Good article, and it was a very interesting read for sure. However, I get the sense that you lean more so toward a bit of an anti-hero motivation. Now it is entirely possible I am misinterpreting, but that does sound more anti-hero to me than true villian, even if the said character is only out for them self. A sort of Machaivalian approach where the end justifies the means. Though I probably would be pissed two in Alex's situation
I get the feeling that with the option to be evil in many games, often the motivation is evil for the sake of evil. Well no that isn't entirely true. When I tried out evil in Fable, I found out I could become evil just by stealing alot of stuff, and I didn't have to commit mass murder, though I did kill a few characters (Whisper and Thunder learned quite painfully why they shouldn't call me farmboy!) but other than that maybe I was being more mischevious than truly evil.
I get the feeling that with the option to be evil in many games, often the motivation is evil for the sake of evil. Well no that isn't entirely true. When I tried out evil in Fable, I found out I could become evil just by stealing alot of stuff, and I didn't have to commit mass murder, though I did kill a few characters (Whisper and Thunder learned quite painfully why they shouldn't call me farmboy!) but other than that maybe I was being more mischevious than truly evil.