I guess that makes sense.NoMoreSanity said:It's just a look at her views on topics in games, such as this.black lincon said:Just a question, is this supposed to be where you explain certain things in your reviews or is there something else going on? It's not that it's badly written or anything, in fact it's at what I expect when I come here, which is a high level of writing, but I just don't see the point of this series.
Context Sensitive is about whatever I'm pondering in gaming at the moment. Sometimes it might coincide with a review, but most of the time it likely won't.black lincon said:Just a question, is this supposed to be where you explain certain things in your reviews or is there something else going on? It's not that it's badly written or anything, in fact it's at what I expect when I come here, which is a high level of writing, but I just don't see the point of this series.
Okay, I thought you were trying to defend your statements in your previous reviews, but that made little sense as I don't believe the Escapist would give you a series about that.Susan Arendt said:Context Sensitive is about whatever I'm pondering in gaming at the moment. Sometimes it might coincide with a review, but most of the time it likely won't.black lincon said:Just a question, is this supposed to be where you explain certain things in your reviews or is there something else going on? It's not that it's badly written or anything, in fact it's at what I expect when I come here, which is a high level of writing, but I just don't see the point of this series.
It's not so much a case of "doing something bad for a good reason", as "doing something bad for a reason you can relate to and understand". Alex Mercer is still unquestionably a villain, but he's not meaninglessly evil, nor does he do it because he believes he's doing the right thing. He's simply been pushed too far.Orange Monkey said:So your being bad, but for a good reasonI can completely appreciate that *goes online to Purchase Prototype* Now lets see if i can resist the urge to completely rampage and destroy everyone in sight because i'm bored.
It is really hard to resist because they make it look so damn funny.Orange Monkey said:So your being bad, but for a good reasonI can completely appreciate that *goes online to Purchase Prototype* Now lets see if i can resist the urge to completely rampage and destroy everyone in sight because i'm bored.
This is correct for the same reason Communism is perfect on paper: basic, vestigial human instincts are not factored in. Like it or not, humans got this far in the world by being brutal, murderous beings. We've come a long way in suppressing those violent impulses, but one has to understand that those instincts are not gone, and they are unavoidably brought out by very strong emotion, with very rare exceptions.Maet said:Wait a minute... So collateral damage is acceptable providing the reason for it is self preservation and information? That doesn't sit right with me.
I get that the player might be able to connect with Alex more when he's emotionally driven by anger ("You are pissed + I am sympathetic = I will help you break things violently") but even still I hardly think that's a valid license to destroy the world. At least you have a clear aim with money, power and information, but where does retribution end? Anger (or any emotion for that matter) is a flimsier excuse than any material end to destroy everything because while it might connect and seem more agreeable to the player, it still doesn't offer an adequate reason for such behaviour.
At least with a bad person, you know exactly what you're aiming for. With an angry or emotional person, the end isn't exactly as clear.
I get that Prototype is a game (a game I haven't played so I may be far, far from the point) but I have trouble imagining a legitimate reason for anger induced madness.
Edit -- Also (and I don't mean to be rude with this), but in the first paragraph of the article, shouldn't it be "everything in sight" and not "everything in site"?