Primary Weapons.
Assault.
M4A1 (Fully Automactic)
M16A1 (3 Round Burst)
Scar-L (Fully Automactic)
CM901 (Fully Automactic)
Type95 (Fully Automactic)
G36C (Fully Automactic)
Acr6.8 (Fully Automactic)
MK14 (Semi-Automatic, Single Fire)
AK-47 (Fully Automactic)
FAD
-----------------------------
Sub Machine Guns.
MP5 (Fully Automatic, Close Range)
UMP45 (Fully Automatic, Close Range)
PP90M1 (Fully Automatic, High Fire rate)
P90,*
PM-9,*
MP7,*
-----------------------------
Light Machine Guns.
L86 LSW (Fully Automatic, Large Magazines.)
MG36 (Fully Automatic, Large Magazines.)
PKP Pecheneg, (Fully Automatic, Large Magazines.)
MK46*
M60E4 (Fully Automactic, Large Magazines)
-----------------------------
Sniper Rifles.
Barrett .50cal (Semi-Automatic, Single Fire)
L118A (Bolt Action)
Dragunov (Semi-Automatic, Single Fire)
As50 (Semi-Automatic, Single Fire) Fire Rate is the same at the L118A
RSASS (Semi-Automatic, Single Fire)
MSR (Bolt Action)
-----------------------------
Shotguns.
Model 1887
Spas12
and more.
-----------------------------
Riot Sheild.
Roit Sheild (Bullet resistance)
----------------------------------------------------------
Secondary Weapons.
Machine Pistols,
FMG9 (Fully Automatic, Close Range)
MP9 (Fully Automatic, Close Range)
Skorpion*
G18*
-----------------------------
Handguns.
USP.45 (Semi-Automatic, Single Fire)
P99, (Semi-Automatic, Single Fire)
MP412*
.44 Magnum*
Five Seven*
Desert Eagle*
-----------------------------
Launchers,
*
----------------------------------------------------------
Weapon Proficiency.
Kick, (Reduced recoil when firing.)
Impact, (Bullets carry more damage through materials.) (Not for SMGs
Attachments (Two attachments can be added to a weapon.)
Focus (Reduced flinch when hit.)
Breath (Hold breath while aiming down the sights.) (Not for SMGs)
Stability (Reduced weapon sway while aiming down the sights.)
Range (Increased effective weapon range) (SMG only?)
Melee (Faster Melee) (SMG only?)
Speed (Increased Movement speed when using this weapon) (LMG only?)
----------------------------------------------------------
Attachments
Assault Rifle Attachments,
Red Dot Sight
Silencer
Grenade Launcher
Acog Scope
Hybrid Scope (4x scope with attached reflex sight)
Heartbeat Sensor
Shotgun
Holographic Sight
Extended Mags
Thermal
-----------------------------
Submachine Guns Attachments,
Red Dot Sight
Silencer
Rapid Fire
Acog Scope
Hamr Scope (3x scope with attached reflex sight)
Holograpgic Sight
Extended Mags
Themal
-----------------------------
Lightmachine Guns Attachments,
Red Dot Sight
Silencer
Grip
Acog Scope
Rapid Fire
Holographic Sight
Extended Mags
Thermal
-----------------------------
Snipers Attachments,
*
-----------------------------
Shotguns Attachments,
*
-----------------------------
Machine Pistol Attachments,
Silencer
Akimbo
Red Dot Sight
Holographic Sight
Extended Mags
-----------------------------
HandGun Attachemnts,
*
----------------------------------------------------------
Gun Camouflage.
Desert
Artic
Woodland
Digital
Urban
Blue Tiger
Red Tiger
Fall
Max your gun level you get Gold Camo.
----------------------------------------------------------
Lethal Grenades.
Frag
Semtex
Throwing Knife
Bouncing Betty (Just like WaW Bouncing Betties just look different)
Claymore
C4
----------------------------------------------------------
Tactical Grenades.
