I think Halo: Reach took what the franchise has always done well, or tried to do well, and took it all to a higher level. Every part of this package seems full polished and ready for use. It's incredibly unique in that it literally has something for everyone who is even remotely interested in Halo, or even just in first person shooters.Mikeyfell said:games should do what they do well. but they shouldn't compromise the single player or the story to do so.Naota_391 said:Also, don't play First Person Shooters.
The only real conclusion I can draw here is that you are, for whatever reason, forcing yourself upon a genre that you don't actually like. To say that the levels in Reach, or even Halo 3, lacked polish is asinine at best. I just...
No, I'm not getting into this. Find a different genre. You're probably better suited to sandbox games. Red Faction: Guerilla is fun. Red Dead Redemption. Play those.
Halo's 1 through 3 had really short shrift story modes that you could plow through in 8 or 9 hours, ODST in 5 or 6
Reach had a better story that takes about 18 hours and the gun play is better than it was in any of the other games.
but FPS developers don't seem to care about anything but their stupid online multyplayer,
and they leave single player hanging
It's got a great, compelling story for people to play through if you're into the fiction. It's got some of the most remarkable multiplayer for those with a competitive edge, and there is a TON of modes and game types to sink your teeth into. Not to mention a large, thriving community that will always be there. If you're looking for more of a team effort style of play, there's co-op and firefight (local and online). The Halo games have been the only reason I'm still interested in LAN on a console. If you're the creative type for machinema or creating levels, Forge is great and there are all types of settings you can change for creating custom games.
I don't know, man. There's a lot of value in this game. If there was ever a game worth $60, I'd say that this one has to be it.