khaimera said:
How about a game where you play as a zombie trying to infect hordes of people. Like dead rising in reverse. You could use left 4 dead powers on non human controlled enemies.
Like Stubbs the Zombie?
OK, a couple of the ideas I've had while working on my main one...
Zero Accountability - Playing as an agent from a shady branch of the CIA, you have to cover up paranormal and "suspect" government activity within the US. You can upgrade yourself with alien tech (Blasters, Robotics etc), supernatural genetics (Ghost dust that lets you walk through walls, Werewolf genes that let you regenerate etc) or hyperadvanced military equipment (BFGs, Stealth Suits etc), and you have to brainwash/kill witnesses, recover/dispose of evidence and hunt down and destroy paranormal creatures around America. It would basically be GTA : The Bad Guys from The X-Files with a dash of [PROTOTYPE].
Ele-Mental (working title) - A child in some wartorn hellhole finds part of an amulet which, over time, gives him power to control the air. Over a few years (conveniently making him mid-late teens...) he gets full control over it, only to find that there are three other parts of the amulet for the other three elements, and that they are being held by a soldier who has just gone AWOL (Water), an Oxford Linguistics professor (Earth) and a dancer from the same wartorn hellhole (Fire). After a bit more procrastinating the soldier turns up to kill him and take his part of the amulet, but through a lucky coincidence (and epic boss battle) the soldier is killed and the boy gets the water amulet. He then learns that, having disrupted the balance, he needs to find the other parts and unite them before the world is destroyed, with the only minor downside that the other two got the same message and are trying to find each other too. Cue lots of globe trotting on a timer while fighting elementals that are trying to destroy the earth and remnants of the soldier's group that followed him, who are still trying to get the amulet themselves... I also have an idea for online multiplayer with this - four sides instead of two, and everyone gets the same powers, just with different animations to fit their element.
Uuuuuuuuuuurgh I should spend more time on my main ideas