Next Soul Calibur Guest Character Speculation

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ShadowKatt

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I can't believe they're coming out with another. I don't know, I really couldn't speculate what the guest characters would be. So far we've had Link, Heihatchi, Spawn, Yoda, Vader, and Galen. Three video games, and Star Wars. There's no correlation, just whatever they decide to throw in.

THen again, Soul Edge was just soul edge. Soul Calibue II had guests. SC III was alone, SC IV had guests. Maybe V will be a standalone game.
 

Devi Darkside

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Well, if they make everything not nearly as clunky as things were in #4 (Everyone felt slow and heavy, even Taki and Maxi..Well, everyone but Yoda..Which is FUCKED UP!)they can put in basically anyone and I wouldn't care.

But if they most throw in a bonus character or two my picks would be The Cardboard Tube Samurai, Deadpool, Link (Yes...I know that would require a Wii or "Project Cafe" port, but that is a small price to pay.), Psylocke, Thor, or Zero.
 

Darquenaut

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As much as it pains me, a SC fan as well as an anime watcher, to assume this, considering Ivy is going to be featured in a Queen's Blade game, I wouldn't doubt if one of the Queen's Blade... characters (I'm hesitant to call them females) will be showing in SC5. Other than that, I dunno, probably whatever Namco is releasing in the near future.
 

Ghaleon640

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Jin from Tekkon... Ryu because of the cross of Tekkon X Street Fighter...
Spawn again.

If not any of those, then how about Saiga from Speed Grapher? No, I'm kidding. Complete range spam. Spike Spiegal always works.
 

Mikeyfell

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Vivvav said:
So it's been announced that next month, new details will be revealed on the next Soul Calibur game. Personally, I'm hoping it will be another console game (as opposed to Broken Destiny, which was on the PSP).
And with a new Soul Calibur game comes guest characters. I figured this may be a fun place to speculate on the console-exclusive characters. Here are some of my ideas.
Please note that all of these ideas assume the games will be on the 360 and PS3. Your speculation does not need to have these limits.
-Idea 1: Bioware Protagonists
It seems like a good idea to have characters actually from video games. I figured maybe maybe something like having Hawke from Dragon Age 2 as a PS3 exclusive, and Shepherd from Mass Effect as a 360 exclusive. The only problem is that I have no idea how Shepherd could play in a fighting game.
-Idea 2: Anime Characters
SC4 had some guest characters who were all designed by creators of different anime. Seeing as how it IS a Japan-based franchise, it would make as much sense (if not more) to have anime characters in it as it would Star Wars characters. I have no idea which ones it would be, though.
Those are just some ideas I have. They could also be tie-ins, like how the Star Wars characters were tie-ins to The Force Unleashed.
Hawke and Shepard lack both faces and genders.
Them having cameo appearances in anything is pretty much out of the question.

This console generation is really lacking in exclusive or memorable characters.

What it might come down to is Marcus Phoenix for the 360 and Drake for the PS3
Sort of sad but I'd love to see either one of those knuckleheads get their ass handed to them by Talim. That would be funny.
 

Saelune

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Either no one...or someone who fits in well and is balanced well.
No Sci Fi. Heihachi and Spawn, were fine, and I could deal with Link, but SC4...ugh.
Most likely though...they wont.

Im glad though that my Mortal Kombat is Kratos free. Id likely feel the same about SC.
 

Griphphin

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Legion IV said:
When i say serious i mean when you look at and its roster you say, "Ya thats a respectable fighter, good cast of original characters and great balance.

Am a competitive fighting game player i guess. Just seems silly holding a tournament then deciding, "Ban star wars characters? or keep em" Like the guest characters ALWAYS make the game look a bit silly.

The character creator i think is pointless. Your using the same styles, whats the point? I feel all it does is take away time from developing the important parts of the game.

