Dragon Age Inquisition:
The only, from all the footage and gameplay I've seen, ONLY concern I have is for the dialogue, I hate the dialogue wheel system, they literally put markers on the conversation options to tell you what it is gonna impact, even if they weren't there, many times its completely obvious what line you said would do what because the writing is so shallow, it completely eliminates strategic and deep dialogue choices. This aspect probably is already set in stone though, and EA does have a history of treating dialogue more as vending machines of morality, but even DA:O wasn't this bad.
I just wish their team could take a lesson or 2 from the Witcher series, especially the first one, in this department. (detective chapter comes to mind, thoroughly excellent)
I'll still pick this game up eventually, unless they manage to royally screw up by adding in game microtransactions and such.
The only, from all the footage and gameplay I've seen, ONLY concern I have is for the dialogue, I hate the dialogue wheel system, they literally put markers on the conversation options to tell you what it is gonna impact, even if they weren't there, many times its completely obvious what line you said would do what because the writing is so shallow, it completely eliminates strategic and deep dialogue choices. This aspect probably is already set in stone though, and EA does have a history of treating dialogue more as vending machines of morality, but even DA:O wasn't this bad.
I just wish their team could take a lesson or 2 from the Witcher series, especially the first one, in this department. (detective chapter comes to mind, thoroughly excellent)
I'll still pick this game up eventually, unless they manage to royally screw up by adding in game microtransactions and such.