I said long ago the only thing that would make me go out and buy a 3DS would be a sequel to TWEWY.
If this is in fact a sequel, I'll be buying a 3DS very soon.
If this is in fact a sequel, I'll be buying a 3DS very soon.
Mistilteinn said:Well, that's because you played it for one hour and didn't wait to see the characters develop over the next seven or eight hours. All of the protagonists (barring one) have some pretty serious character development throughout the course of their games.blackdwarf said:i don't get why the people like this game like they do. i played it for a hour: hated the main character, hated the female character and it didn't made sense at all.
but yeah, that is my opinion.
i'm sorry, but if I don't like the game and/or the character after a hour, I don't see any reason to play further. the "it gets better after awhile" argument will never fly with me. I can accept a character who is a ass in the beginning of a game. look at AC1 (and in a sense 2). the main character was a asshole, but he was still interesting because his issues had more to with arrogance and the world did reacted on that. so far I remember the "issue" TWEWY was that he didn't like people. sorry, but that is not interesting.Innegativeion said:Well there's your problem.blackdwarf said:i don't get why the people like this game like they do. i played it for a hour
A Neku is supposed to be an unlikeable douche. It's part of his character arc.
B Nomura's stories are usually about the mystery. The nature of the world is revealed slowly over the course of the game, thus why you were probably confused.
C An hour is not enough time to get used to the combat, which has an admittedly very steep learning curve.
I dunno what your predisposition towards JRPG-ish settings is, but I think you'd have liked it more if you gave it more time.
Okay, fair enough but... really? An hour? Come on, that's like giving up on a book after the first chapter.blackdwarf said:the "it gets better after awhile"
maybe. but this was one game I had not even the slightest urge to pick it up again. i played many games i didn't really like, but i still played them because i wanted to. sometimes i finished the games then because i did enjoy them or i just dropped them forever because i wasn't enjoying them. TWEWY was just not for me.Innegativeion said:Okay, fair enough but... really? An hour? Come on, that's like giving up on a book after the first chapter.blackdwarf said:the "it gets better after awhile"
I'll even watch more than an hour of a tv show before giving up on it.
Uber Waddles said:I doubt a port. The controls of that game wouldn't really allow it to be ported to anything else without removing a large portion of what made TWEWY unique. You literally need 2 screens and 2 different forms of controlling your character for the game to make sense.
I really hope its a sequel. Say what you want about the game, but it did something fresh. It was a modern pop-culture JRPG with one of the most unique combat systems ever. And it was pretty good.
Honestly, this has me confused. They can't really make a 'sequel', it just wouldn't fit. Having a sequel would undermine the story of the original - it was about a loner learning that the world doesn't revolve around him and that he needs the help of his friends to survive. All of his opinions on other people are shattered by his different partners, that all prove that he was wrong. It was one of those "have friends - be happy" kind of stories. If they made a sequel, it would feel cheap. Neku already learned his lesson, thats what the game was about. The only logical character they could recycle would be Joshua - but the game wasn't about him.
This is just weird. I'm excited none-the-less, but still. Weird.
The whole point though is that it's a heavy character-development story rather than a save-the-world affair, and the unusual scenario is intentionally mysterious to keep you from seeing it through the eyes of someone who already knows what's going on.blackdwarf said:Mistilteinn said:Well, that's because you played it for one hour and didn't wait to see the characters develop over the next seven or eight hours. All of the protagonists (barring one) have some pretty serious character development throughout the course of their games.blackdwarf said:i don't get why the people like this game like they do. i played it for a hour: hated the main character, hated the female character and it didn't made sense at all.
but yeah, that is my opinion.i'm sorry, but if I don't like the game and/or the character after a hour, I don't see any reason to play further. the "it gets better after awhile" argument will never fly with me. I can accept a character who is a ass in the beginning of a game. look at AC1 (and in a sense 2). the main character was a asshole, but he was still interesting because his issues had more to with arrogance and the world did reacted on that. so far I remember the "issue" TWEWY was that he didn't like people. sorry, but that is not interesting.Innegativeion said:Well there's your problem.blackdwarf said:i don't get why the people like this game like they do. i played it for a hour
A Neku is supposed to be an unlikeable douche. It's part of his character arc.
B Nomura's stories are usually about the mystery. The nature of the world is revealed slowly over the course of the game, thus why you were probably confused.
