The PSPGo is basically a regular PSP without the UMD drive. It brought nothing new to the table except forcing consumers to spend all their money (again) re-buying their games library. That's why people were pissed about the price tag.Jumplion said:Who's freaking out here? From what I understand correctly, the PSPGo launched at $250 and people flipped the fuck out, while here people are going "PRE-ORDER!" without concern of the cost.Mister Benoit said:It boggles my mind that people are freaking out over a 300$ price tag when the PSP was originally around that at launch.
Though, read my above post for my take on it.
The 3DS is a completely new console. Furthermore, the 3DS has about twice the power as the PSPGo.
The PSPGo uses a 333mhz MIPS processor, which is okay. Couple that with the internal GPU of the PSP (which we do not know much about), and you get a handheld system that can render things pretty much up to Specular maps in complexity...
The 3DS on the other hand has full Pixel Shader support, which means bump maps, normal maps, reflection maps, any shader you can think of.
All we know so far about the 3DS' GPU core is this:
"DMP boasts that the 200MHz chip can provide 15.3 million polygons a second, 800 million pixels a second, and can perform alpha blending, full-scene antialiasing, and other features that sound like they make nice graphics. Nintendo has yet to reveal the CPU or any of the other chips behind the 3DS, but at least we're starting to get an idea what's going on in there."
It can render fewer polygons / second than the PSP's GPU, BUT it has full shader support, which definitely outweighs any cons. To give you perspective. In most current gen console games, the Polygon count hasn't gotten any higher since previous generations. The graphical enhancements have been in the texture field of things.
So yeah, PSP is single core, 3DS is dual core. We're also dealing with a more advanced CPU in the 3DS. (Example, a Pentium IV 3.2ghz will not outperform a Core i5 2.66ghz (Single core)). The clock speed means squat. It's about the kind of technology that is found within the processor that makes it a more efficient number cruncher.
Alas, we'll have to wait and see, but so far, the games found on the 3DS seem to be much better looking than those found on the PSP. And I doubt we've seen the best of them either.