Nintendo Blames Piracy For Huge European Sales Drop

Adzma

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armaina said:
Yes piracy, it couldn't have anything to do with the fact that lots of those in Europe and especially Australia really get the short end of the stick with the prices. Importing from the states is often cheaper for most of them. Maybe if they did something about the huge markup in prices, sales wouldn't be so bad.
That's why I don't support Nintendo anymore.
 

JonnWood

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camazotz said:
If they're attributing a 50% loss of revenue to pirates, wouldn't that be tantamount to accusing up to half of your user base of being pirates? Ballzy, I gotta say.....!

If I were a Nintendo fanboi, I would feel a little insulted....
Compared to PC piracy, that's lowballing it.
 

armaina

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Adzma said:
armaina said:
Yes piracy, it couldn't have anything to do with the fact that lots of those in Europe and especially Australia really get the short end of the stick with the prices. Importing from the states is often cheaper for most of them. Maybe if they did something about the huge markup in prices, sales wouldn't be so bad.
That's why I don't support Nintendo anymore.
Buh? If you don't support Nintendo for the bad markup then you shouldn't be supporting any game company because every single one of them do the same thing. This is a problem with the gaming industry as a whole not pricing properly for difference currencies, not just an issue with Nintendo.
 

tkioz

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May 7, 2009
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I suppose they could pretend all the lost money comes from pirates... but what about the fact that a lot of the Wii games are pretty shit and once you've got Sports and Mario and the latest Metroid / Zelda stuff what is there left to buy?
 

Adzma

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armaina said:
Buh? If you don't support Nintendo for the bad markup then you shouldn't be supporting any game company because every single one of them do the same thing. This is a problem with the gaming industry as a whole not pricing properly for difference currencies, not just an issue with Nintendo.
Well in Australia most places like JB Hi-Fi often mark down PS3 and 360 games to around $70AUD which is roughly what you'd get them for if you import from the US with the dollar at its current rate, but they hardly ever mark down Nintendo games. There are a whole lot of other reasons why I don't support Nintendo but I'll probably get flamed if I post them.
 

SenseOfTumour

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Still does my head in, if I created something and made say...$5 million, I wouldn't be researching how many tens of millions I might have potentially lost thru people not buying it, I'd be overjoyed that so many people liked my ideas enough to buy it, then crying that my $5 million is a tiny amount, and it potentially should have been $100 million.

Of course, that'd be the view of someone who created something, not of a 'team' of people selling other people's creations.

Also, why is it that it seems it's mainly the biggest companies that complain the most?

I know piracy damages everyone in the business, but I seem to remember the World of Goo guys essentially saying 'well, piracy is unfortunate, but it's going to happen, why waste money trying to stop it when we can't, and screwing our product for the people who WILL buy it?'
 

UnusualStranger

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SenseOfTumour said:
Still does my head in, if I created something and made say...$5 million, I wouldn't be researching how many tens of millions I might have potentially lost thru people not buying it, I'd be overjoyed that so many people liked my ideas enough to buy it, then crying that my $5 million is a tiny amount, and it potentially should have been $100 million.

Of course, that'd be the view of someone who created something, not of a 'team' of people selling other people's creations.

Also, why is it that it seems it's mainly the biggest companies that complain the most?

I know piracy damages everyone in the business, but I seem to remember the World of Goo guys essentially saying 'well, piracy is unfortunate, but it's going to happen, why waste money trying to stop it when we can't, and screwing our product for the people who WILL buy it?'
Quoted for truth

Really, it just seems that way too often do the largest companies seem to feel the need to complain about not making $5,000,000,000 profit, and only instead making $3,000,000,000. What people seem to miss is this STILL is a DAMNED PROFIT.

That means they are still pulling in more money than they spent. Meaning that even though they didn't make as much as possible with the idea, you still made money! Maybe I'm just reading it wrong, but it sounds like a damn "boo hoo" case.
 

halfeclipse

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JonnWood said:
halfeclipse said:
No, take a second here and contemplate the absurdity of that number. Set the average cost of a game at $100 (probably low then this) and that means 170 million sales. That is slightly under 1 game per DS and Wii unit in the world, from Europe alone. That number has to be off in some fashion or in the highly unlikely chance it isn't, Nintendo has done something very very VERY wrong.
Who said they're just talking about the DS and Wii? Why couldn't they be including the SNES, N64, GBA, etc?
And that would be known as fudging the numbers. Far as I'm aware Nintendo stopped producing those games some time ago, and thus can't possibly be losing any money from their being pirated.
 

Lord of Maggots

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People normally pirate things they don't want to pay for. Hey nintendo, ol' buddy, People don't want to pay for those games so its not really a loss of sales because they would never have actually paid for that junk in the first place. loss of sales to me is like Johnny Boy really wants to get Poke`mon so he gets his 40 darrah and heads to gamestop. On his way there he gets mugged and shot.

You never had that sale to begin with its not like You were going to get the sale but you lost it like a fish getting away from an angler. Or you lost the proof of purchase.
 