Take all the time the developers would spend on the character creation and put that into game balance. Soul calibur has a strong tournament following but there have been issues getting in the way (soul calibur 3 was completely broken and until 4 came out the majority stuck with 2)

Next time you think its not a serious game you go tell that to 8 way run .com


They love this game and play it more then most, most people buy soul calibur play it for a bit then leave. These guys are playing it all the time they apperciate all the detail its given.

More game play less gimmicks.
8wayrun is so, so convenient for taking up a new character. I don't post there myself, but you can get frame data, match-up discussion, move strategies, combos, love it love it <3

As far as character creation goes, I'm a fan myself but have mixed feelings. You can make some decent-looking styles, but cosplay characters kinda steam my beans, personally. No originality, etc.

Guest characters would be nice to have their own styles (that aren't gimmicky as hell, not looking at anyone in particular YODA!) and feel more like legitimate (not in the context of "cheapness," more respectable) additions to the roster.
 

=Paranoid=

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I'd rather see them spend more time with character creation. In particular expanding/refining the weapon system from SC3 and a more in depth creator. One thing that needs to go is the stats crap from SC4 though... Adding 1-2 characters from another series would be good, but I'd rather be able to make another 5-10 characters with a solid creator that I like to play rather then playing some characters added for fan service.
 

Griphphin

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Thinking about it, the best street fighter-esque port would probably be Vega IMO. In soul calibur, characters have a trend of needing some kind of weapon (hell, Algol manifested them from his arms), and vega's claw could fit the bill about as well as Voldo's katars (I think that's what they are, a bit dodgy on this). Not to mention vega tends to be airborne a decent bit in SF and Soul Calibur is no stranger to characters taking to the skies temporarily. Off the top of my head,
-Yoshimitsu can pretty well chill up there for a good four or five seconds in some of his unblockables and for a small health deterioration he could sit up there indefinitely.

-Talim's stances tend to funnel into her jumping around, as vega does in SF.

-Mitsurugi has a super tech-jump in his 7_8_9A+B

-Taki's possession has her in the air and many of her combos and mixups can send her and her opponent airborne.

-Algol can float for a few seconds preparing an unblockable bubble, a flurry of smaller ones, or with his half-circle forward tech jump mixup.

-Astaroth's 28B+G jumping throw is about as much as he gets to flying, but still.

-Voldo can roll upward in an A+B string I can't recall atm, but it takes him well above the enemy's head.

-Seong Mi-na's B+K tech jumps her for two hits that do decent SG damage, and goes above the average character's head.

-Lizardman/Sophitia/Cassandra's 8[B+K] unblockable tech jumps a decent bit, going over tech crouching opponents (and quake stuns on the uncharged version as well, nice for throw mixups if you're an evil douche >:D)

-Zasalamel's 4A+B is quite useful for snatching airborne opponents out of the sky and earning copious amounts of badass points. Hilde's B+K skewer-you-out-of-the-air move does the same to yoshimitsu in super dragonfly stance.

-Cervantes is a teleporting zombie pirate, with lots of airborne antics.

-Amy's back-turned B+K tech jumps her over opponents and has a ridiculously short startup for such a move, I've been caught side-teching against Amy opponents that throw this out, and it has not ended well >_>

-Setsuka's A+K jump move leads into her back-turned B+K:A just finish, and her A+K, B hits grounded opponents AND tech-crouching ones during any part of their animation, making it quite nice for people using such moves regularly.
And more that I'm forgetting about, but you get the idea.So I don't think it would be out of place personally.

His narcissistic personality and graceful jumps and flips would probably translate prettier to Soul Calibur's 10+ frame tells than in street fighter's 4-5 buffering madness, thinking about it.
 

default

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Sir John the Net Knight said:
RandallJohn said:
Well, I know who I'd like to see kick some ass...

He hated Soul Calibur, if memory serves.
Duh, that would just make his insult-based moves funnier!

