That's a really good point. I think the only difference is that, since games are still more of a niche form of entertainment/art than movies (although this is, thankfully, becoming less true with every year), general audiences are more likely to hear about only the massively successful titles than the smaller ones.Subatomic said:But is other form of media that much different from video games when it comes to comedy? For every genuinely funny and intelligent film, there are dozens of "comedies" which comedic depth doesn't go further than jokes about sex and bodily functions, and those aren't all box office flops either. The most financially successful comedy movies aren't the most sophisticated, and I'd say it's very similar when it comes to games.Reid McCarter said:I also wish that I had asked for a 500 word extension to write solely about early adventure games and how important they've been for setting out a blueprint for successful videogame comedies. I'll still stand behind the fact that they are far less "generally" influential than louder, dumber examples of game humour though -- I think the non-gaming public are more likely to know what Doom or Mortal Kombat are than Day of the Tentacle or Monkey Island.
Huge film comedies can range from a "Meet the Parents/Fockers, Whatever" to a "Kick-Ass" or "True Grit" because film is a more widely accepted medium in our culture right now than games are. More people are paying attention to what's being talked about, basically. Luckily, as mentioned in the article, big game releases are maturing along with the medium and we can have a spring release schedule where Portal 2 is as noteworthy as DNF.
I definitely see what you're saying but I think big, culturally-noteworthy games are still in the process of reaching the kind of mix of sophistication/lack of sophistication of films. This is especially true with older titles. As people who are passionate about games we understand that there were great, truly funny titles being released at the same time as gross-out ones but not everyone will be able to see this as well because the "immature" games took up more cultural real-estate.