I was thinking of Heavy Rain. A great game, great story, gre...av...MEH voice acting, and lots of agency. However, it got criticized by many that the plot holes almost ruined the game.
These didn't ruin the game for me, but I saw the game get blasted by other people for them. Do you have any massive plot holes from games from your experience and did they ruin a major aspect of the game for you?
1. Ethan wakes up from blackouts with an origami figure in his hand. Never explained and only happens twice-at the beginning.
2. The thoughts mechanic made this hole. Shelby-the murderer-is playable and you can hear his thoughts. However, not ONCE is there something related to him being the murderer other than one near the end of the "Manfred" chapter right before you discover Manfred's body. And if you DIDN't know he was the murderer before this than it will most likely fly right over your head as even it's just a slight hint.
2. The thoughts mechanic made this hole. Shelby-the murderer-is playable and you can hear his thoughts. However, not ONCE is there something related to him being the murderer other than one near the end of the "Manfred" chapter right before you discover Manfred's body. And if you DIDN't know he was the murderer before this than it will most likely fly right over your head as even it's just a slight hint.
These didn't ruin the game for me, but I saw the game get blasted by other people for them. Do you have any massive plot holes from games from your experience and did they ruin a major aspect of the game for you?