Nintendo Says Online Multiplayer Is "Not A Focus This Time"

Arslan Aladeen

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Oct 9, 2012
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I remember the days of Goldeneye and Mario Kart 64, I couldn't wait for consoles to go online so I could test my skills and get and even larger player count. Now that I got it, I'm not sure about how much I actually want it anymore. In any event, there's something appealing to me about Nintendo being 'behind the times' in comparison to the rest of the industry.
 

xaszatm

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Sep 4, 2010
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Dragonbums said:
Honestly, the only Nintendo games that benefit from online multiplayer are Pokemon, Mario Kart, SSB, and for some reason Mario Party.

EDIT: I'm not saying Mario Party had online multiplayer. But if it did, that would be great.
Mario Party be good for online? I disagree. Just look how vile the community gets on a game based on (mostly) skill. Can you imagine an online community based entirely around a game of luck? Especially a luck-based game like Mario Party? That community would be more vile than most MOBA's out there.

OT: Yeah, I'm not seeing the problem here. Online is great, but I don't think that the Mario games work well for online. Mario's side scrolling multi-player adventures (that's a mouthful to say) rely on teamwork, or at least a degree of understanding. I don't think that can be conveyed in online as well.
 

loa

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Looking at Pokemon X/Y, they have absolutely no idea how to Internet and what a Menu is anyway.
 

Shuu

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Hi five Shigi!
I've played a total of one mario game in my life, but if i were interested in the new one, I can only assume I wouldn't touch the online mode.
 

Razhem

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To those saying "we want the choice for online!" really should remember there are "costs" associated to these sort of things, and I'd dare say that a grand minority (though a bit vocal in here) would ever bother playing a standard mario platformer online more than 2 times in their whole lives. Hell, most people won't bother playing it multiplayer locally except so everybody can join in scenarios.

Basically, if this was a Mario Kart or a Smahs Bros which are multiplayer centric experiences I would see the point on whining about it (yes, I went there), but in a mostly single player experience? Why bother tacking more costs for a very periferic experience? Hell, local multiplayer is already pushing it in something like this.
 

Infernal Lawyer

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xaszatm said:
Dragonbums said:
Honestly, the only Nintendo games that benefit from online multiplayer are Pokemon, Mario Kart, SSB, and for some reason Mario Party.

EDIT: I'm not saying Mario Party had online multiplayer. But if it did, that would be great.
Mario Party be good for online? I disagree. Just look how vile the community gets on a game based on (mostly) skill. Can you imagine an online community based entirely around a game of luck? Especially a luck-based game like Mario Party? That community would be more vile than most MOBA's out there.

OT: Yeah, I'm not seeing the problem here. Online is great, but I don't think that the Mario games work well for online. Mario's side scrolling multi-player adventures (that's a mouthful to say) rely on teamwork, or at least a degree of understanding. I don't think that can be conveyed in online as well.
There's this pretty awful video of a troll (pretending to be female I might add) getting an incredible amount of crap from other players, and here it is. No, I'm not going to integrate it so it plays off the post, it's that awful. Watch at your own risk and all that.

http://www.youtube.com/watch?v=0AR_7HOB8sM&list=SPD0DFC5097061A608&index=7

Yes, they're playing Uno. UNO. People are giving each other shit on fucking UNO of all things.

OT: While there are lots of Nintendo games that I would have enjoyed having multiplayer on, I don't think that it's the end of the world.
 

Dragonbums

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May 9, 2013
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loa said:
Looking at Pokemon X/Y, they have absolutely no idea how to Internet and what a Menu is anyway.

What do you mean? Internet in Pokemon always worked pretty damn well with me.
 

Dragonbums

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May 9, 2013
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Yeah see, with all the whining about no online multiplayer on this thread, I better not dare hear anyone one of you chaps complain about how the next game shouldn't have online multiplayer because it felt "tacked on"


This is ridiculous. You want them to add multiplayer because you have friends in various places, but you got Jim Sterling and a whole nother host of people crying their eyes out because you can't get a "singleplayer experience" and how online multiplayer always has to be in games where it's not needed.


