After rewatching the AVGN's chirstmas specials, I wondered why no games based on the Bible have gone above the levels of decent. When it came down to it, I figured out their are two causes. The first one is the fact that the Old and New Testimates don't lend them selves as epics that can translate into games. Unlike Norse, Chinese or Greek myth, the bible holds few monsters, antgonists to work with, or stories with conflict that is easy to put into an interactive medium. Any monsters that do appear are either sent by god to teach somebody a lesson or some really big dude that gets killed off in five seconds by the hero with a stone. There are demons, but they don't get much light until say the book of revolations or Dante's Inferno (the poem, not the game), while all human bad guys die from god snapping his fingers. Developer's have tried to go around these issues by making up events or putting the religious adventures in the present day, though these have their own issues of logic problems and being even more boring.
The other main issue is that the developers come in two camps, people who want to force the Bible into all the throats of everybody, and people who want to use religion to make easy money. The people from the first camp make games for the sole reason to spread God's word and show that everybody else is wrong. Left Behind: Eternal Forces for example has you playing as group of Chrisitians fighting a global goverment that is run by the Anti-Christ. Basically, your goal is to shoot every non-God believing soul left on Earth. Developers like Wisdom Tree on the other hand used religion like porn to sell there crapy games. Indeed, "Sunday Fun Day" was actually a clone of Wisdom Trees own game "Menace Beach" (before they were known as Wisdom Tree) that had your girlfriend chained to a wall with ever decreasing amount of clothing. Without being lisenced by Nintendo, Wisdom Tree sold many games in Chirstian Book stores that wouldn't shelve Mario or Zelda games. In both cases these guys are under funded/don't know a lot about making a good game, so leaving crap in its wake.
Just a little theory I had, what do you guys think is the reason why games that praise the Lord ulimately fail?
The other main issue is that the developers come in two camps, people who want to force the Bible into all the throats of everybody, and people who want to use religion to make easy money. The people from the first camp make games for the sole reason to spread God's word and show that everybody else is wrong. Left Behind: Eternal Forces for example has you playing as group of Chrisitians fighting a global goverment that is run by the Anti-Christ. Basically, your goal is to shoot every non-God believing soul left on Earth. Developers like Wisdom Tree on the other hand used religion like porn to sell there crapy games. Indeed, "Sunday Fun Day" was actually a clone of Wisdom Trees own game "Menace Beach" (before they were known as Wisdom Tree) that had your girlfriend chained to a wall with ever decreasing amount of clothing. Without being lisenced by Nintendo, Wisdom Tree sold many games in Chirstian Book stores that wouldn't shelve Mario or Zelda games. In both cases these guys are under funded/don't know a lot about making a good game, so leaving crap in its wake.
Just a little theory I had, what do you guys think is the reason why games that praise the Lord ulimately fail?