
Again, these two are related. When a nuke is detonated, there is an ass load of force and destructive power released by it. There is no reason why there would not be any in space. A Bomb is not fire, the only reason there is usually fire in all those old bomb videos is because there is oxygen. because there is no oxygen, things cannot burn. And because it was detonated in a vacuum, there was nothing to slow down the force, hence how it made it so quickly to that space station in space. As for the fire things, that was more than likely the oxygen inside the station catching alight, as well as other combustible items.
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Man...I have a lot of free time.
Personally, the biuggest plot hole I found in that game was, as mentioned before, Sheppard killing Ghost and Roach, and then everyone trying to find him. Everyone suddenly stops hunting Makarov, who is a muuuch bigger threat than Sheppard. Not to mention, as far as I could tell, Sheppard killed two guys simply so he could get all the credit for finding the info on Makarov. It entirely seems like Price and MacTavish want to kill Sheppard so they can keep the credit for getting Makarovs' data, not just for killing their own men.
A:He was presumed dead at the ewnd of COD4.,
-Why does the rest of the world just stand by and let an intercontinental war go on
Because it's a war between the US and Russia, a war, as far as the rest of the world is told, almost completely justified. This is explained in-game.
-Why does the British s.a.s just ignore the fact that Sheppard killed two of their units? Do they not keep track of them?
The SAS (Not S.A.S.) had nothing to do with anything in MW2. What you are thinking of is Task Force...whatever number. And they do care. What I want to know is why they go after Sheppard for killing two of their guys, instead of stopping Makarov who continues to bomb and kill people.
-Where is the president in all of the game? Why does he just authorize a war with his country
Remember that scene in MW2 where the White House is under Urssian Control?
-Why do the Russians seem to suddenly all die when d.c. is Emp'd, do they all have pacemakers
That is a good question. From the start of the EMp to when you arrive at the White House, there are a few shoot outs with the Russians, but not as much as there should have been. But then again, I thought walking through the burnt and broken and empty streets was cooler than shooting Russians.
-How does the Russian airfare fly over all of America with what seems like no resistance.
The Russian air force (Airfare?) doesn't fly over the entire country. Only arrives at the shor areas. And this is also explained in-game, that module you get when you first play with MacTavish was already cracked by the Russians, and they used that to fool the US Satellites.
-What is the importance of the VIP you find dead in the urban American neighborhood?
-What are the tattoos of the "special Russian soldiers" you find in that same house.
These two are related, and are also good questions. Possibly a sub-plot that the developers left out and forgot to scrub it all from the game.
-How does Makarov literally just walk into a Russian airport? He is a wanted criminal/terrorist and I am pretty sure they have security and cameras in the airport.
Simple answer? Guns in the bag, keep your face hidden under a cap. For all we know, he only walked across maybe...fifty meters of open ground to that lift before going in. Or it could have been a lift from a service area out back where there were no cameras.
-How does price manage to get into the Russian submarine and pretty much instantly launch an emp? Are there no launch codes?
He fired a nuke, which detonated in space, not an EMP bomb. And he does take about five minutes to fire them.
-How does said emp destroy a space station thousands of miles above the earth?
-How the f*** is there fire in space?
Again, these two are related. When a nuke is detonated, there is an ass load of force and destructive power released by it. There is no reason why there would not be any in space. A Bomb is not fire, the only reason there is usually fire in all those old bomb videos is because there is oxygen. because there is no oxygen, things cannot burn. And because it was detonated in a vacuum, there was nothing to slow down the force, hence how it made it so quickly to that space station in space. As for the fire things, that was more than likely the oxygen inside the station catching alight, as well as other combustible items.
<<
Man...I have a lot of free time.
Personally, the biuggest plot hole I found in that game was, as mentioned before, Sheppard killing Ghost and Roach, and then everyone trying to find him. Everyone suddenly stops hunting Makarov, who is a muuuch bigger threat than Sheppard. Not to mention, as far as I could tell, Sheppard killed two guys simply so he could get all the credit for finding the info on Makarov. It entirely seems like Price and MacTavish want to kill Sheppard so they can keep the credit for getting Makarovs' data, not just for killing their own men.