Demos have been getting fewer and far between, though I still see them for some games on Steam. Either some developers and/or publishers are getting paranoid that some gamers are able to magically get the whole game through a free demo, or it is more the perception that customers want the game yesterday. So why add on more time doing the extra work putting a demo together?KeyMaster45 said:I think its ridiculous when game developers don't (or can't in this case) release demos for their games, especially in this day and age. Granted sometimes the production time is just not there to produce one but even a mock arena where you send hordes of baddies at me so I can try out the combat system is enough to give me the feel of your game.
This especially applies to new IP's. Why should I waste money on your new IP game and risk it being not to my liking and then find myself out $60 and valuable time? This is definitely a deal breaker when I'm browsing through the Steam store just looking to pick something up in between major releases.
What you are describing isn't a "barrier to entry." A barrier to entry is a term in economics that refers to something that makes it difficult or impossible for a firm to enter a market, such as high capital requirements (a natural barrier) or government licensing (a regulatory one).Greg Tito said:If it is gone forever, then gamers will lose the ability to test games out before they buy them, and developers might see a drop in sales because of the barrier for entry.