Nintendo Officially Remaking Pokemon Gold & Silver

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mikecoulter

Elite Member
Dec 27, 2008
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05rutterb said:
mikecoulter said:
05rutterb said:
wow, what with this and chinatown wars, i might be persuaded to get a DS
Chinatown Wars is a most excellent addition to the DS line up, and a very good addition to the GTA line up, I would recommend getting a DS for GTA and the Pokemon series. I can't think of a reason why you would regret it.
Cool thanks, ill probably get cooking mama aswell.
HA! Just kidding :p
Don't diss' the mama! ;D
 

razer17

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Feb 3, 2009
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they are remaking the best pokemon games that nintendo ever made?
i feel like a gleeful child. i have only ever borrowed pokemon games before, but i think i will buy this when it comes out. and i never thought i would ever buy a pokemon game, especially since im 17.
 

stormcaller

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Sep 6, 2008
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Destroyer! Your true son Chompers will be born soon!

Destroyer being my old, kick the living shit out of everything Feraligatr(seriously took on a whole team of 4 other level one-hundreds with all of them being neutral in terms of super/non effective) and Chompers being the name of the Feraligatr in my copy of Heart Gold.

Ooh! Brainstorm for my pokemon RP!
 

razer17

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Feb 3, 2009
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link670 said:
Hope they don't pull a dick move and make this a DSi Exclusive for no apparent reason.
theres going to be DSi exclusive games !? well with the camera i can see that limiting some games, but for pokemon how would they use the camera.
i thought all DS games would work on DS and DSi, because i thought the DSi is just an evolution, and not a new console as such.
if there is DSi exclusive games they better be few and far between, like that crappy wario game they released.
 

Littaly

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Jun 26, 2008
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YES, YES, YES, YES, YES, YES, YEEEEEEEEEES!

Milking or not, I'm glad they're doing this, especially since most people are running out of batteries on their original cartridges.

I wonder how well it will be recieved though, G/S was amazing, but a lot of that was because it was such a stunning upgrade to it's predecessor. Now that we have seen everything else the series has to offer, will it have the same impact?

Still, I'm really happy they decided to do this :)
 

Sewer Rat

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Sep 14, 2008
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razer17 said:
link670 said:
Hope they don't pull a dick move and make this a DSi Exclusive for no apparent reason.
theres going to be DSi exclusive games !? well with the camera i can see that limiting some games, but for pokemon how would they use the camera.
Pokemon Snap 2?
 

Svenparty

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Jan 13, 2009
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I'm just hoping that someday Pokemon will make a game featuring all of the Pokemon. Sadly Nintendo make ZILLIONS of money off this franchise especially in Japan (I think)

The pokemon craze died out ages ago over here...I cannot comprehend what basement dwelling creature of darkness actually bothered to collect 490 it's ridiculous and stupid.

I'm hoping that their online improves too for instance why can't I trade with random people on one network?

Much easier than friendcodes
 

Rodger

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Jan 27, 2009
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Erana said:
Rodger said:
I suppose I'll have to sound like a heretic here and say I thought they did a much better job adding actual aesthetic and depth to the regions in the 3rd and 4th gens, Fr/Lg remake notwithstanding since Kanto was pretty much generic towns and cities anyway.1. Johto actually wasn't much better, though it did have something of a Chinese feel. 3rd and 4th gen games put more detail into the environments in general with more creative locations within the regions themselves. Almost all of D/P's towns and cities felt unique once you got to Jubilife, and even the dungeons themselves had more detail and actually went beyond "completely generic cave with some obstacles". Some of the 4th gen's caves at least felt different, like the coal mine, Iron Island, and Mt. Coronet in a way. 2.I'm sure they'd find better ways than dark colors to create the aesthetic they had in mind for Johto and they have more tools at hand with which to do it than they did back then.

3.Saying somehow the remakes will be worse off, or that the pokemon games in general are worse, for being brightly colored, seems like nitpicking even if there is actually anything to that argument. I'm really not sure what to say to it myself because 4.I'm having trouble imagining that the second gen was better than the newer gens at all, let alone that the eyestrain-inducing darkness of the games somehow made them better. But maybe I'm just biased because I actually place the second gen on the bottom of the totem pole, just under the first gen. 5.I suppose that makes me a minority, but I lost my +1 Rose Tinted Glasses of Nostalgia somewhere and can't be bothered to find them. The games I played as a kid were crap and I look to remakes to bring them into a more modern era with upgraded features/aesthetics and bonus content.

