I've been looking forward to this since i was kinda let down by Invisible War.
Just a question, but I was under the impression that Nanotech Augmentations were supposed to be markedly superior to Mechanical Augmentations, and not just in the 'ease of concealment' way.
Human Revolution is a prequel to The Conspiracy. Ten years worth of tech development in the game industry aside, does it follow a logical continuity? "Dude, this antique mech had regenerating health, but all the new nanoaugs have to actively select the upgrade, and sacrifice bio-electric energy for the healing effect."
Did Gunther Hermann or Anna Navarre, the last of the Top-of-the-line Mil-spec Mechs have regenerating health?
In a franchise, continuity is important.
Unless this is a retcon, and the first two are going to be re-released.
As an aside, if Eidos are smart, they'll leave the PC version mod-friendly, because there will be a lot of people wanting to change things.
Just a question, but I was under the impression that Nanotech Augmentations were supposed to be markedly superior to Mechanical Augmentations, and not just in the 'ease of concealment' way.
Human Revolution is a prequel to The Conspiracy. Ten years worth of tech development in the game industry aside, does it follow a logical continuity? "Dude, this antique mech had regenerating health, but all the new nanoaugs have to actively select the upgrade, and sacrifice bio-electric energy for the healing effect."
Did Gunther Hermann or Anna Navarre, the last of the Top-of-the-line Mil-spec Mechs have regenerating health?
In a franchise, continuity is important.
Unless this is a retcon, and the first two are going to be re-released.
As an aside, if Eidos are smart, they'll leave the PC version mod-friendly, because there will be a lot of people wanting to change things.