Flash Grenade
Concussion Grenade
Scrambler (A deployable that jams enemy radar based on proximity)
Emp Grenade (Destroy enemy equipment and eletronics)
Smoke Grenade
Trophy System*
Tactical Insertion
Portable Radar* (Black ops Motion Sensor?)
----------------------------------------------------------
Perks.
Slot 1. Recon, Explosive Damage paints the target on the mini map.
Recon Pro, Bullet damage paints the target on the mini map.
Sleight of hand, Reload your weapon faster.
Sleight of hand Pro, Switch weapons faster.
Blind Eye, Undetecable by Air Support and Sentries.
Blind Eye Pro, Launchers Lock on quicker. Extra bullet damage versus air support and sentries.
Exterme Conditioning, Sprint for longer distances.
Exterme Conditioning Pro, Climb Faster.
Scavenger, Resupply Ammo and Grenades.
Scavenger Pro,*
-----------------------------
Slot 2. Quickdraw, Faster aiming.
Quickdraw Pro, Recover from equipment and grenade usage quicker.
Blast Sheild, Increased explosive resistance.
Blast Sheild Pro, Resistance to flash and Stun.
Hardline, Killstreaks require 1 less kill.
Hardline Pro, Every two assists count as a kill toawrds your killstreak Death streaks require 1 less death
Assassin, Undetectable by UAV, portable radar, thermal, and heartbeat.
Assassin Pro, Immune to Counter UAV and EMP. No red crosshairs.
Overkill, Two Primary Weapons.
Overkill Pro,*
-----------------------------
Slot 3. Marksman, Identify Enemy targets at longer range.
Marksman Pro, Hold breath longer.
Stalker, Move faster while aiming.
Stalker Pro, Delay enemy Claymore explosions.
Sitrep, Detect Enemy Explosives and tactical insertions.
Sitrep Pro, Louder enemy footsteps.
Steady Aim, Increased hip fire accuracy.
Steady Aim Pro, Weapon is ready faster after sprinting.
Dead Silence, Silent foot steps.
Dead Silence Pro,*
----------------------------------------------------------
Death Streaks.
4, Juiced (Move faster for a few seconds after spawning.)
4, Final Stand (Same as MW2.)
4, Martyrdom (Same as MW2)
5, Revenge (You'll see the position of the last enemy that killed you.)
5, Hollow Points*
6, Dead Man's hand*
----------------------------------------------------------
Killstreak Packages.
Assault, Streak count resets upon death. Rewards punish the other team.
3, UAV
4, Care Package
5, I.M.S. (The Intelligent Muntitions, System detacts and eliminates enemies.)
5, Predator Missile
5, Sentry Gun
6, Precision Airstrike
7, Attack Helicopter
9, Strafe Run (strafing run of 5 Attack helicopters)
9, Little Bird Gaurd (Get personal air support from a Little Bird guardian)
9, Reaper (Lase Missile targets remotely from the Reaper UAV)
10, Assault Drone (Airdrop Assault Drone)
12, AC130
12, Pavelow
15, Juggernaut (Receive Advanced armour via carepackage)
17, Osprey Gunner (Be the gunner of a Osprey deliving several care packages)
-----------------------------
Support, Your steak count persists through death, Rewards support your team.
4, UAV
5, Counter-UAV
5, Ballistic Vests (Deploy a bag of Ballistic Vests for your team)
5, Airdrop Trap (Kill enemies with a booby-trapped airdrop crate)
8, Sam Turret
10, Recon Drone (Control a Recon Drone, targeting enemies for your team)
12, Advanced UAV (Call in a Orbital Recon that showers the Direction your enemy is facing)
12, Remote Turret*
14, Stealth Bomber
18, EMP
18, Juggernaut Recon*
18, Escort Airdrop*
-----------------------------
Specialist, Your streak count resets upon death. Rewards stack temporary perks
until death.
GUESSING!
You pick 3 perks that you aren't already using and as you get kills 2, 4, and 6.
You unlock those perks and they stack. You get 8 kills you get all the perks?
I think thats what I've heard.
