RanceJustice said:
I couldn't really care less about console releases, but if this is one of their justifications, then this would be a perfect reason to release the game via Steam (Properly - not the asinine moneygrab that was the recent port of Calamity Trigger by some no-name 3rd party, not even including online play!). You want to put 10+ gb of game content on the drive? No problem.
As others have mentioned, it should be exceedingly easy to port as the arcade versions of the entire BlazBlue series run on a form of WindowsXP. Create an enhanced version of ChronoPhantasma and release it on Steam with a comprehensive feature set and a reasonable price point - I can guarantee it will do well.
Especially for fighting game developers, Steam and PC in general seems like a perfect platform, as you don't have to press a new disc or bow down to MS/Sony to release an update, or even to sell an "expansion pack". If a few years back they started with a PC version of Calamity Trigger, and allowed users to pay a small, reasonable amount to upgrade through every further iteration (Continuum Shift, Continuum Shift 2 etc...), I can nearly guarantee they'd make more money on that platform worldwide than anything else.
If they do decide to port then they do, if they don't well they don't.
I still remember the massive butthurt backlash of the very few who owned 1440p monitors when MGR came out on Steam even though it was platinums first job, especially being firsthand Japanese game designers for consoles.
besides in this day and age consoles still get their exclusives and so does the PC, it's a horrible thought to want to live in a world where one's desire overrides everyone elses by having consoles with no exclusives (thus proving their own desire of not wanting them to exist at all and that in it;s own right is selfish thought at work)and PC's will everything exclusive.
hell there are quite some people out there that still want PC exclusives to come to their consoles from games that are incredibly dated these days yet they don't get shit even though their hardware can manage them.
I'm actually really happy that WarHorse studio has decided to let console owners help pledge and also design their Kingdom Come Deliverance game for both consoles and PC unlike Chris roberts insulting the console and even mobile audience by constantly giving them the finger with his intro videos in such a childish manner that really isn't warranted.