Yeah huh, looking at this thread I can see why they tack it on. I hope Nintendo slaps it into every game so they can then charge us extra for server fees.
 

Ishal

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Dragonbums said:
Yeah see, with all the whining about no online multiplayer on this thread, I better not dare hear anyone one of you chaps complain about how the next game shouldn't have online multiplayer because it felt "tacked on"


This is ridiculous. You want them to add multiplayer because you have friends in various places, but you got Jim Sterling and a whole nother host of people crying their eyes out because you can't get a "singleplayer experience" and how online multiplayer always has to be in games where it's not needed.


Yeah huh, looking at this thread I can see why they tack it on. I hope Nintendo slaps it into every game so they can then charge us extra for server fees.
Personally, I don't feel the need for multiplayer to be tacked onto otherwise universal single player experiences. I'm not a fan of it, and I don't see a bustling, say... Uncharted multiplayer community out there hankering for more. I'm sure some people like it, but that isn't what it's known for. Just like most Nintendo games aren't known for it. Therefore, I don't see any reason Nintendo should pursue this particular avenue. It's not where their strength is. Unless they start making games that would demand it for an experience, like the pokemon MMO if that ever happens.
 

loa

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Dragonbums said:
loa said:
Looking at Pokemon X/Y, they have absolutely no idea how to Internet and what a Menu is anyway.

What do you mean? Internet in Pokemon always worked pretty damn well with me.
It's incredibly clunky, you can only offer pokemon with one specific trade wish with no way of ever knowing stuff like the ability it has so trading for things like hidden abilities is flat out impossible.
Trading items is impossible too. Kind of ironic since those mega evolutions are entirely item-based and you only get some of those items in each edition.

It "works pretty well" alright but try wonder trading a whole box of pokemon and tell me this isn't clunky.

As for battles, hope you like your 3v3 with legendaries allowed in the edition where fucking everyone has their mewtwo cause that is all you get in random matches.
If you trade with someone, there's no simple chatroom or even emotes that you like/do not want what they offer if you don't want to voice chat.
What the actual fuck.


Then there's stuff like that global link website.
You'd think one could trade pokemon in a forum using their global link account without fucking around in the games clunky menus, right?
Nope, can't do shit on that site other than ordering items. Talk about wasted fucking potential.

They don't know how to internet or how to make efficient menus and they are great at turning simple tasks into huge chores, sitting on a franchise with TREMENDOUS online potential and only proving year after year that they have absolutely no idea what to do with it cause with a money printer like pokemon, this sure as shit ain't limited by budget.

So yeah, less focus on the thing you are dyslexic about and more focus on the thing you know how to do is not a terrible thing.
 

WhiteTigerShiro

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Desert Punk said:
WhiteTigerShiro said:
Steven Bogos said:
Speaking with because reasons [http://www.kotaku.com.au/2013/10/miyamoto-online-multiplayer-isnt-our-focus/], and it looks like he is standing firm on that stance with his latest Mario platformer.
No, it wasn't "because reasons", that Kotaku journalist was just talking out of his ass. No game has been syncing and tracking hundreds of entities over an internet connection, contrary to what that article says (and no, MMOs don't count, because those require MASSIVE and expensive servers, hence the first "M" in the acronym).
Really now? Planetary Annihilation, and Supreme Commander would like words with you. They track hundreds of units over an internet connection just fine.

Hell SUpreme commander even tracked individual projectiles to see if they would hit and miss. Nintendo just didnt want to include it "because reasons"
So you're comparing a couple of games that move at a turtle's pace to Pikmin. Have you even played Pikmin? Or either of the games to which you are comparing it?
 

Dragonbums

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loa said:
It's incredibly clunky, you can only offer pokemon with one specific trade wish with no way of ever knowing stuff like the ability it has so trading for things like hidden abilities is flat out impossible.
That has a lot less to do with Nintendo's or Gamefreak's online capabilities, and more to do with poor interface. Which I agree- the interface needs a rework, or they need to hire another UI designer on the team.


Trading items is impossible too.
It is not impossible. You just have to attach the item you want to a Pokemon and initiate trade. I recently got a Sun Stone from my friend by doing just that.