Assault.
M4A1 (Fully Automactic)
M16A1 (3 Round Burst)
Scar-L (Fully Automactic)
CM901 (Fully Automactic)
Type95 (Fully Automactic)
G36C (Fully Automactic)
Acr6.8 (Fully Automactic)
MK14 (Semi-Automatic, Single Fire)
AK-47 (Fully Automactic)
FAD
-----------------------------
Sub Machine Guns.
MP5 (Fully Automatic, Close Range)
UMP45 (Fully Automatic, Close Range)
PP90M1 (Fully Automatic, High Fire rate)
P90,*
PM-9,*
MP7,*
-----------------------------
Light Machine Guns.
L86 LSW (Fully Automatic, Large Magazines.)
MG36 (Fully Automatic, Large Magazines.)
PKP Pecheneg, (Fully Automatic, Large Magazines.)
MK46*
M60E4 (Fully Automactic, Large Magazines)
-----------------------------
Sniper Rifles.
Barrett .50cal (Semi-Automatic, Single Fire)
L118A (Bolt Action)
Dragunov (Semi-Automatic, Single Fire)
As50 (Semi-Automatic, Single Fire) Fire Rate is the same at the L118A
RSASS (Semi-Automatic, Single Fire)
MSR (Bolt Action)
-----------------------------
Shotguns.
Model 1887
Spas12
and more.
-----------------------------
Riot Sheild.
Roit Sheild (Bullet resistance)
----------------------------------------------------------
Secondary Weapons.
Machine Pistols,
FMG9 (Fully Automatic, Close Range)
MP9 (Fully Automatic, Close Range)
Skorpion*
G18*
-----------------------------
Handguns.
USP.45 (Semi-Automatic, Single Fire)
P99, (Semi-Automatic, Single Fire)
MP412*
.44 Magnum*
Five Seven*
Desert Eagle*
-----------------------------
Launchers,
*
----------------------------------------------------------
Weapon Proficiency.
Kick, (Reduced recoil when firing.)
Impact, (Bullets carry more damage through materials.) (Not for SMGs
Attachments (Two attachments can be added to a weapon.)
Focus (Reduced flinch when hit.)
Breath (Hold breath while aiming down the sights.) (Not for SMGs)
Stability (Reduced weapon sway while aiming down the sights.)
Range (Increased effective weapon range) (SMG only?)
Melee (Faster Melee) (SMG only?)
Speed (Increased Movement speed when using this weapon) (LMG only?)
----------------------------------------------------------
Attachments
Assault Rifle Attachments,
Red Dot Sight
Silencer
Grenade Launcher
Acog Scope
Hybrid Scope (4x scope with attached reflex sight)
Heartbeat Sensor
Shotgun
Holographic Sight
Extended Mags
Thermal
-----------------------------
Submachine Guns Attachments,
Red Dot Sight
Silencer
Rapid Fire
Acog Scope
Hamr Scope (3x scope with attached reflex sight)
Holograpgic Sight
Extended Mags
Themal
-----------------------------
Lightmachine Guns Attachments,
Red Dot Sight
Silencer
Grip
Acog Scope
Rapid Fire
Holographic Sight
Extended Mags
Thermal
-----------------------------
Snipers Attachments,
*
-----------------------------
Shotguns Attachments,
*
-----------------------------
Machine Pistol Attachments,
Silencer
Akimbo
Red Dot Sight
Holographic Sight
Extended Mags
-----------------------------
HandGun Attachemnts,
*
----------------------------------------------------------
Gun Camouflage.
Desert
Artic
Woodland
Digital
Urban
Blue Tiger
Red Tiger
Fall
Max your gun level you get Gold Camo.
----------------------------------------------------------
Lethal Grenades.
Frag
Semtex
Throwing Knife
Bouncing Betty (Just like WaW Bouncing Betties just look different)
Claymore
C4
----------------------------------------------------------
Tactical Grenades.
