Okay, here's the skinny, I've been working on making a 2-D side-scrolling platforming game.
I've already done some work with Gamemaker Studios, even successfully coded some of the basic controls (I stress on 'some' since I only got at most 1% of what I planned on putting in).
My current obstacle is getting my sprite animations coded properly.
I've been trying to first at least use image_xscale to get my character's sprite to flip horizontially when they move a different direction, but it also caused the sprite to get thinner when it starts moving around.
I've watched Shaun Spalding's Youtube tutorial on Game Maker Studio, but I couldn't find anything that could fix my problem.
So here's two questions I have for you guys;
First off, anyone know of a different game engine I could use that makes it easier to make a side-scrolling platformer game? (I'm fine with starting over if I have to)
Second, failing that, any idea how I can solve my sprite-thinning problem stated above?
I've already done some work with Gamemaker Studios, even successfully coded some of the basic controls (I stress on 'some' since I only got at most 1% of what I planned on putting in).
My current obstacle is getting my sprite animations coded properly.
I've been trying to first at least use image_xscale to get my character's sprite to flip horizontially when they move a different direction, but it also caused the sprite to get thinner when it starts moving around.
I've watched Shaun Spalding's Youtube tutorial on Game Maker Studio, but I couldn't find anything that could fix my problem.
So here's two questions I have for you guys;
First off, anyone know of a different game engine I could use that makes it easier to make a side-scrolling platformer game? (I'm fine with starting over if I have to)
Second, failing that, any idea how I can solve my sprite-thinning problem stated above?