BG2 for me was party based combat/adventuring with a strong focus on story and the characters with you.Setch Dreskar said:Wait, what. Other then theme how does Dragon Age Origins equal Baldur's Gate style? DAO is a very streamlined RPG, that is very light on RPG elements in comparison to Icewind Dale, Neverwinter Nights, and Baldur's Gate.endtherapture said:If you want a Baldur's Gate style RPG you can't do better than Dragon Age Origins.
The first NWN game is more of a D&D dungeon crawler without a party. The second one is like a much more challenging BG2.
NWN isn't party based at all - you have a few henchmen (2 at most) who follow you around but it was incredibly hard to control their inventory, tell them what to do etc. and they seemed to cost a lot of gold to hire as opposed to characters in DA and BG who came along anyway. The henchmen weren't very well characterised (apart from Deekin) and never came anywhere near close to the characters in BG and DA who are classics of roleplaying. The loot also wasn't very good. The stories, even in the expansions, got nowhere near to that in BG or DA.
So NWN, whilst it was D&D based like BG, was in reality nothing like it. Boring henchmen with bad control, untactical combat etc. makes DA a much more worthy successor.
Not that NWN is bad - I had tons of fun with the toolkit making my own adventures - but it was nothing like BG. NWN2 however was, but DA is still better than them all I thought, with the perfect amount of streamlining.