Kind of ironic since those mega evolutions are entirely item-based and you only get some of those items in each edition.

You can obtain them in game anyway sans a few exclusive. You get them either through NPC interactions, or through money in the battle chateu.
On that note, the more ironic part is that more than likely mega stones and mega evolutions will be a thing only available in the sixth generation installment. Meaning those 35 or so Pokemon that now found themselves in OU like Mawile and Bannett, will find themselves being useless again by the next generation.

It "works pretty well" alright but try wonder trading a whole box of pokemon and tell me this isn't clunky.
I mean, it's one trade at a time anyway. So what good would trading them all at once do aside from making you wait insane amounts of time to find a trading partner?

As for battles, hope you like your 3v3 with legendaries allowed in the edition where fucking everyone has their mewtwo cause that is all you get in random matches.
Again, that has nothing to do with Wifi capabilites. And for the record I couldn't give a crap. I love battling legendaries in battle. For one, they have a lot more use now outside of friend battles and bragging rights. And secondly nothing is better than getting a disconnect from what I'm very sure is a very pissed sore loser.

That's what many people had to deal with in Pokemon Battle Revolution. Honestly if you EV train your Pokemon, Legendary battles are a breeze anyway. The users who utilize them are noob hats anyway. All you need is an ounce of strategy to beat them.


If you trade with someone, there's no simple chatroom
You don't need a chatroom anymore. You either opt in for voice chat, or you don't. If the other player refuses than you don't get voice chat.


or even emotes that you like/do not want what they offer if you don't want to voice chat.
You know, if you really hate the PSS so much, the GTS just opened. Perhaps that would be more to your calling.



Then there's stuff like that global link website.
You'd think one could trade pokemon in a forum using their global link account without fucking around in the games clunky menus, right?
I mean...how are you going to get your Pokemon without using the games anyway?

ordering items. Talk about wasted fucking potential.
You can order just items? That's great actually.

They don't know how to internet or how to make efficient menus and they are great at turning simple tasks into huge chores, sitting on a franchise with TREMENDOUS online potential and only proving year after year that they have absolutely no idea what to do with it
It seems they are very focused on what they want to utilize online for Pokemon on. Battling and trading with other trainers around the world. Sorry, but Pokemon becoming an MMO is not on Satoshi's to-do list.



So yeah, less focus on the thing you are dyslexic about and more focus on the thing you know how to do is not a terrible thing.
The thing is is that Gamefreak is a lot more responsible for the online capabilities of Pokemon than Nintendo. So honestly you might want to direct your frustrations at them.
 

Olas

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Dec 24, 2011
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After going over to a friends house only to realize almost none of his games supported local multilayer this seems like a relieving change of direction.

Duskflamer said:
To anyone who thinks Mario with online multiplayer would be fun: Go watch an episode, any episode really, of The Runaway Guys playing a New Super Mario Bros. game. Notice how many times each of them die, how they shout and laugh at each other in the process. Now try to imagine how well they would react to those deaths if the other players were faceless "Player 2 and player 3" on the other end of some internet connection rather than somebody laughing with them on a couch.
You make an excellent point that most of the people in this thread are overlooking, online multiplayer simply doesn't work well in a platforming game like Mario where individual player actions can highly affect one another's success. Putting in an online feature that would just create aggravation is a waste of time that could be spent elsewhere.
 

Lightknight

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Nov 26, 2008
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Nintendo could not support extensive multiplayer. Their servers aren't prepared for it and Nintendo isn't about to start charging for the online service at this stage of the game.

That being said, as voiced elsewhere, I sure as heck don't go to Nintendo to have online/social gaming rammed down my throat. I go for their single player content or their party games which I play with friends in my living room. Not some kind of serious COD online gaming. I'd almost feel like it'd taint the Nintendo Console albeit a Nintendo title.

No, that stuff is for my sony or microsoft console.
 

Vrach

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Jun 17, 2010
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All I care being good online from Nintendo (or even having online for that matter) is Mario Kart and they've been doing a pretty amazing job with that honestly (really, I have never been able to play an online game with people all over the world without it having awful lag, in MK it's just barely felt and easily ignored).