C An hour is not enough time to get used to the combat, which has an admittedly very steep learning curve.
I dunno what your predisposition towards JRPG-ish settings is, but I think you'd have liked it more if you gave it more time.
I like Jrpg's overall so long the story and setting is interesting and grab me in the first hour and don't bore me.
well ghost trick did started with: SPOILER!!: there is my body, i'm dead. there you see an amazing animation of someone else being killed and you have to save her. the moment it started it hooked me. i already liked the style and the gameplay and the character was really understandable for me.Schadrach said:The whole point though is that it's a heavy character-development story rather than a save-the-world affair, and the unusual scenario is intentionally mysterious to keep you from seeing it through the eyes of someone who already knows what's going on.blackdwarf said:Mistilteinn said:Well, that's because you played it for one hour and didn't wait to see the characters develop over the next seven or eight hours. All of the protagonists (barring one) have some pretty serious character development throughout the course of their games.blackdwarf said:i don't get why the people like this game like they do. i played it for a hour: hated the main character, hated the female character and it didn't made sense at all.
but yeah, that is my opinion.i'm sorry, but if I don't like the game and/or the character after a hour, I don't see any reason to play further. the "it gets better after awhile" argument will never fly with me. I can accept a character who is a ass in the beginning of a game. look at AC1 (and in a sense 2). the main character was a asshole, but he was still interesting because his issues had more to with arrogance and the world did reacted on that. so far I remember the "issue" TWEWY was that he didn't like people. sorry, but that is not interesting.Innegativeion said:Well there's your problem.blackdwarf said:i don't get why the people like this game like they do. i played it for a hour
A Neku is supposed to be an unlikeable douche. It's part of his character arc.
B Nomura's stories are usually about the mystery. The nature of the world is revealed slowly over the course of the game, thus why you were probably confused.
C An hour is not enough time to get used to the combat, which has an admittedly very steep learning curve.
I dunno what your predisposition towards JRPG-ish settings is, but I think you'd have liked it more if you gave it more time.
I like Jrpg's overall so long the story and setting is interesting and grab me in the first hour and don't bore me.
I find your avatar choice interesting here though -- that you got into Ghost Trick that quickly but couldn't get into TWEWY is kind of surprising. 9 Hours, 9 Persons, 9 Doors is another that you're either going to love or hate -- it's another people + mysterious circumstances = personal growth kind of story, but it intentionally leaves a bunch of ancilliary plot holes.
I don't think it would be that smooth a transition. The combat system took a lot of time to get used to, separating the screens even further is going to make it even more akward.Mr. Omega said:It's not likely, but imma just repeat it:
WiiU sequel.
The gamepad makes the transition between handheld and console much smoother, and getting to hear the soundtrack on a proper TV and seeing the world of TWEWY in HD would be awesome.
People like you need to have some damn patience >.> Square Enix wants to make its own games whenever it wants. And as far as Kingdom Hearts go, if you're gonna complain about the portable games, those are just as important to the story as the console games, hence WHY they're being made. Calm down, drink some water, and relax. It'll be on its way very very soon, I am sure of it (I can't imagine another KH game after Dream Drop Distance that is before 3, cause they'd really have to pull some crazy story stunt to do it, so chances are, it'll be right after)kortin said:God dammit Square.
GIVE US KINGDOM HEARTS 3.
Holy Assumptionsman, man.Aetheora said:People like you need to have some damn patience >.> Square Enix wants to make its own games whenever it wants. And as far as Kingdom Hearts go, if you're gonna complain about the portable games, those are just as important to the story as the console games, hence WHY they're being made. Calm down, drink some water, and relax. It'll be on its way very very soon, I am sure of it (I can't imagine another KH game after Dream Drop Distance that is before 3, cause they'd really have to pull some crazy story stunt to do it, so chances are, it'll be right after)
"i played it for an hour"blackdwarf said:i don't get why the people like this game like they do. i played it for a hour: hated the main character, hated the female character and it didn't made sense at all.
but yeah, that is my opinion.
Well, no, because there would surely be boobs and sex scenes and innuendos, like Octopussy and The Man with the Golden Gun. Unless you're talking about the less-sexualized-but-not-so-James-Bond-ish new movies?Aaron Kuehmichel said:So...does anyone else think 'The World Ends With You' would be a great title for a James Bond film?