As an aspiring writer...
1) Romance for no other reason than to say "we haz a romance in this game!"
Seriously, if it add nothing tangible to the story, don't add it! Seeing awkward, or stupidly done romance shoehorned into so many movies games and books just gets annoying after a while!
2) Villains in "serious/Mature" stories with no other motivation than "for teh evuls/For teh lulz".
I mean, it works for Kirby, Sonic, and games that aren't super serious. That's fine.
But when I'm intaking "mature" media and the villain is sounding like some stupid Joker knock off, I'm going to roll my eyes and stop taking him seriously. At least The Dark Knight made it pretty clear the Joker had some serious psychological compulsion to cause as much mayhem as possible with no ability or will to restrain himself.
But really, we don't need more villains like this. They're shallow and boring. REAL villains are people. People have some kind of motivation, some kind of overall goal and morality and story beyond just "I'm doing it because I'm evil".
3) "We need to raise the stakes...Quick! Kill off a beloved character in a contrived manner with no foreshadowing or reasonable explanation!" (bonus points of hate if they just revive them later at marginal cost)
I think everyone know what game I'm talking about when I say "Dude, look behind you! Also, why the hell did your shield unit not block that?!". That one part of that game made me roll my eyes and go "really? REALLY? Was that freakin' necessary? You just made that character look stupid as hell and I have no respect for him now that he died that way". Seriously, that took a moment that was actually serious already and then made it totally ridiculous.
If they competently foreshadow the character's fate and you can go "Oh God I should have seen this coming" or their death makes sense, it's ok. (IE "Oh...Since she no longer feels isolated and afraid, she got cocky, got taken by surprise, and then showed us just how DANGEROUS the situation is") (Cookie to you if you know who I am talking about here).
I just hate pointless character deaths when they do nothing but try to ratchet up the "Stakes", especially if they make a character suddenly look totally incompetent, and ESPECIALLY if they can just bring the character back later.
At least the SNES game that basically codified this made a point to use a character's death to show "hey, the villain you've been trying to fight this entire time? You are STILL so not ready for it". So it had SOME point beyond "OMG CHARACTER DEATH SRS BUSINESS TIME!"
4) Prophecies that go off EXACTLY as planned, with no twist at all.
Thanks for spoiling the plot for me, plot!
At least if the prophesy turns out to be a sham, or the prophecy is totally misunderstood, or is breakable, it can still be interesting.
Hell, characters struggling with fate and trying to overcome it, or at least embrace it on their own terms makes for a way better story than "I am the hero because the rhyming scroll said it was so, so I will save the world and I did".
5) Angsty or Angry-at-everything characters who have no good reason to be.
If a character hates everything or just angsts all day about their life, I want a damn good reason for that. I want to eventually find out what's making them like that and then be able to go "Oh damn...Yeah, ok, I can see why they turned out like that".
Also, if you're going to make their main defining trait be "I hate everything", at least make them entertaining. It's not that hard. I'm making a not-so-serious story for a game right now, and my "I hate everything character" not only has a legit reason for being the way she is, but I'm trying to make her rants amusing to listen to.
At least Advance Wars Days of Ruin
You know, I really want to see a game or movie or book where the villain pulls this on the hero, the hero blinks, rolls his eyes and goes "yeah, I think we both know that's bullshit *BANG*"
Oh, and it would be VERY nice to see a few villains who have actually read (or at least SKIMMED) the evil overlord's list. I see so many stupid mistakes in so many villains...it would be nice to see one or two who are actually prepared for trouble!
1) Romance for no other reason than to say "we haz a romance in this game!"
Seriously, if it add nothing tangible to the story, don't add it! Seeing awkward, or stupidly done romance shoehorned into so many movies games and books just gets annoying after a while!
2) Villains in "serious/Mature" stories with no other motivation than "for teh evuls/For teh lulz".
I mean, it works for Kirby, Sonic, and games that aren't super serious. That's fine.
But when I'm intaking "mature" media and the villain is sounding like some stupid Joker knock off, I'm going to roll my eyes and stop taking him seriously. At least The Dark Knight made it pretty clear the Joker had some serious psychological compulsion to cause as much mayhem as possible with no ability or will to restrain himself.
But really, we don't need more villains like this. They're shallow and boring. REAL villains are people. People have some kind of motivation, some kind of overall goal and morality and story beyond just "I'm doing it because I'm evil".
3) "We need to raise the stakes...Quick! Kill off a beloved character in a contrived manner with no foreshadowing or reasonable explanation!" (bonus points of hate if they just revive them later at marginal cost)
I think everyone know what game I'm talking about when I say "Dude, look behind you! Also, why the hell did your shield unit not block that?!". That one part of that game made me roll my eyes and go "really? REALLY? Was that freakin' necessary? You just made that character look stupid as hell and I have no respect for him now that he died that way". Seriously, that took a moment that was actually serious already and then made it totally ridiculous.
If they competently foreshadow the character's fate and you can go "Oh God I should have seen this coming" or their death makes sense, it's ok. (IE "Oh...Since she no longer feels isolated and afraid, she got cocky, got taken by surprise, and then showed us just how DANGEROUS the situation is") (Cookie to you if you know who I am talking about here).
I just hate pointless character deaths when they do nothing but try to ratchet up the "Stakes", especially if they make a character suddenly look totally incompetent, and ESPECIALLY if they can just bring the character back later.
At least the SNES game that basically codified this made a point to use a character's death to show "hey, the villain you've been trying to fight this entire time? You are STILL so not ready for it". So it had SOME point beyond "OMG CHARACTER DEATH SRS BUSINESS TIME!"
4) Prophecies that go off EXACTLY as planned, with no twist at all.
Thanks for spoiling the plot for me, plot!
At least if the prophesy turns out to be a sham, or the prophecy is totally misunderstood, or is breakable, it can still be interesting.
Hell, characters struggling with fate and trying to overcome it, or at least embrace it on their own terms makes for a way better story than "I am the hero because the rhyming scroll said it was so, so I will save the world and I did".
5) Angsty or Angry-at-everything characters who have no good reason to be.
If a character hates everything or just angsts all day about their life, I want a damn good reason for that. I want to eventually find out what's making them like that and then be able to go "Oh damn...Yeah, ok, I can see why they turned out like that".
Also, if you're going to make their main defining trait be "I hate everything", at least make them entertaining. It's not that hard. I'm making a not-so-serious story for a game right now, and my "I hate everything character" not only has a legit reason for being the way she is, but I'm trying to make her rants amusing to listen to.
This, only because I hate seeing heroes go "nooooo he's riiiiiight!!!! ;_;"Tahaneira said:The villain giving a "you're the same as me" speech to the hero
At least Advance Wars Days of Ruin
had the balls to have the practical member of the hero's faction go "huh, you're right" and SHOOT THE FUCKER ANYWAY
You know, I really want to see a game or movie or book where the villain pulls this on the hero, the hero blinks, rolls his eyes and goes "yeah, I think we both know that's bullshit *BANG*"
Oh, and it would be VERY nice to see a few villains who have actually read (or at least SKIMMED) the evil overlord's list. I see so many stupid mistakes in so many villains...it would be nice to see one or two who are actually prepared for trouble!