Vitor Goncalves

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JaredXE said:
Potential lost sales Nintendo. You can count it all you want, but potential does not mean the pirates came into your money vault and stole 10.7 billion.
You are right, to make such likely statement they would need to make a large study regarding if people who buy pirate games would buy the official version for the official price, I guess they wouldnt. But nobody investigated that yet I am afraid.

And why people still want to show positive results in a period of economical turmoil, with companies shutting down, even the ones dealing with basic needs like food, why videogames companiesrs still believe they are better then the rest and should come with better results, just live with it.
 

Andronicus

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Mar 25, 2009
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armaina said:
Adzma said:
armaina said:
Yes piracy, it couldn't have anything to do with the fact that lots of those in Europe and especially Australia really get the short end of the stick with the prices. Importing from the states is often cheaper for most of them. Maybe if they did something about the huge markup in prices, sales wouldn't be so bad.
That's why I don't support Nintendo anymore.
Buh? If you don't support Nintendo for the bad markup then you shouldn't be supporting any game company because every single one of them do the same thing. This is a problem with the gaming industry as a whole not pricing properly for difference currencies, not just an issue with Nintendo.
It's not just that they markup their prices, it's also to do with the fact that they have the audacity to turn around and place the blame squarely on piracy. I mean, most people can see that we're getting the short end of the stick, paying full-price+ for our games, but what are we supposed to do? Just not buy games? That could easily be misconstrued as an indication of lack of quality (not that that isn't an issue, but that's not the point). Besides, at the end of the day, most companies just look at the bottom line (ie. profit) and, seeing a general decline as such, will just bump up the price. People who pirate games however, especially those on consoles, are showing that they simply don't have the cash needed to finance their hobby, and are willing to go to some lengths to eventually get to the game.

Not that I'm condoning piracy, of course. I make a point to pay for all my games, even if it means importing them. Still, on platforms like the Wii that have region locks, importing generally isn't a feasible option.

But you're right, it's most definitely not just Nintendo who's to blame. I'm looking at you THQ.
 

JonnWood

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Jul 16, 2008
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Lord of Maggots said:
People normally pirate things they don't want to pay for. Hey nintendo, ol' buddy, People don't want to pay for those games so its not really a loss of sales because they would never have actually paid for that junk in the first place.
And you see this as...a good thing?
 

LightOfDarkness

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Ki11erHyde said:
Pirating wouldn't be as easy on the NDS if they could upgrade the firmware to not recognize stuff like R4 chips, but I guess that's why they keep releasing new versions of the same handheld.
No, they need a firmware that recognizes stuff like R4 flashcards as flashcards, and not legitimate games. It happenned when the DSi came out, firmware 1.4 was essentially a brick wall for piracy, until hackers circumvented it in about a week.
 

beddo

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As I'm sure it has been pointed out, this is a flawed calculation as these people would likely not purchase the games at retail. It's a bit like a sandwich shop saying they'd make more money if people didn't make their own lunches, of course it's true but it's also a moot point.

The fact is that Nintendo have been relatively weak in the development of games and their new casual audience aren't typically repeat buyers of games. Also, digital distribution is becoming more prevalent and their systems aren't well set up for that, only for small packaged downloadable titles.

Sorry Nintendo, you made your casual bed, now you have to lie in it.
 

Lord of Maggots

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JonnWood said:
Lord of Maggots said:
People normally pirate things they don't want to pay for. Hey nintendo, ol' buddy, People don't want to pay for those games so its not really a loss of sales because they would never have actually paid for that junk in the first place.
And you see this as...a good thing?

I never said it was a good thing, I'm just saying that they arent really loosing sales that they never had to begin with.
 

CLEVERSLEAZOID

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Mar 4, 2009
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It's Nintendo's own fault for shooting themselves it the foot and going too far trying to re innovate gaming. I remember when the N64 Rumble Pak's first came out. Holy shit, a vibrating controller?! Back then, it was the big thing for me and my mates, which other console had feedback like that?

Then they went and released the Expansion Pak. That did take the piss I felt, needing an extra dosage of RAM to make some of the later games run smoother.

Gamecube: such a random shape for a console/controller, and the size of those discs? Started to feel like Nintendo were basing all their new ideas on gimmicks, but the console was still pretty awesome and had some of the best games of the generation.

Then they released the Wii, and everything turned to shit [at least in my opinion]. I still have a Nintendo DS, but in the time I've had it, I've only used it for Resident Evil: DS, Pokemon Ruby, and Phantasy Star Zero.

Nintendo can claim piracy all they want, but I personally think they've lost grip on the market. They will soon be following their birth brother Sega into the toilet of obscurity, only making games for the two companies who came and barged their way into the gaming industry after the original brickwork had been laid by the forerunners.
 

zHellas

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Feb 7, 2010
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Hubilub said:
Mr.Tea said:
And they don't even make games for the PC. Yeah, that's right, they're starting to blame console piracy for the shitty sales of their shitty games... I wonder what's next.
Probably that they will blame their developers when they play pirates with their children.

Or when they dress up as pirates during Halloween.

Now imagine Pedobear dressed up as a pirate and at a daycare.