The weapon durability (or should I say brittleness) doesn't frustrate me as much as it seems to frustrate other people, but I do totally see their point. 8 melee weapon slots, 4 shield slots, 5(?) bow slots. My melee inventory almost always consists of 3 "too powerful to waste on anything"s, 2 decent reserve weapons, 2 shitty weapons to prioritize, and 1 utility weapon... and good bows are a hot commodity when you actually bother to use them. Even if the amount of inventory slots are not unreasonably small for how long weapons last, the pathological sense of good item preservation makes me feel like I only have 25-50% of my inventory space to actually work with most of the time.
The weather system can be an absolute bastard to you quite often though. Want to climb a cliff? Tough titties, its raining, so you won't make it to the top. Want to build a campfire so that you can simply wait out the rainy weather? Nope, can't light campfires in the rain... come back later or whatever, fuck you.
Still, I very much like the game, in spite of the occasional irksome mechanics.
The weather system can be an absolute bastard to you quite often though. Want to climb a cliff? Tough titties, its raining, so you won't make it to the top. Want to build a campfire so that you can simply wait out the rainy weather? Nope, can't light campfires in the rain... come back later or whatever, fuck you.
Still, I very much like the game, in spite of the occasional irksome mechanics.