I agree. EA's not doing so well at the moment becuase they were dickish enough to introduce DRM, which gave pirates everywhere a justification for stealing it. And in some ways, I would agree with them.Knight Templar said:I am tired of this " they are a company, they are suppost to shit all over you" line. No thats not how it works, they make the stuff, and I buy the stuff with my money, charging me twice as much for the same stuff is just being a greedy arse.
An arsehole is an arsehole, the fact they are making money by screwing you over doesn't strike me as a good excuse.
In all of this debate, I think one key factor is missed.Sean Sands said:Nice Guys Come in Last
Activision isn't evil - but playing nice won't always win you the prom queen.
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Glad i read the second page, otherwise i would've wasted time just typing out this again, well apart from the EA part.Lord Krunk said:I agree. EA's not doing so well at the moment becuase they were dickish enough to introduce DRM, which gave pirates everywhere a justification for stealing it. And in some ways, I would agree with them.Knight Templar said:I am tired of this " they are a company, they are suppost to shit all over you" line. No thats not how it works, they make the stuff, and I buy the stuff with my money, charging me twice as much for the same stuff is just being a greedy arse.
An arsehole is an arsehole, the fact they are making money by screwing you over doesn't strike me as a good excuse.
Just look at Valve and their own online publishers, Steam. No intrusive and restrictive DRM (well, except for the EA owned games) ensure their own financial safety without punching their life support (consumers)m in the face. Couple that with an unlimited supply of game copies (again, except for EA), excellent pricing and a great online community (plus a far better messaging system than MSN), and you have a winner. They may not be the biggest guys on the market, but they do have the reins over online game stores. People don't hate them, and they don't deserve any hate at all. In fact, I would say that some people have an obligation to buy products from them.
What I'm getting at is that, while being a dick is the easy and obvious path to riches, there are two things you must consider:
1)It's only temporary. People get fed up with getting pushed around by the big guys, like what happened to EA.
2)Once someone displays a respectable quality and is genuinely nice and friendly to the consumers, you will eventually find an unwavering and powerful fanbase to be reckoned with.
Steam is just the beginning. Activision, your days are numbered.
i thought nintendo were the ones marketing to the broadest possible market?Sean Sands said:Nice Guys Come in Last
Activision isn't evil - but playing nice won't always win you the prom queen.
Read Full Article
funny, guitar hero is one of the reasons i do hate them.The Rockerfly said:They make guitar hero I can never hate them
Why? Guitar hero is great. It has shown a generation to loads of different music, is a good party game, has some of the best music games within the franchise and is one of the best co-op games thats not a FPS on this generation of consolescobra_ky said:i thought nintendo were the ones marketing to the broadest possible market?Sean Sands said:Nice Guys Come in Last
Activision isn't evil - but playing nice won't always win you the prom queen.
Read Full Article
more on topic, i have no problem with activision milking their franchises for all they're worth, or ruthlessly cutting games that they don't think will be profitable. i don't like how they bought guitar hero out from under harmonix and use the name to compete with them, but i grudgingly accept it.
what i DON'T accept is this brutal legend business. does anyone seriously believe that brutal legend is going to compete with guitar hero? does anyone seriously believe that releasing is going to do "irreparable harm" to activision?
they're using their business clout to quash creativity and competition. they're trying to destroy a 4 or 5 year investment for Double Fine and essentially put them out of business. publishers should never have that kind of clout over the content creators in any industry.
funny, guitar hero is one of the reasons i do hate them.The Rockerfly said:They make guitar hero I can never hate them
which is why it upsets me that activision snapped up the publisher and started making money off Harmonix's IP.The Rockerfly said:Why? Guitar hero is great. It has shown a generation to loads of different music, is a good party game, has some of the best music games within the franchise and is one of the best co-op games thats not a FPS on this generation of consoles
So? They made the franchise a hell of a lot beter with guitar hero 3, rock band has a bad interface, is too easy and drums suck on rock bandcobra_ky said:which is why it upsets me that activision snapped up the publisher and started making money off Harmonix's IP.The Rockerfly said:Why? Guitar hero is great. It has shown a generation to loads of different music, is a good party game, has some of the best music games within the franchise and is one of the best co-op games thats not a FPS on this generation of consoles
personally i'm pulling for Rock Band.