Besides, 6.the people who actually think G/S was the best generation are a minority as well. They just happen to be the same minority of pokemon fans that actually post on internet forums. The rest of the fans, who happen to be the target audience and likely never actually played the second gen games, don't even know there's a remake coming up yet and likely won't until they start running commercials and advertisements for the U.S release, in which case its just another series of pokemon games for them to get and will probably sell around 10-13 mil. Less than the main two for the generation, but about twice that of a generation's third game. 7. The fact that its actually a remake is more a lure for the older fans that might have actually stopped playing since then.
You have a different opinion than me, but you are not stupid. In fact, you supported your opinion very well. That makes me happy; you deserve a bigass cookie. The following is not an attack at you, just inane rantings in the direction of Nintendo, prompted by your points. Also, I'd like to point out that the one generation that I really have gripes with is R/S/C; Diamond and Pearl are pretty wonderful, albeit very different from the original games. I'm just worried that I came off angrily, or something.

1. Oh, dear... You confused China for Japan. They are very, very different. I know it was just a mistake, but that breaks my brain. I've been to Japan, taken at least two courses on both China and Japan, lived with people of both nationalities, etc.
It breaks my brain.
(And somewhere, I know Xitel's probably laughing at me for it.)

2. Considering how they gear the game towards the idea of the games being a universal hit, they prolly won't care. Still, whenever pokemon games have taken a step up outta 8-bit, even into TV shows, figurines, and into later generations, they get buffered, scrubbed, and waxed until' they're perfectly marketable. They know what is more visually-pleasing to the masses- the palette and style of D/P, currently- so they're gonna use it. And considering the rather pathetic turn pokemon took in terms of storyline after G/S/C, which was originally a child stopping the yakuza from doing horrible, abusive things to pokemon. It then went completely generic and changed to "insane group X tries to get item Y to unleash pokemon Z, but pokemon Z causes the destruction of the world, so you fight group X, then handle pokemon Z themselves." See also: Dragonball, Full Metal Alchemist, The Legend of Zelda, etc. Lets put the world on the line instead of making things marginally feesiable, 'cause it sells better.
... I'm just ranting now, but you get the idea.

3.I'm a bit of an enthusiast for 8-bit things in general, and damn. They did G/S/C right. And being a student artist, trained in critiques and analysis, I could rant for hours about how it did far more than just let us know what we're looking at. Of course, I am an artist. Being visually nitpicky is what I do. I know most people are going to just stare at me, shrug, and walk away, scratching their head at why I'm ranting about pokemon visuals. And even though they are very important to me, the visuals are not my only gripe.

4. Well, for me it was the better story, more believable pokemon designs, the successful use of night/day, the huge world which included optionally going to past game areas, the more serious approach to the world... And there's so much to me that is not quantifiable. I mean, the game feels like Japan, moreso than any other game I've played. Not Japanese anime, but the place itself.

5. There are a lot of things from childhood that are, well, bad. Like the time I watched an episode of Voltron, which I loved so much as a child...
*shutter*
The thing is, G/S/C isn't one of them. If you're like me and have one of the few cartridges whose batteries have not failed yet, you can go back, play G/S/C and find that... Well, if you slapped modern visuals and music on it, there isn't much you'd need to do to update it, other than add more metagame a battle tower.

6. Yes, very true. We shall be shunned, ignored, and yet appeased by this remake's tender, succulent flesh...We'll have our complaints with the remake, but ultimately enjoy it.

7. Yeah, probably the point of the whole endeavor. Really, though, if I could have the Silver remake, I wouldn't even need to find my Pearl.
Well, certainly can't take it as a personal attack when its not loaded with swears or insults. Anyway...

1. I honestly thought it was chinese mostly because of Ho-Oh, which was (supposedly) based on the chinese phoenix. Seemed like it would make sense anyway. Don't know a whole lot about Japanese culture myself.

2. I...don't know if I'd qualify G/S/C's Team Rocket as the yakuza. They were more like a group of lost puppies than anything. They had some good ideas that would have made for a very interesting plot, like the radio signal to control/enrage pokemon. But then, when they DO take over a radio tower, they just cry to Giovanni. That was a little disheartening. Anyway, I actually enjoyed the 'save the world' plots they started using. A bit cliche, but at least in R/S/E it was a new twist compared to the previous two. Also, the only other devious plot on Team Rocket's part was cutting off Slowpoke tails for sale. As I recall, the Slowpokes don't feel any pain and the tails grow back anyway. The most damage is actually caused in Kanto, where a single Team Rocket member managed to cause a blackout across several cities. Imagine the chaos caused by that single grunt...and that particular grunt's intelligence level. G/S/C's Team Rocket was very hard to take seriously...

3. Not much to say here really, thats a matter of taste more than anything. Doesn't make much difference to me whether its 8-bit or not. I think I actually preferred the Advance era visually, though the sprites looked really awkward in Fr/Lg. While D/P looks nice and has an incredible amount of detail, the 3rd gen sticks out in my mind for some reason.

