Nintendo Changing Boss Fight in Majora's Mask 3D

Brian Tams

New member
Sep 3, 2012
919
0
0
Its probably Odalwa. Considering how he was piss easy if you
a.) Brought the bomb mask with you
b.) Taped down the shield button (since all but one of his attacks could be blocked with your shield)

he was pretty damn easy. So, yeah, a harder Odalwa would be awesome.
canadamus_prime said:
I hope he's changing it so you can't beat Goht by just standing at the entrance and shooting him with arrows as he runs by. Same with Gyrog come to think of it. I remember beating him by standing on the platform and repeatedly shooting him.
You can do that with Goht?????? I've beaten the game at least a thousand times over the years and I didn't even know about that!
 

Canadamus Prime

Robot in Disguise
Jun 17, 2009
14,334
0
0
Brian Tams said:
canadamus_prime said:
I hope he's changing it so you can't beat Goht by just standing at the entrance and shooting him with arrows as he runs by. Same with Gyrog come to think of it. I remember beating him by standing on the platform and repeatedly shooting him.
You can do that with Goht?????? I've beaten the game at least a thousand times over the years and I didn't even know about that!
Yep and he can't even touch you. You can get through the entire fight without getting hit once.
 

Haru17

New member
Mar 1, 2014
190
0
0
G-eye-org. Also, I can't understate how much I want to fight Ghot again.

I hope the Twinmold fight gets another phase like Molgera or Morpheel in later games.
 

NeutralDrow

New member
Mar 23, 2009
9,097
0
0
Hoping they do something to make the Twinmold fight more interesting. I really liked all the other fights, even Gyorg (fighting him only in Zora form is frustrating, but exciting), but there really wasn't much to Twinmold beyond "wait for the centipede to pop up and fly at random, swing your sword, hope you hit one of the two vulnerable spots."
 

EHKOS

Madness to my Methods
Feb 28, 2010
4,815
0
0
So, am I thinking of OoT or is the guy that you have to burn the curtains not considered a boss? Because I remember thinking that was pretty cool, so I hope they don't touch that, or Majora. But yeah, I can agree Odalwa should be the one under the knife.
 

Elvis Starburst

Unprofessional Rant Artist
Legacy
Aug 9, 2011
2,796
779
118
It would be a godsend to see some of them tweaked. Odolowa was ok, Ghost was lots of fun, Gyorg was ish, but Twinmold was just useless. All you have to do is hit it with your sword or arrows. It NEVER attacks you.

With that in mind, I can't wait to see these fixes. VERY excited for this game~
 

KoudelkaMorgan

New member
Jul 31, 2009
1,365
0
0
Interesting news. I'm curious if it might be a miniboss that got tweaked and not a main one. The skeleton king, Wart, Gomess, etc. are some of my favorite in the series.

Anyone else thing the new moon looks like meth face Mr. Bean?
 

GeneralFungi

New member
Jul 1, 2010
402
0
0
Magmarock said:
I'm just sick and tired of seeing so many great games and fixed and altered until they are broken.
The game is still playable in it's original form on Nintendo's latest platform, and I don't for see any reason for them to stop doing the virtual console service. Worse comes to worse and we can turn back to emulation.

I really don't believe you have anything to be concerned about.
 

truckspond

New member
Oct 26, 2013
403
0
0
Like many people here I also have a gripe about the original bossfights. The Twinmold fight was just so anticlimactic. You go through this amazing labyrinth of puzzles and traps and all you get for it are two rather large harmless worms. And worse still, put on the giant mask and suddenly they are easy to deal with. At least make them fight back a bit.
 

Svarr

New member
Nov 2, 2011
92
0
0
Next thing you know built in Facebook / Twitter support on every new item pickup. :3

#overreaction
 

Magmarock

New member
Sep 1, 2011
479
0
0
Pickapok said:
Magmarock said:
One thing I do know about art is that it need to be preserved. Why the hell is everything getting re-made and re-released.
You kind of answered your own question there. Games need to be preserved, the best way to preserve them is to port them and allow for digital distribution. If these classic games weren't getting ported, updated, re-released, etc. then you'd have entire generations growing up never having gotten the chance to experience them. You might as well be asking why we remaster movies in HD or take a movie that's only been on VHS and bring it to BluRay.
There's a big difference between re-releasing something in HD and changing it. Think of it like this. You can release Psycho on Blu-Ray or you could do a shot for shot colour remake. This falls into the latter. If Nintendo simply increased the resolution and frame rate while releasing it on a digital distribution that would be fine. But this obsession of changing the in game textures as well as other aspects is pointless because all graphics age.
 