Flash Grenade
Concussion Grenade
Scrambler (A deployable that jams enemy radar based on proximity)
Emp Grenade (Destroy enemy equipment and eletronics)
Smoke Grenade
Trophy System*
Tactical Insertion
Portable Radar* (Black ops Motion Sensor?)
----------------------------------------------------------
Perks.
Slot 1. Recon, Explosive Damage paints the target on the mini map.
Recon Pro, Bullet damage paints the target on the mini map.
Sleight of hand, Reload your weapon faster.
Sleight of hand Pro, Switch weapons faster.
Blind Eye, Undetecable by Air Support and Sentries.
Blind Eye Pro, Launchers Lock on quicker. Extra bullet damage versus air support and sentries.
Exterme Conditioning, Sprint for longer distances.
Exterme Conditioning Pro, Climb Faster.
Scavenger, Resupply Ammo and Grenades.
Scavenger Pro,*
-----------------------------
Slot 2. Quickdraw, Faster aiming.
Quickdraw Pro, Recover from equipment and grenade usage quicker.
Blast Sheild, Increased explosive resistance.
Blast Sheild Pro, Resistance to flash and Stun.
Hardline, Killstreaks require 1 less kill.
Hardline Pro, Every two assists count as a kill toawrds your killstreak Death streaks require 1 less death
Assassin, Undetectable by UAV, portable radar, thermal, and heartbeat.
Assassin Pro, Immune to Counter UAV and EMP. No red crosshairs.
Overkill, Two Primary Weapons.
Overkill Pro,*
-----------------------------
Slot 3. Marksman, Identify Enemy targets at longer range.
Marksman Pro, Hold breath longer.
Stalker, Move faster while aiming.
Stalker Pro, Delay enemy Claymore explosions.
Sitrep, Detect Enemy Explosives and tactical insertions.
Sitrep Pro, Louder enemy footsteps.
Steady Aim, Increased hip fire accuracy.
Steady Aim Pro, Weapon is ready faster after sprinting.
Dead Silence, Silent foot steps.
Dead Silence Pro,*
----------------------------------------------------------
Death Streaks.
4, Juiced (Move faster for a few seconds after spawning.)
4, Final Stand (Same as MW2.)
4, Martyrdom (Same as MW2)
5, Revenge (You'll see the position of the last enemy that killed you.)
5, Hollow Points*
6, Dead Man's hand*
----------------------------------------------------------
Killstreak Packages.
Assault, Streak count resets upon death. Rewards punish the other team.
3, UAV
4, Care Package
5, I.M.S. (The Intelligent Muntitions, System detacts and eliminates enemies.)
5, Predator Missile
5, Sentry Gun
6, Precision Airstrike
7, Attack Helicopter
9, Strafe Run (strafing run of 5 Attack helicopters)
9, Little Bird Gaurd (Get personal air support from a Little Bird guardian)
9, Reaper (Lase Missile targets remotely from the Reaper UAV)
10, Assault Drone (Airdrop Assault Drone)
12, AC130
12, Pavelow
15, Juggernaut (Receive Advanced armour via carepackage)
17, Osprey Gunner (Be the gunner of a Osprey deliving several care packages)
-----------------------------
Support, Your steak count persists through death, Rewards support your team.
4, UAV
5, Counter-UAV
5, Ballistic Vests (Deploy a bag of Ballistic Vests for your team)
5, Airdrop Trap (Kill enemies with a booby-trapped airdrop crate)
8, Sam Turret
10, Recon Drone (Control a Recon Drone, targeting enemies for your team)
12, Advanced UAV (Call in a Orbital Recon that showers the Direction your enemy is facing)
12, Remote Turret*
14, Stealth Bomber
18, EMP
18, Juggernaut Recon*
18, Escort Airdrop*
-----------------------------
Specialist, Your streak count resets upon death. Rewards stack temporary perks
until death.
GUESSING!
You pick 3 perks that you aren't already using and as you get kills 2, 4, and 6.
You unlock those perks and they stack. You get 8 kills you get all the perks?
I think thats what I've heard.