4. More believable pokemon designs? By what standard, exactly? You're aware G/S/C introduced a snail/slug made entirely of magma? "Believable" was tossed aside even in the first generation anyway. I can sort of understand what you're trying to say I think, though that brings me to one of my gripes. The new pokemon added in the second generation just seemed so uninspired to me. In fact, G/S/C's starters actually change the least of any starter as they evolve. Definite need for the music to be remixed, I might add. I'd say the pokemon's cries too, but they keep those the same as when the pokemon itself was introduced. Both the music and sound effects in G/S/C were just incredibly monotone. On the other hand, Crystal probably had the most realistic-looking animations. 3rd and 4th gen's animations look more like they were animated for the sake of being animated, though 4th gen's were better than the 3rd's. Less arbitrary glowing, spinning, and shaking anyway...

5. I wouldn't say I hate G/S/C, its just my least favorite pokemon generation. While it added several nice features like breeding pokemon, the Bug Catching Contest, and apricorns, most of the new features were carried over anyway. Bug Catching Contest wasn't, but it was hardly an adequate Safari Zone replacement anyway. Especially with it being limited to once per day, Tuesday, Thursday, and Saturday only. The heck was up with that anyway? Some of time of day/day of the week-based limitations they placed on when you could do things were just extremely aggravating. Why can I only groom my pokemon between (time) and (time, can't remember exactly) on (day)? Apricorns I miss, but there's plenty about G/S/C I don't miss, and at least one thing I wish I could miss forever. Since this is the last point I'm actually going to comment on, not much to say on 6 and 7, I'll just go ahead and list the issues I had with G/S...

- Team Rocket's Mahogany base.
- The Goldenrod underground, specifically the puzzle there.
- The S.S Anne fetch quest you have to do on the way to Kanto.
- Kanto itself, poorly done among other things.
- Difficult to grind and fighting all the trainers still left you underleveled.
- Suicune, Raikou, and Entei. The one thing I hated and was actually carried over to later generations. 3rd gen wasn't too bad for this, since the number of runners coincided with the number of Master Balls (in other words, one)
- Events limited to certain days/times of day, as mentioned. Pokemon appearing only at certain times of the day didn't bother me except in certain cases though, like Ledyba.
- There were really no new pokemon I was attached to. At all. I was more excited for 1st gen pokemon I happened to run into than the new ones. Wasn't even much of a fan of the legendary pokemon, except Lugia 'cause Lugia rocks. And maybe Raikou. Thats more of a personal preference I suppose, but these ARE the reasons why -I- liked G/S/C the least.

I was going to elaborate on each of those points, but doing so ended up with a paragraph or so for each, so I'll spare you the details unless you really need them. I don't expect many/any of this to actually change much in the remake (and wouldn't be surprised if more legendary pokemon are tossed in as runners somewhere) but I am expecting they won't add any new events that are limited to certain days, that trainers/wild pokemon might be a bit more balanced, and that Kanto will be heavily expanded on if they keep it in. Any new sidequests/bonus content would probably end up in Kanto since there's so little there. Also, the story will probably be changed/added to in order to coincide with the events they added in Fr/Lg. Maybe something between Giovanni and the 'resurrected' Team Rocket wherein he tells them off for being a buncha losers. I can hope anyway...
 

SharPhoe

The Nice-talgia Kerrick
Feb 28, 2009
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Ajna said:
Ten years? Time flies. I'm old.
You and me both, brother.

Personally, I'm really looking forward to putting the old team back together.
 

Kyp

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Feb 13, 2009
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galletea said:
People don't like eevee? Surely they could only be the most cruel and heartless of people.
Much as I loved Silver, going to Kanto after the main quest was a great idea. I'm not entirely sure rehashing it is a good thing. I might be wrong, but I don't think it will rekindle my nostalgia, more than making me dig out the game and my SP.
Good luck pulling out your SP and playing your old version of silver or gold, it'll load up, let you start a new game, but you may notice the odd fact that your old saved game wasn't an option to load up. You'll shrug it off, hop in the game, pick your starter, run Elm's errand, save it, and turn it off. The next day you'll go back to it and, likely to your utter dismay, fina that you can't load the game anymore.

And that right there is why a remake is needed. Personally, the only thing that would make me more excited is if Square Enix announced they were remaking Final Fantasy VI, since I'm a recent convert to the series and never played, but would love to play it in the same engine as FFIV, because I've heard VI has the BEST story.

But, this is still great news!
 

rosac

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Sep 13, 2008
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the whole sp ignores saving thing happened to me 3 times. I was a sad panda...

rosac
 

Kyp

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Feb 13, 2009
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rosac said:
the whole sp ignores saving thing happened to me 3 times. I was a sad panda...

rosac
Dude it's not just the SP, the batteries in the cartridges died, so they no linger save. Or something to that effect.