They could be enemy character dependant too...

i.e versus Ivy:

"What the fuck are those things on your chest, woman? Did you implant fucking watermelons?"

Versus Nightmare:

"Nice giant sword. Compensating for something are we?"

Versus Maxi:

"... I can't think of any way to describe the extent of your faggotry."

EDIT:

Oh! I have more!

Versus Voldo:

"Nice BDSM fetish outfit.You know those aren't allowed in public right? How have you not been arrested?"

Versus Raphael:

"You know these days being a vampire is synonymous with Twilight, right? Maybe you should kill yourself right now."
 

FalloutJack

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NeutralDrow said:
I heard they were originally planning to put Dante as a guest in SC3, but it didn't pan out.

He's certainly my choice, though. He's even got more of a possible moveset than most people realize...because most people wrongly ignore DMC2.
There's a reason for that.

OT: Jack favors Deadpool, even if Deadpool showing up doesn't make any sense.
 

Wondermint13

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Sober Thal said:
None. I hate the ridiculous characters they add into my beloved Soul Calibur..
I'm with this statement.

Adding completely unfitting bonus characters into the Soul Calibur games gives the impressions that the game is really not taking itself seriously..
Screws up the story mode and the immersion of a decent game along the way.
They have a f***ing aswome variety of gaming characters and shouldn't need to feed the greedy fat fan-boys of other titles/franchises.

OT: Duff Man or Rex from Toy Story
 

rancher of monsters

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Well they've already gone to the galaxy far, far, away, I'm not sure what they could do to top that. I guess you'd have to play as a God which is why I'm voting Raiden.
 

farq1414

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who knows any way it is a weapon fighter so any one that uses mainly guns is out (looking at you Master Chief & Marcus Fenix) so the person must use a melee weapon of some sort.
 

Pedro The Hutt

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How about simply not having another Soul Calibur? The series has been gradually getting worse with each instalment (in my experience), with more badly balanced characters and the designs becoming more slutty with each reiteration. No thanks, I got the original Soul Calibur on both the Dreamcast and XBL (and the still good SCII on GameCube), I got all the SC I need.
 

Ampersand

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They should give the arbiter a shot, that would be excellent....oh and Samanosuke needs to be in something again because i'm beginning to suspect that i'm the only one who knows who that is.
 

Ampersand

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General_Potatoes said:
How about.... Master chief! No wait, thats a terrible idea (Dun hate me DX)
I respectfully disagree, just picture him with a rapier and a cape and the concept becomes infinitely more appealing.
 

evilstonermonkey

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Vega and Spike Spiegel have been suggested, and I just have to say: I was probably already going to buy this game, but if it has either of these two I would preorder it today.
I could tolerate Kratos, though wouldn't be too excited.
Someone suggested Alex Mercer, and it could work, but really speaking he doesn't have the lust for power (or the drive to stop those who have it) necessary to be pulled into the SC universe.
Please please please let Heihachi never come back.
I did like the original characters made by anime artists, and would like to see that happen again. I actually wouldn't mind if the clockwork chick (the Astaroth reskin I can't recall the name of) came back, but with a unique moveset. I may be biased though, as I have always liked the little girl/bruiser moveset contrast and am a sucker for clockwork robots. If a new batch of characters were made this way, I would prefer them to have their own movesets, or at least slightly different than the character they copy. Otherwise they may as well just be alt-costumes.
Create A Fighter is something I generally enjoy, but I hate it when the costume items have an effect on the characters stats - i.e. I can make my character look badass but he will be weak, whereas if I give him the pink polkadot pants and knitted woollen hat he will be invincible. Let me choose their look and their stats seperately.
Actually, I take that back. The knitted woollen hat is badass. A man walks down the street in that hat, people know he's not afraid of anything.

Wow. Lots of wording. I guess I should finish this off with my suggestions for the new guest, since that is, you know, the topic...
Um...
Er...
Yeah, I got nothing...