Um...yes. I thought the rest of my post (which you seemed to have omitted, oddly) made it quite clear I was being sarcastic.Griffolion said:You're joking, right..?Vigormortis said:Congrats people! Die-hard console fans will finally have a piece of hardware vastly better than any PC gamer!
Actually, Bulldozers are quite good. Do you remember when Hyperthreading first came out? Yeah the idea for Hyperthreading is quite a good one. At the time, though, Windows XP didn't know what to do with two virtual threads, so performance took a big hit... Same deal for Bulldozer.ResonanceSD said:ubersyanyde said:lolwut!?
We're not even thinking of 16 core CPUs for hardcore gaming PCs. AMD have only just released an 8 core CPU which is still a hefty amount. A Radeon HD 7000 equivalent seems a little far fetched as well having seen how far they can push what's in the current xbox's card.
Either this thing's gonna cost a bomb or I'm underestimating Microsoft.
And that the fact that the Bulldozer CPU is a complete joke, add to that the fact that several 7000 series GPU's are just 6xxx chips with a new sticker.
Yeah, PC's will still be performance kings. Good luck optimising console games for more than 4 cores. Good luck selling said consoles to console gamers who just want the latest installment of "point and shoot: the middle east"
My Mithril aftermarket CPU heat sink says otherwise!Foolproof said:Every single thing in your PC was outsourced to suicidal Chinese workers. Amazingly, PC parts aren't forged by the Dwarves of Moria.Soviet Heavy said:It'll still run like shit because Microsoft will outsource everything to suicidal Chinese workers
Two, actually. Seeking on the first, polishing the second so I have it ready if I ever get the first one.j-e-f-f-e-r-s said:You've written a novel? Well played sir. Have you got a publisher, or are you still shopping around?
My limited understanding is that the game consoles typically use smaller dies of existing chip sets similar to how mobile gaming hardware works in gaming laptops. My old 8700m was very much a nVIDIA 8000 series card but packaged into a smaller die with less heat generation. It was a far cry from a 8800GTX but still a 512 dedicated dx10 card at the end of the day.mad825 said:I don't think that there's going to be much improvement, the problem with High-end PCs today are that they produce alot of wasted power; heat, efficiency has been very poor. This has been too much of an issue with the latest gen (emphasis on the 360). GPUs are the devils sidekick in this matter alone.TorqueConverter said:What hardware will the nextbox have? Who knows? What were the specs on the devekit passed around prior to the release of the Xbox 360? It's probably best to look at the past if we want to have any semblance of insight into the near future. I wasn't much of a PC gamer in 2004-2005 so were the specs of a high end gaming PC at that time? Were fast dual cores and 512 dedicated cards the standard of high end hardware at the time?
I fully expect the nextbox to be comparable to a contemporary high end gaming PC of today in terms of it's CPU and GPU partitions. What I don't understand is what importance a 16 or 8 core CPU over a CPU of similar power with fewer cores for nextbox. Will kinect 2 benefit from, or require, more cores and multi-threading? There's got to be a reason behind this push for more cores/threading in this devkit.
Also, this is the future of transistor CPUs, the only real way in which CPUs can be drastically improved in terms of performance and efficiency is by increasing the number of cores. We are moving ever so near Moore's law.
That all said, Microsoft used a tri-core (3 physical/logical), a bloody tri-core in the 360.