No I talking about their cinematics alone. I personally wish World of Warcraft ingame was photo-realistic.elvor0 said:No new IPs, Diablo, SC and WC FOREVAH.Samtemdo8 said:Get this Dinsey Wannabe Ripoff out of my Blizard
Blizzard please continue taking your influance from Games Workshop thank you.
Oh dear.Samtemdo8 said:And I prefer the more "Photo Realistic" CGI Cinematics of Warcraft, Starcraft, and Diablo over this cartoony CGI of Overwatch.
I hate Cartoony CGI because I feel its lazy and the art style is better served in 2D Animation. 3D animation is at its best when it is photo-realistic.
Dude, just because Blizzard are very good at making cinematics, that doesn't make their cinematics any less cartoony. Something doesn't have to look like Pixar to be cartoony. That and Starcraft and WoW in game are not photorealistic at all either. Unless you're saying that the game can be toon town but the cinematic MUST be photo-realistic. In which case, that may be why you're not an art director.
You can also feel Cartoony CGI is lazy all you want. That doesn't mean you're correct. In fact, Pixar consistently pushes the boundaries of rendering and texturing capabilities with its movies.
And its not so much the "toon-town" graphics of Overwatch as it is the fact that Overwatch's "Toon Town graphics" reminds me too much of Pixar at least let me say that the in-game graphical art style of WOW is at least for the most part original I see too much of Pixar in Overwatch, Its not a "Blizzard" looking art style to me. I mean this animated short for WOW certainly does not look Pixar-ish in my eyes:
Also I hope a Wacraft 4 would look like Starcraft 2 especially with those Dialoge conversations: