New World of Warcraft Expansion To Be Announced Next Week

TilMorrow

Diabolical Party Member
Jul 7, 2010
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Tell me about it. It's like someone lit the beacon of Gondor early and it's only just reached the end what with all the supposed expansion 'leaks' that have been going around since last week. Fucking Eye of Azshara, Army of Light, The Dark Prophet, Council of Glades and un-named chinese riddle leak have all already outstayed their welcome in another MMO based forum. It's almost like The Dark Below fanaticism from 2 years ago but condensed into a two week period.
 

SecondPrize

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Mar 12, 2012
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WoD was the first xpac that I didn't buy. All previous expansions I at least had to try and remained subbed for a bit. The only thing that would interest me in the next one is a UN audit of the company proving that they're putting a comparable amount of resources back into the game as they did in TBC, before they started work on Titan. If Blizzard doesn't think their game is worth spending money on, neither do I.
 

elvor0

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Sep 8, 2008
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Dapper Changeling said:
backpedaled on their awful character who took over the Horde by having him die.
What, you didn't see that coming over a mile away? I wouldn't call that backpedaling to be honest. Of course he was going to die.

Dapper Changeling said:
So, desperate to keep relevant against other, far superior MMO's, both F2P and P2P, WoW decides, instead of fixing what's wrong with their latest expansion, give it room to grow, or doing anything a sane dev would do, to shove out another expansion in the desperate hope of milking it's remaining fanbase.
What pandering bullshit will they throw at us now?
Stay tuned.

Ehhh I'm going to place the blame on Blizzard and the fan base for the quick announcement here. WoD being in shambles didn't bring calls to fix the expansion pack, it brought calls for a new one. Even in 6.1 people were calling for a new expansion pack NAU because WoD was so bad.

Of course, that's also fucking stupid, if you feel a company has screwed you over, you don't volunteer more money, you demand they fix the issue. Draenor is a whole planet, are we ever going to explore any more of it post 6.2? Like fuck. People just wanted to get a new expansion so quickly that they neglected to let WoD grow and develop properly, let alone breath and most importantly: Get your moneys worth. Frankly, considering WoD was more expensive and only had one content patch, I would expect the next expansion for free as a gesture of good will. Because they clearly haven't been working on WoD almost the whole time it's been out.

Lastly, "far superior" is subjective as fuck, and 7 million players still trumps "far superior" mmos. WoWs hardly fading into the realms of irrelevance, other companies are STILL playing catch up to it, for all its ups and downs, combat has never felt as satisfying and functional in MMOs as it does in WoW. It also has the best raid design bar none.
 

Fdzzaigl

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Mar 31, 2010
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Unless they release something drastically surprising; this begins to seem more and more like the last attempts to milk a dying cow.

The lack of updates for the last expansion was just sad. If there's one big failing to the WoW tale is that they did so very very little with all the financial opportunities they had. Instead of taking risks they kept spoonfeeding the playerbase the same thing. It worked for years but now even that is drying up.
 

Gordon_4_v1legacy

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Aug 22, 2010
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Laggyteabag said:
So soon? But it feels like Warlords of Draenor only just released. Jeez.

Also, if it is an expansion based around Naga and trolls: Fuck that shit. I find both of those races painfully boring to start with, so the last thing that I need is for them to base a whole expansion around them.
My money is on the Burning Legion, but in terms of story right now the best thing they could do is buy Chris Metzen a Thrall love pillow and lock him a cupboard because I am sick of the Orcs.

Also as one of the hopeless mutants who has loved Warlords of Draenor, if only because of Garrisons and Yrel, I'll keep coming back to it. I've tried other MMOs and all have felt in some way clunky or insubstantial.
 

sonicneedslovetoo

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Jul 6, 2015
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Now I like WOW, I like it a lot, but the game has been severely trying my patience lately. However again like an addict I'm pretty sure I will be picking up this expansion at some point or another, no matter what I say now blizzard will figure out a way to take one or two month's subscription from me.
Edit: here's hoping they sit down and separate PVP skills from PVE skills so they can be properly and independently balanced.
 

Nilanius

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Apr 6, 2009
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So lets look at WoW's history:

Vanilla WoW - built up and ended with 8 million subscribers.
Burning Crusade - Built up and ended with 11 million subscribers.
Wrath of the Lich King - Built up and ended with 12 million subscribers.
Cataclysm - Lost 2.9 million subscribers ended with 9.1 million subscribers.
Mists of Pandaria - Lost 2.3 Million subscribers, ended with 7.1 million subscribers.
Warlords of Draenor - Built up then lost 2.9 million subscribers, ended with 7.1 million subscribers again (All in a span of 3 months)

The losses began when Activision took over Blizzard. The story telling took a nose dive. The quality of the expansions took a nose dive. The gameplay itself took a nose dive. People tried giving WoD a chance, then said "Nope enough of that" and left again. Content is indeed at the heart of the problem, but it isn't "lack of content" it's the quality of the content. It's the backpedaling Blizzard did on certain things. Example "OH don't worry! Our in game store will never sell character effecting items that give stats, experience or levels!" then a few months later "Hey guys! For the price of three expansion packs you can be level 90!"