Magmarock

New member
Sep 1, 2011
479
0
0
erttheking said:
Eh. This is something I've been seeing a lot of nowadays. I call it the "Rough draft" mindset. An artist will never be perfectly satisfied with his or her work. When they first make it they ideas seemed good at the time, but when something moves from your head to the paper, you can see all the flaws that you didn't notice in your idealized version of this. It's why in school you're always told to write a rough draft before you work on a final draft, heck once I even had a teacher that added a third draft, a "bad draft" just to make sure we were getting all the kinks out of our system.

Once I even threw out 50,000 words of writing for a story and started from scratch too.

Artist always go back, edit their work and try and make it better.

And it you want the original, it hasn't gone anywhere.
Yes I am aware of this, I'm just a bit sick of the attitude of it is all.
 

ScrabbitRabbit

Elite Member
Mar 27, 2012
1,545
0
41
Gender
Female
Slegiar Dryke said:
I seriously think they're making a mistake putting the game on the 3ds........has anyone else seen the re-imagining concept of what majoras mask could look like if they went full ham on HD and upping the creepyness? This is a game that, FAAARR and away, would IMMENSELY benefit more from high detail and quality HD textures and design advancement than wind waker did........despite the games difficulty, it is one of my favorite zelda games and I just think it's a shame to waste that potential TvvvvT

Edited with video. yes, I know this video was a fake, but seriously......totally what the remake should be like.
The problem is that, unlike with Wind Waker, bringing Majora's Mask up to modern console visual standards would require remaking literally the entire game from scratch. It would literally be just as expensive and time consuming as making an entirely new HD game and I'd rather they just did that.
 

FYI I Am Some Guy

New member
Aug 24, 2010
49
0
0
ScrabbitRabbit said:
The problem is that, unlike with Wind Waker, bringing Majora's Mask up to modern console visual standards would require remaking literally the entire game from scratch. It would literally be just as expensive and time consuming as making an entirely new HD game and I'd rather they just did that.
I don't think it'd involve remaking the whole game. If all the concept art is still around for them to use, they can still use that as a base for everything. Plus, if we're only talking about the visuals, then a lot of other things like designing the gameplay won't need to be as in-depth, since that's already been done the first time around.
 

Slegiar Dryke

New member
Dec 10, 2013
124
0
0
ScrabbitRabbit said:
The problem is that, unlike with Wind Waker, bringing Majora's Mask up to modern console visual standards would require remaking literally the entire game from scratch. It would literally be just as expensive and time consuming as making an entirely new HD game and I'd rather they just did that.
That is true unfortunately. And while some of what SomeGuy says could be true as well, I'm not blinded enough by nostalgia to think the 3ds port will be disappointing ^^ just twas wishful thinking, but I'll still likely get the game =)
 

Creator002

New member
Aug 30, 2010
1,590
0
0
Hey, as long as Majora's Mask's second form dances like an idiot still, I'm happy. Then again, I don't own a 3DS, so it doesn't really affect me.
 

CaitSeith

Formely Gone Gonzo
Legacy
Jun 30, 2014
5,374
381
88
Magmarock said:
Games are an art form, games are an art form, GAMES ARE A FUCKING ART FORM

This term is tossed around quite a lot by both gamers and developers with no real regard for what it actually means.
They want games to be considered art, so the games and everybody involved get the respect they deserve. Of course that will difficult as long as people categorize all games as just toys to have fun (even if that isn't that far from the truth).

Magmarock said:
When Roger Ebert said that "Games weren't art," he referring to the interactive nature of gaming. In short art is the unaltered expression from the artist to the audience. At least according to him.

I don't know if gaming is technically art and I do not care. One thing I do know about art is that it need to be preserved. Why the hell is everything getting re-made and re-released.

Majora's Mask is one of the best examples of games as art and I don't think it should be played on a DS. It should be played on a big screen so you can take in the scale of the moon and everything else that makes the game so epic.

I'm just sick and tired of seeing so many great games and fixed and altered until they are broken.
I know the feeling, however sometimes the first version isn't the one that the artist intended. Shigeru Miyamoto pretty much said that the Ocarina of Time in the 3DS was the experience he intended since the beginning, but it wasn't possible back then because of the N64 limitations.

thanatos388 said:
Movies like Blade Runner and Apocalypse Now have been edited by their creators. The Hobbit was re-written by its own author to reflect the sequel. George Lucas.
Err... The Hobbit wasn't created by George Lucas, but by J. R. R. Tolkien (and he died in 1973). Maybe you were referring to Star Wars? But even yet, a lot of people found the changes on the remakes a little unnecessary (Who shot first? Greedo or Han Solo?)
 

Piorn

New member
Dec 26, 2007
1,097
0
0
personally I liked all the MM bosses, because unlike other Zelda games, they didn't just immediately die to that one weapon you found in that dungeon exclusively. They were more like just strong enemies, and to a certain extent you could employ different tactics to beat them.
Compare that to TP, where all you do each bossfight is to rub the boss with "item" until he dies.