New Tech Could Make All PS3s Backwards Compatible

Woe Is You

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Indigo_Dingo said:
Well crap. I just bought a brand new Slim a few weeks ago as I broke my launch one. Now I don't need it anymore?

Although a digital distribution thing would be really cool, for some of the hard-to-find titles. I can't find Ico anywhere, or Katamari Damacy, Twisted Metal Black - you get my point.
The Mess said:
Izerous said:
Even the proposed emulation for this patent would be weaker then what the 60GB was released with.
Care then to tell the unwashed masses why this is?
Same reason a high end PC runs NES games worse than the actual NES.
But funnily enough, there are games on the PS2 that run worse on the original hardware than emulated on the PC (though admittedly those are the exception, not the rule). Also, SOTC ran better on the PS3 emulated than on the original hardware, apparently.

That and there are old games that benefit from emulation quite a bit. You don't have to wait for those 15 minute load breaks while trying to get that C64 game to run.

GloatingSwine said:
Saved something like $20 per system built. At a time when they were taking an utter hosing on build costs.
The chip costed that much per system but I still don't see why they also discontinued emulation that was proven to be somewhat functional (but no good for fighting games for instance, trying to play GGXXAC with a 3 frame delay is pretty painful for instance). That move was the more puzzling one to be honest.
 

ratix2

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The Mess said:
...Except even the hackers have had a royal ***** of time trying to emulate the PS2 on windows software, so getting the emulation right, is not something that can be pulled of in a month of work. Particularly if there's something as quixotic as the emotion engine chip involved.
first off, i never said it could be done in only a month. a month is unlikely, several months on the other hand is perfectly feasiable, espically for a company with sonys resources.

second, it is fallacious to say what sony can or cant do because of what the pcsx2 team is doing. the pcsx2 team is made up of programmers who make the emulator in their SPARE TIME, while sony would have people working 8-10 hour days, 5 days a week on an emulator. also, the pcsx2 team doesent have access to all of the information that sonys programmers would have access to either.
 

Lord Krunk

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Hey, I might have a reason to buy it now. Lack of backwards compatibility was why I switched to the 360 at the counter, you see.

But now for the clincher: Does it play PS1 games?
 

scotth266

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Lord Krunk said:
Hey, I might have a reason to buy it now. Lack of backwards compatibility was why I switched to the 360 at the counter, you see.

But now for the clincher: Does it play PS1 games?
Same deal here: and I believe that all the PS3 models have PS1 capablity, which makes it even more nonsensical that they would choose to omit PS2 backwards compatability at all.
 

Lord Krunk

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Indigo_Dingo said:
Lord Krunk said:
Hey, I might have a reason to buy it now. Lack of backwards compatibility was why I switched to the 360 at the counter, you see.

But now for the clincher: Does it play PS1 games?
Doesn't need to. Everything that's had the Playstation name plays Ps1 games, thats why the classics section works.
scotth266 said:
Lord Krunk said:
Hey, I might have a reason to buy it now. Lack of backwards compatibility was why I switched to the 360 at the counter, you see.

But now for the clincher: Does it play PS1 games?
Same deal here: and I believe that all the PS3 models have PS1 capablity, which makes it even more nonsensical that they would choose to omit PS2 backwards compatability at all.
They can?

Well, I learned something new. I suppose there's one more thing to for me to save for now.
 

scotth266

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Indigo_Dingo said:
scotth266 said:
Lord Krunk said:
Hey, I might have a reason to buy it now. Lack of backwards compatibility was why I switched to the 360 at the counter, you see.

But now for the clincher: Does it play PS1 games?
Same deal here: and I believe that all the PS3 models have PS1 capablity, which makes it even more nonsensical that they would choose to omit PS2 backwards compatability at all.
Because its much harder and more expensive to include than Ps1 backwards compatability.
Which means there's no chance in hell that Sony's next system will be backwards compatabile then.

But seriously, the move to cut PS2 BC was ridiculous. If anything, they should have cut the PS1 capability. When you're moving people over from one console to another, and you know you have a substantial fanbase to work with, you don't decide to cut the BC for the previous console. Pulling a move like that is silly.
 

scotth266

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Indigo_Dingo said:
If they have a next system - I still think Onlive will be the next step.

Ps1 BC costs them a tiny amount to put in. Ps2 backwards compatability requires that they put an actual Ps2 in the Ps3. This is the first form of Backwards Compatability with the Ps2 anyone has been exploring that doesn't effectively involve a Ps2 and a roll of duct tape.
Onlive? What on Earth is that? I seem to recall it being something I was skeptical about...

As far as this form of emulation goes, they're a little late to the party. After all, the 360 does BC via an emulator... so I'm kind of confused as to why Sony didn't see that and learn from it, especially when they heard all the complaints about the lack of BC.
 

Covarr

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This doesn't offer anything that the older 80GB PS3 didn't already have, software emulation. This isn't a sign of things to come, just a patent for something they've already done.

P.S. Thanks
 

Woe Is You

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Indigo_Dingo said:
Covarr said:
This doesn't offer anything that the older 80GB PS3 didn't already have, software emulation. This isn't a sign of things to come, just a patent for something they've already done.
Or rather, a patent to do this in a way that doesn't involve duct tape, and doing it cheaper. Its making the Ps3 work as a Ps2, not putting a Ps2 in there
Errrr... the first batch of Euro-PS3s played PS2 games on software (on an emulator), same with the older US 80GB PS3s. There were no PS2 parts in either of those. The first batch of 60GB US and JP PS3s had the PS2-on-a-chip solution but they were quickly replaced with ones that don't have that.

From a consumer standpoint this means that that they're basically gearing up for something that they were already doing. And dropped.

scotth266 said:
As far as this form of emulation goes, they're a little late to the party. After all, the 360 does BC via an emulator... so I'm kind of confused as to why Sony didn't see that and learn from it, especially when they heard all the complaints about the lack of BC.
The interesting part is that they were already running games on an emulator for a while and then decided to drop that too. A few games like Shadow of the Colossus ended up running with a noticeably higher framerate than on the original hardware but of course most ran understandably better on the real hardware. Like I said, a 2D game like Guilty Gear Accent Core had a 3 frame delay in inputs, which has a significant impact on the game (makes FRCs impossible for instance, some would say that basically makes the game unplayable).
 

Woe Is You

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Mornelithe said:
I disagree, adding the BC back, only happens to open up several thousand games to PS3 owners. Many, many, many of which are PS Exclusives. Of course, this isn't an issue I have to deal with. My 60g loooooooooves those PS2 games.

And yeah, just an affirmation, all PS machines, from PS1 to PS3, plays PS1 games.


Morne
I actually didn't say anything about being against PS2 games working -- I'm very much for it, in fact. The current solution of stripping even the emulation is the crappiest solution they could've come up with, but really, this waffling makes very little sense to me. They had two solutions for that and dropped them both. The whole thing's a mess.