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Gunner 51

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Jun 21, 2009
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I'll give it a go, I do not always go along with what the reviewers tell me - I'll make my mind up for myself. I learnt that lesson with Fable 2.
 

cornmancer

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Dec 7, 2009
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I was excited about the game until I looked up the developers, A2M. The only thing they've ever done is cartoon and movie tie ins. Oh and one other thing you may or may not have heard of, Wet.
 

Iwata

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Feb 25, 2010
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cornmancer said:
I was excited about the game until I looked up the developers, A2M. The only thing they've ever done is cartoon and movie tie ins. Oh and one other thing you may or may not have heard of, Wet.
And Rockstar made some table tennis game. A studio's past resume says very little about it when the projects themselves have very little in common with each other.
 

cornmancer

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Dec 7, 2009
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Iwata said:
cornmancer said:
I was excited about the game until I looked up the developers, A2M. The only thing they've ever done is cartoon and movie tie ins. Oh and one other thing you may or may not have heard of, Wet.
And Rockstar made some table tennis game. A studio's past resume says very little about it when the projects themselves have very little in common with each other.
Rockstar? Table tennis game? Does not compute. I believe you, but it just doesn't sound right. I mean, Rockstar make games for manly men who only know how to kill, fuck and spew bad ass lines from their mouth. Table tennis doesn't exactly go in that genre
 

Iwata

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Feb 25, 2010
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cornmancer said:
Iwata said:
cornmancer said:
I was excited about the game until I looked up the developers, A2M. The only thing they've ever done is cartoon and movie tie ins. Oh and one other thing you may or may not have heard of, Wet.
And Rockstar made some table tennis game. A studio's past resume says very little about it when the projects themselves have very little in common with each other.
Rockstar? Table tennis game? Does not compute. I believe you, but it just doesn't sound right. I mean, Rockstar make games for manly men who only know how to kill, fuck and spew bad ass lines from their mouth. Table tennis doesn't exactly go in that genre
 

CrashBang

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Jun 15, 2009
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Hazy said:
I've been looking into it little by little, but hesitant to buy it. Looked like it was a game that didn't take itself very seriously, which could be quite interesting.

I'll wait for some reviews to surface before I consider giving it a deeper look.
OP is right, it's boring
Don't pay full price for it. I wouldn't pay more than £10 for it (that's like $15 I think)
I'm so angry that I paid full price for a game that has one single area, one level, one mission that slightly varies and then just rinse and repeat
The mechanics are awkward and glitchy and the enemy AI is random and unpredictable
Once you've played the game for an hour or two you have exhausted everything it has to offer. It is honestly no more than 2 hours long
The online play is the same, close quarters and repetetive gameplay
 

Iwata

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Feb 25, 2010
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CrashBang said:
It is honestly no more than 2 hours long
Ummm... I think I found your problem with the game, if you mowed through it in two hours. The purpose of the game is to be creative, and a 2-hour speedrun (which I don't think is possible anyway) means you're simply not playing it to its full potential. I've been playing it all afternoon and I barely cleared two of the seven areas, because I was having too much fun terrorizing the community.
 

CrashBang

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Jun 15, 2009
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Iwata said:
CrashBang said:
It is honestly no more than 2 hours long
Ummm... I think I found your problem with the game, if you mowed through it in two hours. The purpose of the game is to be creative, and a 2-hour speedrun (which I don't think is possible anyway) means you're simply not playing it to its full potential. I've been playing it all afternoon and I barely cleared two of the seven areas, because I was having too much fun terrorizing the community.
I don't mean the entire campaign is 2 hours long. I mean that after playing one level for 2 hours you have done everything the game has to offer
The gameplay is so unvaried and the environments are so small that there really isn't that much you can do
I got to the zombies level (level 3 I think) and realised I was repeating the same formula over and over. I could be as creative as I wanted, but realised I'd still done it all before
 

Iwata

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Feb 25, 2010
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CrashBang said:
Iwata said:
CrashBang said:
It is honestly no more than 2 hours long
Ummm... I think I found your problem with the game, if you mowed through it in two hours. The purpose of the game is to be creative, and a 2-hour speedrun (which I don't think is possible anyway) means you're simply not playing it to its full potential. I've been playing it all afternoon and I barely cleared two of the seven areas, because I was having too much fun terrorizing the community.
I don't mean the entire campaign is 2 hours long. I mean that after playing one level for 2 hours you have done everything the game has to offer
The gameplay is so unvaried and the environments are so small that there really isn't that much you can do
I got to the zombies level (level 3 I think) and realised I was repeating the same formula over and over. I could be as creative as I wanted, but realised I'd still done it all before
I found it to be a better, more varied version of the oldie, underrated Ghostmaster. Except with more options and direct control.