Phoenixmgs said:
SupahEwok said:
Phoenixmgs said:
An $80 phone already has a better game library than the Switch + you can use Steam to stream your PC game library to your phone.
This conversation has been had, as well. A bunch of quick, cheap flips of board and card games to digital doesn't qualify as a gaming library to anybody without a myopic view of videogaming.
CoCage said:
Why don't you try them, mechanically they have so much more going on that a AAA release. Go play Terraforming Mars, far better competitive game than any shooter released in the last 10 years.
I have actually played Terraforming for Mars, at a board game night at a friend's a couple of months ago. It was fun, and neat. But the statement that a boardgame of economic competition is a "far better competitive game than any shooter released in the last 10 years" is so ungodly stupid that I don't even know what to do with it. You've at least
heard of this idiom called "apples to oranges", right? If I wanna go digital for some visceral headshooting, flag capturing, rocket jumping action, the
fuck is Terraforming for Mars gonna do for me?
Squilookle said:
CoCage said:
Hawki said:
I'd much rather Nintendo become a third party developer, but that's another issue.
Fuck that shit! I actually like having Nintendo around, despite their own sets of problems. They still make creative and unique games. They don't always hit the mark, but their games are still fun. I still play Donkey Kong tropical freeze. It and Rayman Legends are the best 2D platformers of the 2010s. Besides, that's never going to happen. They messed up with the Wii u, but they have enough money to last them for over 40 years. Because of the success of the Switch, that number has now tripled.
Nintendo going 3rd party won't make their games any less creative and unique. If anything, being able to focus 100% on the games alone would probably make them even moreso.
I'd argue that that's actually, factually wrong. Nintendo's software and hardware departments don't exist in separate vacuums like at Sony and Microsoft. They are tightly intertwined and collaborate. The Wii's motion controllers weren't some corporate top mandate to chase a trend, the software and hardware guys agreed that they wanted to develop and use this technology for their games. Giving up their hardware development destroys an immense portion of Nintendo's unique voice and talent.
This is Nintendo's unique placement in the industry: they are the
only devhouse who can shape the course of the very architecture their games are built on in order to accommodate the vision for their games. Put aside the perceived merits of Labo: is there any other developer in the world who, even if they conceived the idea for that game, could have actually been able to make it?
Valve has spent years trying to position themselves in that same spot, and their struggle should amply demonstrate how difficult it is to get there even with immense cash flow.
People think that Nintendo would be better off without their gimmicks without realizing that Nintendo's inspiration is infused by them. I haven't been in a position to buy a Nintendo game for years now, and really I've never been that huge of a fan of their tentpole properties, but from a creative, technological, and industry-driving standpoint they are hands-down my top developer. They are the only company in videogaming whose sudden loss would, I think, be a real tragedy that undercuts the development of the medium. Almost everybody else is largely replaceable, as the endless series of corporate buyouts, mergers, shutterings, and IP reboots of the last 20 years demonstrates.