Superbeast said:
I noticed in a later post (#305) Nemmerle talked about not being a fan of the health-bar system, and I am intrigued and a little concerned about what thoughts the moderators/admins/techs have in regards to changing it as FileTrekker suggested in post #307. I was a member of this website before the health-bar was implemented and I feel the prior situation led to worse accusations of inconsistency and bias as (if I remember correctly) the length of punishments were left up to the discretion of each moderator. I know you folks end up in a damned-if-you-do, damned-if-you-don't situation when it comes to all things moderation, but I personally really like the health-bar system as it gives a structure to the moderation with 4 warnings and then increasing length suspensions before a permanent ban, with appropriate appeals along the way.
Ah, there are a number of ways to do that. I think that Filetrekker and I are mostly in agreement on changes to the CMS, at least I've not read anything of his that I disagree with. I'm not precisely sure where you're seeing the inconsistency :/
I certainly wouldn't want to just remove the health-bar system and put nothing in its place. You can't just turn things off and be like 'totes fixed now!' without any understanding of what they were there to manage. But... we've done this before, for a long time, without a health bar system. And the procedures and tools we had in place instead led to somewhere fair enough that people have come there to have sensitive discussions because we had a reputation for being fair.
Like one way of doing it goes something like:
[hr]
A) Each reported post automatically generates its own thread in a sub- forum of the staff forums. Any future reports of that post go into that thread, and the reasons that users reported a post are posted as part of that thread by the system. We know that this is a good way of keeping track of what users think about posts, and what staff think about posts, by filtering user reports through into those threads and mandating that staff post in those threads when they respond to the reports. That provides both an open record of learning, since new staff can read through old reports and see old discussions, and an open invitation for feedback from more senior staff if something seems particularly egregious.
B) Implement a more comprehensive usernote system, such that people can take verbatim notes in much the same manner that you can make a post in a normal thread. One has those tied to each user account with general staff access - so that, for instance, I could post the details of a private message that I'd sent to a user for future reference by other moderators. That way, if someone is talked to about an issue, it can be more meaningfully followed up on by other mods.
C) Have some sort of tiered staff hierarchy. Once you have that sort of setup in place you can be quite happy, as a moderator, handing over the ability to ban people to n0e or Filetrekker or someone like that because you've got procedures and tools that if followed generate adequate documentation of attempts to talk to a user. I've moderated without that ability before and it's gone fine. I currently have that ability on other forums, having been around long enough and acted well enough to be trusted with it, but I don't think there's any pressing need for the first point of contact in a forum to have the ability to ban folks.
D) Have some guidelines for lengths of ban. Perhaps not strictly adhered to, but if someone wants to ask for a two week ban when the guideline is that the first ban is three days... well, there's gonna be questions asked... they'd have to justify it to someone other than themselves.
[hr]
I'm not saying that's the only way to manage things without a health bar system, and I'm not saying it's what we're going to end up with. If I had to suggest something it would probably be analogous to that, but for the purposes of this post I'm purely saying that it's
a way to do things that provides a level of fairness and accountability.
A health bar may also seem to provide a degree of safety, but I think I've covered how it can be exploited. There is no piece of software that you, I, or anyone else can write that will enforce decency short, I suspect, of a general purpose AI. There are certainly pieces of software that make it more or less natural to behave decently, but that's not quite the same thing.
I mean look, in a way I don't really care if you have a health bar; a set of green lights that tracks how many bans or whatever you've had. It doesn't make a whole lot of difference to my mind whether it's just generally known what the proportional penalties are or whether someone hangs a number and some coloured lights off it. That's... bunting, more or less. But if you're running everything through that system... including basic communication... with automatic penalties[footnote]I don't think that just talking to a user, warning them about a post in a way that generates a record, should increment that counter - because that places a cost on communication and it goes against the idea that things can be talked out. And since communication is a two way thing that kinda needs not to come from 'system' too. Running everything via that isn't great....[/footnote] whenever that system is used, and don't have too much built around that to actually manage how your procedures are going to work, that comes with certain forms of interaction that are going to be more natural to reach for than others.
That's why I'm not a fan of it as a system, if that makes sense to you? Sure have a rule that's four strikes and then you're banned, whatever. Have four coloured lights if you feel better about it. But if you do, then that's a place you start, you've got to build the stuff behind that as well.