No "Meaningless Stat Games" in Mass Effect 3

Orpheus III

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Aug 6, 2010
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Why do people keep saying x or y doesn't make Mass Effect an RPG? There is a role, you play it, in a game. Role-Playing Game. Sure, by this logic most video games count as RPGs, but I'd say that even ME2 was head and shoulders above most games when it came to playing a role.

Unless RPG stands for Regulated-Progression Game or something now, in which case, ME2 wasn't a great RPG--but then ME3 is going to be more of an RPG anyways.
 

PinochetIsMyBro

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Aug 21, 2010
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"which was itself a stripped-down RPG experience"

What? Since when was an RPG about number games and not the story along with in depth characters and conversations?

Mass Effect 2 was a far better RPG than Mass Effect 1. If I wanted to play with numbers I'd play Eve Online. Space quantity surveyor indeed.
 

JamesWebber

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Jun 7, 2011
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come on it was just a single announcement. this was before E3. i dont exactly what they meant by meaningless stat games. i mean, did you see the demo on e3? people from sites related to gaming said that there more stats and choices about how you level them up. better combat with real impact does not mean they are stripping the game of RPG elements. leveling up , skills, conversation, great characters and great story PLUS good combat is what makes this series great. Bioware is not going to waste that in some move to make a FPS. they heard us back when ME2 was being made, maybe too much, they are hearing us this time around too. Mass Effect is an amazing action RPG series and we love it. dont let a single phrase ruin your love for this games. Hope and trust that ME3 will be the best game of the series and of the greatest video games of all, to end the series with a gold key.
 

JamesWebber

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Jun 7, 2011
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Fanboy said:
Magenera said:
I was misrepresented in an article recently, which made it sound like I
wanted to remove RPG elements and stats from combat. What I actually
said was, I wanted RPG progression to have a more meaningful impact on
combat, but that was misrepresented as "cutting rpg stats" we actually
have more stats in me3 that affect combat, and the overall impact of rpg
progress on combat is greater. Anyway sorry for the longish tweet but I
just wanted ot clear that up, and a few people were asking me what was
up!

-Christina Norman, Lead Gameplay Designer of Mass Effect 3
Twitter / @Christina Norman: I was misrepresented in an ...

Stop freaking out on a vague statement. Really the only stat that gotten rid of in ME2 was the mods. That is coming back, along with multiple evolutions in skills. Actually ME1 all of the skills had a use in combat, even charm, and Intimidate had a effect in combat, whether it was cool down reduction (charm) or weapon damage (intimidate). In fact the only useless stat that didn't have a effect in combat was the Paragon/ Renegade charm intimidate crap system that forces people to be extreme in the scale. Will the Charm, and Intimidate skill return? Hopefully it will, not likely but maybe.
.

See? Christina Norman, the very person who made the vague statement answered that are not removing RPG elements and what in fact they are doing is RPG elements such as stats and skills having a meaningful impact. meaningless stat games thus meant that didn't have that meaningful impact is going to be removed or changed. Just that. no gear of wars in space or COD or anything like that. just a deeper impact of RPG elements. it was a misintepret, i get that and that is okay, but now that is clear what theu actually, please out saying that ME3 is gonna be a FPS pretending to be a RPG and that ME3 gonna be another failure. It is not you actually should be happy about this announcement.
RPG elements are coming back and going to have more impact. That is what the statement meant.
 

Xaio30

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Nov 24, 2010
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Bioware just called the foundation for almost every RPG in existence "Meaningless".

The end-times are here.