And what's more, most of the much older consoles didn't have backwards compatibility because:Zachary Amaranth said:snip
A: From a hardware standpoint it was ludicrous to even consider it.
B: Gaming was still viewed as a niche. A fad. Gaming platforms nothing more than overly expensive toys.
C: There wasn't exactly an enormous back-catalog of games that would suddenly become "obsolete" with the release of a new generation of consoles.
Flash forward to today and we have thousands upon thousands of titles spanning decades. Not to mention entire communities; many linked through the internet; that help keep older games relevant and flourishing.
So, given how gaming has changed I don't think it's too much of a stretch to expect at least some amount of backwards compatibility with older consoles. Especially if you're only going back one generation.
But you know what OP? You're right. The console makers have every right to not put backwards compatibility into their new line of machines. Just as I have every right to say, "Well that's fucking stupid. Guess I'm not buying your console then."
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On a side note:
This whole affair wouldn't be such an issue if console makers weren't so God damned stingy with how people can place content on their systems. PCs, while having their own issues, at least have an open software environment. This lends itself beautifully to developers, or even community modders, being able to generate emulators for older games to run on newer hardware.
If consoles adopted a system similar to this, and did away with at least some of the corporate red-tape, the gaming community at large would do much of the "backwards compatibility" work for them. They wouldn't have to worry about making their consoles compatible at a hardware level.