Cataclysm was the start of the decline. Female worgen looked like chihuahua prostitutes, when they should of looked like werewolves with breasts. Zone after zone, was nothing but easter eggs, with no original story telling what so ever. Westfall - CSI: Miami. Redridge Mountains - Rambo. Uldum - Indiana Jones. This list goes on and on. Then came mists of pandaria. Cross realm zones was a huge contributer to it's loss. As was it's story telling. Cross Realm Zones, was extremely buggy, and in many cases, when crossing a zone border, it would freeze people up, and once the lockup ended, the character would burst out in a bright flash of light. That was giving people, myself included, headaches, and very well could cause seizures. It broke old world events, and made passenger mounts people invested time and in many cases, money, completely useless as it would kick passengers off upon crossing a zone border. Especially if it was a flying passenger mount, the passenger would fall to their death.

The story telling got worse as the expansion went on, and even the website stories, were bad. Like the one where a baby was killed for absolutely no reason what so ever. They attempted shock value, but all it did was disgust me, because really, killing the baby did absolutely nothing for the story.

Then came Warlords of Draenor. Even worse story telling before it even shipped. Throws away all the lore we've had up till now, and gameplay wise, people were bored within a week or two of level capping. But Blizzard's solution isn't to admit mistakes were made, and instead they think their players brainless dolts who will buy anything with their logo on it. So they are announcing a new expansion in hopes of getting 10 million again. It's time for that game to just retire. But the heads of activision-blizzard, either didn't get the memo, or are ignoring the memo. Like WoD, I have 0 interest in another WoW expansion. I didn't buy WoD. But many of my friends did, and were, on the first week it was out saying "Oh it's so much better!" and I told them "Uh huh. I will see you on FFXIV next week.". Those same friends in less than a week, were back on FFXIV saying they wish they never got that expansion because they got bored fast.

These AAA developers need to realize. When players find flaws in the quality of their product, and subsequent product, the customers eventually do learn their lesson and stop buying subsequent future products. They only hurt their own brand. Activision-Blizzard already damaged their brand with now former long-time fans. Buuut there is one positive thing I can say about Activision-Blizzard. They aren't as bad as Electronic Arts!
 

SmugFrog

Ribbit
Sep 4, 2008
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Nilanius said:
So lets look at WoW's history:

#'s and research and logical things...
Nice data gathering there. I beta tested and played WoW religiously, then I left around the time Burning Crusade came out and haven't looked back. Having kids and a more hectic work schedule, along with other games to play. I also hated paying to keep a WoW account while not playing it. However, I did stay up until 0330 this morning playing Trove. TROVE! :( I am ashamed.

Fdzzaigl said:
Unless they release something drastically surprising; this begins to seem more and more like the last attempts to milk a dying cow.
Indeed, I mean what is left to do? What could they possibly add next?

Oh, but Activision wants that money, so Blizzard better be making something for them.

Really, if they wanted to recapture the magic WoW created they could pour their hearts into a StarCraft MMO using the techniques other MMO's have improved upon - and I'm sure it would be an awesome game. HOWEVER, they created WoW before the Activision merger; and you can bet Activision is going to push for any new game to be pushed out before its ready and it will be developed to maximize their return rather than concentrating on making it fun. Correct me if I'm wrong, but didn't a lot of the microtransaction stuff start after their merger with Activision?
 

Glaice

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Mar 18, 2013
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This will make the population spike briefly then it will go down to its dwindling numbers again. The age of subscription based MMOs is dying.
 

Nilanius

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Apr 6, 2009
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Glaice said:
This will make the population spike briefly then it will go down to its dwindling numbers again. The age of subscription based MMOs is dying.
Not really. Final Fantasy XIV has announced they are up to 5 million subscribers now. MMO's that have shifted to free to play, have drastically decreased in quality, lord of the rings online is a good example of that. Or they were bought by one of the two biggest sinners in the gaming market today, which are Activision or Electronic Arts.

It's not that subscription based MMO's are dying. It's that the quality of games hitting the market today, is dropping. MMO's that shift to free to play or, are free to play, do so to lock people out of content, which forces people to pay real world money in huge bulks to unlock the features of the game. EA's Star Wars: The Old Republic is probably the biggest sinner in this regard. As the quantity and quality of good subscription MMO's goes down, more and more players are turning to single player games and steam games, for their entertainment and socialization.
 

Aeshi

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Dec 22, 2009
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Nilanius said:
Zone after zone, was nothing but easter eggs, with no original story telling what so ever. Westfall - CSI: Miami. Redridge Mountains - Rambo. Uldum - Indiana Jones. This list goes on and on.
Well come on then, let's see the rest of this alleged list. I'm interested to see what the 40-something zones that aren't one of those 3 are ripping off.