Naaaw, I'm going to join the unpopular side of the argument and say that I'm anti-demo play. The sense of satisfaction when you finally crack a difficult bit of game is the whole point, surely!
Furthermore, I started gaming on titles like Super Metroid which isn't exactly a walk in the park when you're seven years old. The learning curve is all part of gaming and I think this move only serves to alienate Nintendo from the gaming community in favour of untapped markets.
Furthermore, I started gaming on titles like Super Metroid which isn't exactly a walk in the park when you're seven years old. The learning curve is all part of gaming and I think this move only serves to alienate Nintendo from the gaming community in favour of untapped markets.