I'd disagree with that statement. Neversoft, through Activision, can't come close to the gameplay level as Guitar Hero 2, even with the current iterations of the game. Plus the fact they refuse to support the games when the newest one comes out makes the milking all that much more apparent. Nothing they have released couldn't have been done as DLC, like what Harmonix has been doing with Rock Band. As well, Harmonix doesn't screw you for not owning the newest version of the game, with all of their DLC working with either version of the game.The Rockerfly said:So? They made the franchise a hell of a lot beter with guitar hero 3, rock band has a bad interface, is too easy and drums suck on rock bandcobra_ky said:which is why it upsets me that activision snapped up the publisher and started making money off Harmonix's IP.The Rockerfly said:Why? Guitar hero is great. It has shown a generation to loads of different music, is a good party game, has some of the best music games within the franchise and is one of the best co-op games thats not a FPS on this generation of consoles
personally i'm pulling for Rock Band.
I'm sorry but that is just wrong, they upgraded the graphics, the hammer-on engine, most songs were not awful covers and master recordings or decent live recordings, online play, battle mode and the fact it was harder because you had to be more specfic of when you strum was more specific so you had to actually learn rather than practice.Lord_Jaroh said:-snip-
Another way of putting this being "Not all short-term strategies for success lend themselves well to long-term success". All I can say is, what you said is what I believe, if only because their on-going success in their current mode would sicken me, and I prefer to think that the system will balance them out.L.B. Jeffries said:And yet, when they have milked all their current IP into the absolute ground, as they are already doing, and when they have driven away all their creative talent, as they are already doing, they will cease to make any money off the derivative crap they continue to publish.
Carpetbagging is a bad way to do business if you intend to stick around as company. People forgive, they do not forget.
One could as easily say that the point of the game is to engage in a balanced competitive environment which allows both parties to exercise skill and enjoy themselves, while some idiots have gotten the notion in their head that the only point of the game is a higher K/D ratio. Some of us have to deal with games which were not perfectly made, and which failed to account for all game-breaking behavior (like spawn camping). Therefore, we play the game by what seems like the only reasonable way for all parties to enjoy themselves, instead of exploiting the system in a way which guarantees that one party hates their life, and the other garners a smug sense of self-satisfaction from dominating complete strangers. This is analogous to more outright griefing. So, to bring it round, is Activision griefing? Well, they're engaging in tactics which the environment 100% allows, but which many of the participants (in particular, those being spawn-camped by the Level 80 Company raining down a campaign of Scorched Earth on their Newb Village) do not feel fits in with the spirit of the exercise (making good games which people enjoy).randommaster said:The same way you applied this article to Hitler, you can apply it to something like spawn camping. It's just somebody playing by the rules, but not burdening themselves with extra rules. The point of and FPS is (usually) to kill the other person more times than they kill you, not to run around and come up with awesome tactical plans. If someone can win by shooting you as you respawn, and their not cheating, then it's a legitimate strategy. People will hate you, though, because they have the notion that the point of the game is something other than simply getting more kills.
I'm kind of annoyed because I had this concersation earilier and I don't want to type it again, but I'll be civil.Geoffrey42 said:One could as easily say that the point of the game is to engage in a balanced competitive environment which allows both parties to exercise skill and enjoy themselves, while some idiots have gotten the notion in their head that the only point of the game is a higher K/D ratio. Some of us have to deal with games which were not perfectly made, and which failed to account for all game-breaking behavior (like spawn camping). Therefore, we play the game by what seems like the only reasonable way for all parties to enjoy themselves, instead of exploiting the system in a way which guarantees that one party hates their life, and the other garners a smug sense of self-satisfaction from dominating complete strangers. This is analogous to more outright griefing. So, to bring it round, is Activision griefing? Well, they're engaging in tactics which the environment 100% allows, but which many of the participants (in particular, those being spawn-camped by the Level 80 Company raining down a campaign of Scorched Earth on their Newb Village) do not feel fits in with the spirit of the exercise (making good games which people enjoy).randommaster said:The same way you applied this article to Hitler, you can apply it to something like spawn camping. It's just somebody playing by the rules, but not burdening themselves with extra rules. The point of and FPS is (usually) to kill the other person more times than they kill you, not to run around and come up with awesome tactical plans. If someone can win by shooting you as you respawn, and their not cheating, then it's a legitimate strategy. People will hate you, though, because they have the notion that the point of the game is something other than simply getting more kills.
So yeah, I think that's where I am with it. Activision is just playing a different game from everybody else, and it boils down to griefing, which ruins the fun for everyone except them.