iamscottevil said:
BioShock was Ken Levine's twist on Ayn Randian's absurd notions of what we now call libertarianism (see Nietzsche and misunderstandings thereof). The plot was secondary to the fun. Later when Mark Laidlaw and Eric Wolpaw truly got to stretch their writing is when we get the half life writing we all love, which is infused in the writer's science fiction universe. Overall, the themes in BioShock are a lot more focused on a particular idea than the general science fiction tropes in half life. And Portal is the real standout in the valve universe that got retconned into half life, so another mixed bag.
I'm surprised neither of the guys touched this at all when talking about the plot, instead getting Lost and Heroes in the mix. Lost was such a disaster of writing i'm not sure anyone is proud of that.
My thoughts exactly. There's an incredible amount of homages and other musings throughout both the Half-Life series and Bioshock.
Bioshock's primary inspiration is Ayn Rand. And, as you put it, most notably Atlas Shrugged. Bioshock was Ken Levines musings on society, politics, and in some ways the dangers of "science gone wrong" when it's used in exploitative ways. It was in those parts of the story that I saw a little inspiration drawn from the works of authors like Michael Chrichton and others. There are quite a lot of themes throughout Bioshock.
However, I just think Mark Laidlaw, Eric Wolpaw, and Chet Faliszek inject a lot more story and narrative into the Half-Life/Portal series. Almost every time I've played them I've caught something I'd not seen before. A little sci-fi culture reference here. A classic literary homage there. Stuff like that.
I guess what I'm saying is, I just feel that while the plot and narrative of Bioshock (1. not so much 2) are absolutely fantastic, they aren't really as fleshed out and complex as the Half-Life series.
Still, I love the Bioshock story. While I'm not a very big fan of the
game itself (I had gameplay issues), I still love the hell out of the narrative, art direction, and atmosphere of the game. I hold Bioshock as one of the most creative games ever made. Ken Levine and Irrational deserve all the praise they get.