Maybe I'm just not getting it. Maybe there is just some mystical, unknown point. But why does Infinity Ward insist on having weapons that are so far above the other weapons that the other ones might as well not exist? Its obvious they're doing it on purpose, because this is the third game they've done it in now, and its the worst one. Weapons like the MP7, Type-95, Striker or Akimbo FMG9 should've been caught and dealt with in an Alpha or Beta, not a the final game.
Sure, you can do well with other weapons (hell I've gone 30-3 just using Akimbo Rex before in both FFA and Demolition), but you're handicapping yourself but not choosing these other weapons. And in a situation where both players of equal skill, not having one of said weapons is basically a death sentence. What doesn't IW get about having a variety of weapons that all about equal, rather than a scale of "Suck to LOLYOUWIN"?
Sure, you can do well with other weapons (hell I've gone 30-3 just using Akimbo Rex before in both FFA and Demolition), but you're handicapping yourself but not choosing these other weapons. And in a situation where both players of equal skill, not having one of said weapons is basically a death sentence. What doesn't IW get about having a variety of weapons that all about equal, rather than a scale of "Suck to LOLYOUWIN"?